UniVRM-0.122.0

This commit is contained in:
ousttrue
2024-05-10 15:09:56 +09:00
parent 224a09c09c
commit bcafcfd4a9
11 changed files with 31 additions and 37 deletions

8
.vscode/launch.json vendored
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@@ -1,16 +1,10 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Unity Editor",
"type": "unity",
"path": "${workspaceFolder}/Library/EditorInstance.json",
"request": "launch"
},
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
}
}

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@@ -4,8 +4,8 @@ namespace UniGLTF
public static partial class PackageVersion
{
public const int MAJOR = 0;
public const int MINOR = 121;
public const int MINOR = 122;
public const int PATCH = 0;
public const string VERSION = "0.121.0";
public const string VERSION = "0.122.0";
}
}

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@@ -4,8 +4,8 @@ namespace UniGLTF
public static partial class UniGLTFVersion
{
public const int MAJOR = 2;
public const int MINOR = 57;
public const int MINOR = 58;
public const int PATCH = 0;
public const string VERSION = "2.57.0";
public const string VERSION = "2.58.0";
}
}

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@@ -1,6 +1,6 @@
{
"name": "com.vrmc.gltf",
"version": "0.121.0",
"version": "0.122.0",
"displayName": "UniGLTF",
"description": "GLTF importer and exporter",
"unity": "2021.3",
@@ -11,7 +11,7 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.121.0",
"com.vrmc.vrmshaders": "0.122.0",
"com.unity.modules.animation": "1.0.0"
},
"samples": [

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@@ -15,8 +15,8 @@ namespace VRM.FirstPersonSample
private void Reset()
{
LoadVRMButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadVRM");
LoadBVHButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadBVH");
LoadVRMButton = GameObject.FindObjectsByType<Button>(FindObjectsSortMode.InstanceID).FirstOrDefault(x => x.name == "LoadVRM");
LoadBVHButton = GameObject.FindObjectsByType<Button>(FindObjectsSortMode.InstanceID).FirstOrDefault(x => x.name == "LoadBVH");
}
}
}

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@@ -175,22 +175,22 @@ namespace VRM.SimpleViewer
private void Reset()
{
var buttons = GameObject.FindObjectsOfType<Button>();
var buttons = GameObject.FindObjectsByType<Button>(FindObjectsSortMode.InstanceID);
m_open = buttons.First(x => x.name == "Open");
m_reset = buttons.First(x => x.name == "ResetSpringBone");
var toggles = GameObject.FindObjectsOfType<Toggle>();
var toggles = GameObject.FindObjectsByType<Toggle>(FindObjectsSortMode.InstanceID);
m_useFastSpringBone = toggles.First(x => x.name == "UseFastSpringBone");
m_enableLipSync = toggles.First(x => x.name == "EnableLipSync");
m_enableAutoBlink = toggles.First(x => x.name == "EnableAutoBlink");
var texts = GameObject.FindObjectsOfType<Text>();
var texts = GameObject.FindObjectsByType<Text>(FindObjectsSortMode.InstanceID);
m_version = texts.First(x => x.name == "Version");
m_src = GameObject.FindObjectOfType<HumanPoseTransfer>();
m_src = GameObject.FindFirstObjectByType<HumanPoseTransfer>();
m_target = GameObject.FindObjectOfType<TargetMover>().gameObject;
m_target = GameObject.FindFirstObjectByType<TargetMover>().gameObject;
}
Loaded m_loaded;

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@@ -1,6 +1,6 @@
{
"name": "com.vrmc.univrm",
"version": "0.121.0",
"version": "0.122.0",
"displayName": "VRM",
"description": "VRM importer",
"unity": "2021.3",
@@ -14,8 +14,8 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.121.0",
"com.vrmc.gltf": "0.121.0",
"com.vrmc.vrmshaders": "0.122.0",
"com.vrmc.gltf": "0.122.0",
"com.unity.ugui": "1.0.0"
},
"samples": [

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@@ -15,8 +15,8 @@ namespace UniVRM10.FirstPersonSample
private void Reset()
{
LoadVRMButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadVRM");
LoadBVHButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadBVH");
LoadVRMButton = GameObject.FindObjectsByType<Button>(FindObjectsSortMode.InstanceID).FirstOrDefault(x => x.name == "LoadVRM");
LoadBVHButton = GameObject.FindObjectsByType<Button>(FindObjectsSortMode.InstanceID).FirstOrDefault(x => x.name == "LoadBVH");
}
}
}

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@@ -106,7 +106,7 @@ namespace UniVRM10.VRM10Viewer
public void Reset()
{
var texts = GameObject.FindObjectsOfType<Text>();
var texts = GameObject.FindObjectsByType<Text>(FindObjectsSortMode.InstanceID);
m_textModelTitle = texts.First(x => x.name == "Title (1)");
m_textModelVersion = texts.First(x => x.name == "Version (1)");
m_textModelAuthor = texts.First(x => x.name == "Author (1)");
@@ -123,7 +123,7 @@ namespace UniVRM10.VRM10Viewer
m_textDistributionLicense = texts.First(x => x.name == "LicenseType (1)");
m_textDistributionOther = texts.First(x => x.name == "OtherLicense (1)");
var images = GameObject.FindObjectsOfType<RawImage>();
var images = GameObject.FindObjectsByType<RawImage>(FindObjectsSortMode.InstanceID);
m_thumbnail = images.First(x => x.name == "RawImage");
}
@@ -205,11 +205,11 @@ namespace UniVRM10.VRM10Viewer
public void Reset()
{
var toggles = GameObject.FindObjectsOfType<Toggle>();
var toggles = GameObject.FindObjectsByType<Toggle>(FindObjectsSortMode.InstanceID);
ToggleMotionTPose = toggles.First(x => x.name == "TPose");
ToggleMotionBVH = toggles.First(x => x.name == "BVH");
var groups = GameObject.FindObjectsOfType<ToggleGroup>();
var groups = GameObject.FindObjectsByType<ToggleGroup>(FindObjectsSortMode.InstanceID);
ToggleMotion = groups.First(x => x.name == "_Motion_");
}
@@ -228,12 +228,12 @@ namespace UniVRM10.VRM10Viewer
private void Reset()
{
var buttons = GameObject.FindObjectsOfType<Button>();
var buttons = GameObject.FindObjectsByType<Button>(FindObjectsSortMode.InstanceID);
m_openModel = buttons.First(x => x.name == "OpenModel");
m_openMotion = buttons.First(x => x.name == "OpenMotion");
m_pastePose = buttons.First(x => x.name == "PastePose");
var toggles = GameObject.FindObjectsOfType<Toggle>();
var toggles = GameObject.FindObjectsByType<Toggle>(FindObjectsSortMode.InstanceID);
m_showBoxMan = toggles.First(x => x.name == "ShowBoxMan");
m_enableLipSync = toggles.First(x => x.name == "EnableLipSync");
m_enableAutoBlink = toggles.First(x => x.name == "EnableAutoBlink");
@@ -241,13 +241,13 @@ namespace UniVRM10.VRM10Viewer
m_useUrpMaterial = toggles.First(x => x.name == "UseUrpMaterial");
m_useAsync = toggles.First(x => x.name == "UseAsync");
var texts = GameObject.FindObjectsOfType<Text>();
var texts = GameObject.FindObjectsByType<Text>(FindObjectsSortMode.InstanceID);
m_version = texts.First(x => x.name == "VrmVersion");
m_texts.Reset();
m_ui.Reset();
m_target = GameObject.FindObjectOfType<VRM10TargetMover>().gameObject;
m_target = GameObject.FindFirstObjectByType<VRM10TargetMover>().gameObject;
}
Loaded m_loaded;

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@@ -1,6 +1,6 @@
{
"name": "com.vrmc.vrm",
"version": "0.121.0",
"version": "0.122.0",
"displayName": "VRM-1.0",
"description": "VRM-1.0 importer",
"unity": "2021.3",
@@ -14,8 +14,8 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.121.0",
"com.vrmc.gltf": "0.121.0"
"com.vrmc.vrmshaders": "0.122.0",
"com.vrmc.gltf": "0.122.0"
},
"samples": [
{

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@@ -1,6 +1,6 @@
{
"name": "com.vrmc.vrmshaders",
"version": "0.121.0",
"version": "0.122.0",
"displayName": "VRM Shaders",
"description": "VRM Shaders",
"unity": "2021.3",