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Update Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneJoint.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -51,7 +51,7 @@ namespace UniVRM10
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angleLimitOffset: m_angleLimitRotation
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);
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void Oalidate()
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void OnValidate()
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{
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if (m_angleLimitRotation == default)
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{
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