Merge pull request #1673 from ousttrue/fix/PathObject

VRMShaders.PathObject を追加。 MigrationMenu で使う。
This commit is contained in:
ousttrue
2022-06-02 18:56:24 +09:00
committed by GitHub
7 changed files with 257 additions and 25 deletions

View File

@@ -343,8 +343,8 @@ namespace UniGLTF
}
public static UnityPath FromAsset(UnityEngine.Object asset)
{
var assetPath = AssetDatabase.GetAssetPath(asset);
{
var assetPath = AssetDatabase.GetAssetPath(asset);
if (string.IsNullOrEmpty(assetPath))
{
throw new System.ArgumentNullException();

View File

@@ -6,14 +6,18 @@ namespace UniVRM10
{
public static class MigrationMenu
{
static string s_lastPath = Application.dataPath;
static VRMShaders.PathObject s_lastPath = VRMShaders.PathObject.UnityAssets;
const string CONTEXT_MENU = "Assets/Migration: Vrm1";
[MenuItem(CONTEXT_MENU, true)]
static bool Enable()
{
var path = UniGLTF.UnityPath.FromAsset(Selection.activeObject);
if (Selection.activeObject == null)
{
return false;
}
var path = VRMShaders.PathObject.FromAsset(Selection.activeObject);
var isVrm = path.Extension.ToLower() == ".vrm";
return isVrm;
}
@@ -21,27 +25,30 @@ namespace UniVRM10
[MenuItem(CONTEXT_MENU, false)]
static void Exec()
{
var path = UniGLTF.UnityPath.FromAsset(Selection.activeObject);
var isVrm = path.Extension.ToLower() == ".vrm";
var path = VRMShaders.PathObject.FromAsset(Selection.activeObject);
var vrm1Bytes = MigrationVrm.Migrate(File.ReadAllBytes(path.FullPath));
// migrate
var vrm1Bytes = MigrationVrm.Migrate(path.ReadAllBytes());
var dst = EditorUtility.SaveFilePanel(
"Save vrm1 file",
s_lastPath,
$"{path.FileNameWithoutExtension}_vrm1",
"vrm");
if (string.IsNullOrEmpty(dst))
if (!s_lastPath.TrySaveDialog("Save vrm1 file", $"{path.Stem}_vrm1", out VRMShaders.PathObject dst))
{
return;
}
s_lastPath = Path.GetDirectoryName(dst);
s_lastPath = dst.Parent;
// write result
File.WriteAllBytes(dst, vrm1Bytes);
dst.WriteAllBytes(vrm1Bytes);
// immediately import for GUI update
UniGLTF.UnityPath.FromFullpath(dst).ImportAsset();
if (dst.IsUnderAsset)
{
// immediately import for GUI update
Debug.Log($"import: {dst}");
dst.ImportAsset();
}
else
{
Debug.Log($"write: {dst}");
}
}
}
}

