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synced 2026-08-22 18:45:06 -05:00
remove debug log
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@@ -44,9 +44,6 @@ namespace UniGLTF
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var positionAccessorIndex = -1;
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if (sparseIndices.Length > 0)
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{
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#if VRM_DEVELOP
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Debug.LogFormat("Sparse {0}/{1}", sparseIndices.Length, positions.Length);
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#endif
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var sparseIndicesViewIndex = gltf.ExtendBufferAndGetViewIndex(gltfBuffer, sparseIndices);
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positionAccessorIndex = gltf.ExtendSparseBufferAndGetAccessorIndex(gltfBuffer, accessorCount, positions, sparseIndices, sparseIndicesViewIndex, glBufferTarget.NONE);
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}
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