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https://github.com/vrm-c/UniVRM.git
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UseJob default true
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@@ -2,7 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UniVRM10;
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namespace UniVRM10.ClothWarp.Components
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{
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@@ -17,7 +17,7 @@ namespace UniVRM10.ClothWarp.Components
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public List<ClothGrid> Cloths = new();
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[SerializeField]
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public bool UseJob;
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public bool UseJob = true;
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IVrm10SpringBoneRuntime m_runtime;
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public IVrm10SpringBoneRuntime CreateSpringBoneRuntime()
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