View File

@@ -0,0 +1,183 @@
using System;
using System.IO;
using UnityEditor;
using UnityEngine;
namespace VRMShaders
{
/// <summary>
/// UniGLTF.UnityPath (Assets の ひとつ上がルート) をすべてのパスが扱えるように拡張するのが趣旨。
/// readonly struct で Immutable であるという主張。
/// </summary>
public readonly struct PathObject
{
/// <summary>
/// * Delemeter は / を保証
/// * .. を解決済み
/// * フルパス
/// * 末尾に / を付けない
/// </summary>
public string FullPath { get; }
public string Extension => Path.GetExtension(FullPath);
public string Stem => Path.GetFileNameWithoutExtension(FullPath);
public PathObject Parent => FromFullPath(Path.GetDirectoryName(FullPath));
public bool IsUnderAsset => IsDescendantOf(UnityAssets);
/// <summary>
/// AssetDatabase の引き数になるパスを想定。
/// Assets のひとつ上を 基準とする相対パス。
/// Application.dataPath は Assets を得る。
/// </summary>
/// <returns></returns>
public string UnityPath
{
get
{
var root = UnityRoot;
if (!IsDescendantOf(UnityRoot))
{
throw new ArgumentException($"{FullPath} is not under UnityPath");
}
return FullPath.Substring(root.FullPath.Length + 1);
}
}
static PathObject? _root;
public static PathObject UnityRoot
{
get
{
if (!_root.HasValue)
{
_root = FromFullPath(Path.GetDirectoryName(Application.dataPath));
}
return _root.Value;
}
}
public static PathObject UnityAssets => UnityRoot.Child("Assets/");
PathObject(string src)
{
if (string.IsNullOrEmpty(src))
{
throw new ArgumentNullException();
}
src = Path.GetFullPath(src).Replace('\\', '/');
if (src.Length > 1 && src[src.Length - 1] == '/')
{
// drop last /
src = src.Substring(0, src.Length - 1);
}
if (src[0] == '/')
{
FullPath = src;
}
else
{
if (src.Length >= 3 && src[1] == ':' && src[2] == '/')
{
FullPath = src;
}
else
{
throw new ArgumentException($"{src} is not fullpath");
}
}
}
public override string ToString()
{
try
{
var unityPath = UnityPath;
return $"<unity:{unityPath}>";
}
catch (ArgumentException)
{
return $"<file:{FullPath}>";
}
}
/// <param name="src">start with "X:/" on Windows else "/"</param>
/// <returns></returns>
public static PathObject FromFullPath(string src)
{
return new PathObject(src);
}
/// <param name="src">AssetDatabase が使うパス</param>
/// <returns></returns>
public static PathObject FromUnityPath(string src)
{
return UnityRoot.Child(src);
}
public static PathObject FromAsset(UnityEngine.Object src)
{
if (src == null)
{
throw new ArgumentNullException();
}
var assetPath = AssetDatabase.GetAssetPath(src);
if (string.IsNullOrEmpty(assetPath))
{
throw new ArgumentException($"{src} is not asset");
}
return FromUnityPath(assetPath);
}
public PathObject Child(string child)
{
return FromFullPath(Path.Combine(FullPath, child));
}
public bool IsDescendantOf(PathObject ascendant)
{
if (!FullPath.StartsWith(ascendant.FullPath))
{
return false;
}
if (FullPath.Length <= ascendant.FullPath.Length || FullPath[ascendant.FullPath.Length] != '/')
{
return false;
}
return true;
}
public byte[] ReadAllBytes()
{
return File.ReadAllBytes(FullPath);
}
public void WriteAllBytes(byte[] data)
{
File.WriteAllBytes(FullPath, data);
}
public void ImportAsset()
{
AssetDatabase.ImportAsset(UnityPath);
}
public bool TrySaveDialog(string title, string name, out PathObject dst)
{
var path = EditorUtility.SaveFilePanel(
title,
FullPath,
name,
"vrm");
if (string.IsNullOrEmpty(path))
{
dst = default;
return false;
}
dst = PathObject.FromFullPath(path);
return true;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d16607c9cf9d05e46b5beec82002d4ef
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,28 @@
using System.Linq;
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
namespace VRMShaders
{
public sealed class PathObjectTests
{
[Test]
public void Test()
{
var dataPath = PathObject.FromFullPath(Application.dataPath);
Assert.AreEqual("Assets", dataPath.Stem);
// UnityRoot
Assert.True(dataPath.IsDescendantOf(PathObject.UnityRoot));
// UnityRoot/Assets
Assert.False(dataPath.IsDescendantOf(PathObject.UnityAssets));
Assert.AreEqual(dataPath, PathObject.UnityAssets);
Assert.AreEqual(PathObject.UnityRoot.Child("Assets"), PathObject.UnityAssets);
Assert.AreEqual(PathObject.UnityAssets.Parent, PathObject.UnityRoot);
Assert.AreEqual("Assets", PathObject.UnityAssets.UnityPath);
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 45383f6fca5a57246b70f3919b582b7d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: eb31f565eeca6164694b06ccfe3bc251
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: