update po

This commit is contained in:
ousttrue
2021-10-15 16:51:24 +09:00
parent 45617e557d
commit b1cd9465bc
13 changed files with 299 additions and 157 deletions

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-11 16:50+0900\n"
"POT-Creation-Date: 2021-10-15 15:45+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -23,44 +23,50 @@ msgid "アプリケーションのビルド"
msgstr "Build Application"
#: ../../build.md:3
msgid "UniVRMを使うアプリケーションのビルドに関する注意事項"
msgstr ""
#: ../../build.md:5
msgid "ビルドに含めるシェーダー"
msgstr "Shaders to include in the build"
#: ../../build.md:5
#: ../../build.md:7
msgid ""
"`Project Settings = Graphics - Always Included Shaders` "
"などに設定して、ビルドに含まれるようにしてください。"
msgstr "Set `Project Settings = Graphics - Always Included Shaders` "
"to included in the build"
msgstr ""
"Set `Project Settings = Graphics - Always Included Shaders` to included "
"in the build"
#: ../../build.md:7
#: ../../build.md:9
msgid "Unlit"
msgstr ""
#: ../../build.md:9
#: ../../build.md:11
msgid "`Assets\\VRMShaders\\GLTF\\UniUnlit\\Resources\\UniGLTF\\UniUnlit.shader`"
msgstr ""
#: ../../build.md:11
#: ../../build.md:13
msgid "MToon"
msgstr ""
#: ../../build.md:13
#: ../../build.md:15
msgid "`Assets\\VRMShaders\\VRM\\MToon\\MToon\\Resources\\Shaders\\MToon.shader`"
msgstr ""
#: ../../build.md:15
#: ../../build.md:17
msgid "ランタイム import/export 時のテクスチャー変換用のシェーダー"
msgstr "Shaders for texture conversion during runtime import/export"
#: ../../build.md:17
#: ../../build.md:19
msgid "`Assets\\VRMShaders\\GLTF\\IO\\Resources\\UniGLTF\\NormalMapExporter.shader`"
msgstr ""
#: ../../build.md:18
#: ../../build.md:20
msgid "`Assets\\VRMShaders\\GLTF\\IO\\Resources\\UniGLTF\\StandardMapExporter.shader`"
msgstr ""
#: ../../build.md:19
#: ../../build.md:21
msgid "`Assets\\VRMShaders\\GLTF\\IO\\Resources\\UniGLTF\\StandardMapImporter.shader`"
msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-09-14 13:46+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,92 +19,106 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../gltf/0_82_glb_import.md:1
msgid "GlbImport(0.82)"
msgid "GlbImport(0.82) GltfData"
msgstr ""
#: ../../gltf/0_82_glb_import.md:2
msgid "`0.82.1` の API です。 `0.82.0` の場合は更新をお願いします。"
msgstr "If use `0.82.0`, please upgrade."
msgid "from: `0.82.1`"
msgstr ""
#: ../../gltf/0_82_glb_import.md:5
#: ../../gltf/0_82_glb_import.md:4
msgid "以下のステップでロードします。"
msgstr "GLB load is below steps."
#: ../../gltf/0_82_glb_import.md:7
#: ../../gltf/0_82_glb_import.md:6
msgid "`GLB` / `GLTF` をパースして `GltfData` を得る。"
msgstr "Parse `GLB` / `GLTF`, get a `GltfData`"
#: ../../gltf/0_82_glb_import.md:8
#: ../../gltf/0_82_glb_import.md:7
msgid ""
"`GltfData` から `Unity Hierarchy` を ロード する。`RuntimeGltfInstance` を得る。 "
"ローダーを破棄する。"
msgstr "Load `Unity Hierarchy` from the `GltfData`, get a `RuntimeGltfInstance`, dispose loader."
msgstr ""
"Load `Unity Hierarchy` from the `GltfData`, get a `RuntimeGltfInstance`, "
"dispose loader."
#: ../../gltf/0_82_glb_import.md:9
#: ../../gltf/0_82_glb_import.md:8
msgid "ロードした `RuntimeGltfInstance` 使う。`RuntimeGltfInstance` を破棄する。"
msgstr "Use the `RuntimeGltfInstance`, destroy the `RuntimeGltfInstance`."
#: ../../gltf/0_82_glb_import.md:11
#: ../../gltf/0_82_glb_import.md:10
msgid "1. パースする"
msgstr "1. Parse"
#: ../../gltf/0_82_glb_import.md:13
#: ../../gltf/0_82_glb_import.md:12
msgid "glb ファイルパスからパースする"
msgstr "Parse glb from file path"
#: ../../gltf/0_82_glb_import.md:15 ../../gltf/0_82_glb_import.md:26
#: ../../gltf/0_82_glb_import.md:14 ../../gltf/0_82_glb_import.md:25
msgid "`vrm` もこの関数を使います。"
msgstr "Use this for vrm too."
#: ../../gltf/0_82_glb_import.md:24
#: ../../gltf/0_82_glb_import.md:23
msgid "glb バイト列をパースする"
msgstr "Parse glb byte array"
#: ../../gltf/0_82_glb_import.md:35
#: ../../gltf/0_82_glb_import.md:34
msgid "gltf ファイルパスからパースする"
msgstr "Parse gltf from file path"
#: ../../gltf/0_82_glb_import.md:44
#: ../../gltf/0_82_glb_import.md:43
msgid "zip アーカイブからパースする"
msgstr "Parse gltf in zip archive from file path"
#: ../../gltf/0_82_glb_import.md:46
#: ../../gltf/0_82_glb_import.md:45
msgid "gltf と関連するファイルを zip アーカイブしたファイルをパースできます(実験)。"
msgstr "Zip archive that contains gltf and related files could parsed(expelemental)."
msgstr ""
"Zip archive that contains gltf and related files could "
"parsed(expelemental)."
#: ../../gltf/0_82_glb_import.md:55
#: ../../gltf/0_82_glb_import.md:54
msgid "ファイルパスの拡張子でパースする"
msgstr "Parse by file extension"
#: ../../gltf/0_82_glb_import.md:57
#: ../../gltf/0_82_glb_import.md:56
msgid "サンプルの `SimpleViewer` を参考にしてください。"
msgstr "See `SimpleViewer` sample."
#: ../../gltf/0_82_glb_import.md:67
#: ../../gltf/0_82_glb_import.md:66
msgid "2. ロードする"
msgstr "2. Load"
#: ../../gltf/0_82_glb_import.md:69
#: ../../gltf/0_82_glb_import.md:68
msgid "sync"
msgstr ""
#: ../../gltf/0_82_glb_import.md:84
#: ../../gltf/0_82_glb_import.md:83
msgid "async"
msgstr ""
#: ../../gltf/0_82_glb_import.md:99
#: ../../gltf/0_82_glb_import.md:98
msgid "materialGenerator で URP 用のマテリアルをロードする"
msgstr "Load URP material by materialGenerator argument"
#: ../../gltf/0_82_glb_import.md:101
#: ../../gltf/0_82_glb_import.md:100
msgid "`materialGenerator` 引き数(省略可能)を指定することで URP マテリアルを生成するようにカスタムできます。"
msgstr "You can load URP materials by setting the `materialGenerator` Argument (optional)."
msgstr ""
"You can load URP materials by setting the `materialGenerator` Argument "
"(optional)."
#: ../../gltf/0_82_glb_import.md:115
#: ../../gltf/0_82_glb_import.md:114
msgid "3. インスタンスを使用する"
msgstr "3. Use instance"
#: ../../gltf/0_82_glb_import.md:124
#: ../../gltf/0_82_glb_import.md:123
msgid "使用後に以下のように破棄してください。関連する Asset(Texture, Material, Meshなど)も破棄されます。"
msgstr "Destroy after use and discard related assets (textures, materials, meshes, etc.)"
msgstr ""
"Destroy after use and discard related assets (textures, materials, "
"meshes, etc.)"
#~ msgid "GlbImport(0.82)"
#~ msgstr ""
#~ msgid "`0.82.1` の API です。 `0.82.0` の場合は更新をお願いします。"
#~ msgstr "If use `0.82.0`, please upgrade."

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-13 14:20+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,8 +19,8 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../release/055/index.md:1
msgid "v0.55: Unity-5.6(.NET-3.5)"
msgstr ""
msgid "v0.55 (Unity-5.6 .NET-3.5) 推奨バージョンv0.55"
msgstr "v0.55 (Unity-5.6. NET-3.5) Recommended version v0.55"
#: ../../release/055/index.md:3
msgid "UnityPackage"
@@ -34,3 +34,6 @@ msgstr ""
msgid "Releases"
msgstr ""
#~ msgid "v0.55: Unity-5.6(.NET-3.5)"
#~ msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-15 15:45+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,8 +19,8 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../release/056/index.md:1
msgid "v0.56v0.67: Unity-2018.4"
msgstr ""
msgid "v0.56-v0.67 (Unity-2018.4) 推奨バージョンv0.66"
msgstr "v0.56 to v0.67 (Unity-2018.4) Recommended version v0.66"
#: ../../release/056/index.md:3
msgid "ReleaseNote"
@@ -324,3 +324,6 @@ msgstr ""
#~ msgid "`Unity-2018.4`"
#~ msgstr ""
#~ msgid "v0.56v0.67: Unity-2018.4"
#~ msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-15 15:45+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,8 +19,8 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../release/068/index.md:1
msgid "v0.68v0.78: Unity-2018.4 (pre release)"
msgstr ""
msgid "v0.68v0.78 (Unity-2018.4) 開発版"
msgstr "v0.68-v0.78 (Unity-2018.4) Development"
#: ../../release/068/index.md:3
msgid "VRM-1.0 作業中"
@@ -293,3 +293,6 @@ msgstr ""
msgid "[\\#812](https://github.com/vrm-c/UniVRM/pull/812)"
msgstr ""
#~ msgid "v0.68v0.78: Unity-2018.4 (pre release)"
#~ msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-15 15:45+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,8 +19,8 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../release/079/index.md:1
msgid "v0.79: Unity-2019.4"
msgstr ""
msgid "v0.79 (Unity-2019.4) 最新版をご利用ください"
msgstr "v0.79 (Unity-2019.4) Latest Version"
#: ../../release/079/index.md:3
msgid "ReleaseNote"
@@ -90,3 +90,6 @@ msgstr ""
msgid "UPM(v0.81~)"
msgstr ""
#~ msgid "v0.79: Unity-2019.4"
#~ msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-15 15:45+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -22,62 +22,48 @@ msgstr ""
msgid "Release"
msgstr ""
#: ../../release/index.md
msgid "バージョン"
msgstr "Version"
#~ msgid "バージョン"
#~ msgstr "Version"
#: ../../release/index.md
msgid "お勧め"
msgstr "Recommended"
#~ msgid "お勧め"
#~ msgstr "Recommended"
#: ../../release/index.md
msgid "Unity"
msgstr ""
#~ msgid "Unity"
#~ msgstr ""
#: ../../release/index.md
msgid "{doc}`v0.79 <079/index>`"
msgstr ""
#~ msgid "{doc}`v0.79 <079/index>`"
#~ msgstr ""
#: ../../release/index.md
msgid "最新版"
msgstr "Latest version"
#~ msgid "最新版"
#~ msgstr "Latest version"
#: ../../release/index.md
msgid "Unity-2019.4"
msgstr ""
#~ msgid "Unity-2019.4"
#~ msgstr ""
#: ../../release/index.md
msgid "特に問題が無ければこれ。"
msgstr "Default"
#~ msgid "特に問題が無ければこれ。"
#~ msgstr "Default"
#: ../../release/index.md
msgid "{doc}`v0.68v0.78 <068/index>`"
msgstr ""
#~ msgid "{doc}`v0.68v0.78 <068/index>`"
#~ msgstr ""
#: ../../release/index.md
msgid "Unity-2018.4"
msgstr ""
#~ msgid "Unity-2018.4"
#~ msgstr ""
#: ../../release/index.md
msgid "開発版。最新版を使ってください。"
msgstr "Development version. Please use latest"
#~ msgid "開発版。最新版を使ってください。"
#~ msgstr "Development version. Please use latest"
#: ../../release/index.md
msgid "{doc}`v0.56v0.67 <056/index>`"
msgstr ""
#~ msgid "{doc}`v0.56v0.67 <056/index>`"
#~ msgstr ""
#: ../../release/index.md
msgid "v0.66"
msgstr ""
#~ msgid "v0.66"
#~ msgstr ""
#: ../../release/index.md
msgid "{doc}`v0.55 <055/index>`"
msgstr ""
#~ msgid "{doc}`v0.55 <055/index>`"
#~ msgstr ""
#: ../../release/index.md
msgid "v0.55"
msgstr ""
#~ msgid "v0.55"
#~ msgstr ""
#~ msgid "Unity-5.6(.NET3.5)"
#~ msgstr ""
#: ../../release/index.md
msgid "Unity-5.6(.NET3.5)"
msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-09-14 13:46+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,7 +19,7 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../vrm0/0_68_runtime_import.md:1
msgid "RuntimeImport(0.68)"
msgid "RuntimeImport(0.68) DisposeOnGameObjectDestroyed(obsolete)"
msgstr ""
#: ../../vrm0/0_68_runtime_import.md:3
@@ -40,11 +40,15 @@ msgstr "`Parse` processing can be processed by other than the main thread."
#: ../../vrm0/0_68_runtime_import.md:9
msgid "非同期ロード関数 `ImporterContext.LoadAsync` の実装を `Task` に変更しました。"
msgstr "The implementation of asynchronous loading function `ImporterContext.LoadAsync` has changed to `Task`."
msgstr ""
"The implementation of asynchronous loading function "
"`ImporterContext.LoadAsync` has changed to `Task`."
#: ../../vrm0/0_68_runtime_import.md:10
msgid "これまで明示的に破棄できなかった `UnityEngine.Object` リソースを破棄できるようになりました。"
msgstr "The method of explicitly destroying `UnityEngine.Object` resources is now available."
msgstr ""
"The method of explicitly destroying `UnityEngine.Object` resources is now"
" available."
#: ../../vrm0/0_68_runtime_import.md:11
msgid "リソースのリークを防ぐことができます。"
@@ -52,15 +56,21 @@ msgstr " As such, resource leaks can be prevented."
#: ../../vrm0/0_68_runtime_import.md:12
msgid "`ImporterContext.Dispose` を呼び出すべきタイミングを「ロード処理終了時」に変更しました。"
msgstr "The timing of calling `ImporterContext.Dispose` has been changed to when the loading process ends"
msgstr ""
"The timing of calling `ImporterContext.Dispose` has been changed to when "
"the loading process ends"
#: ../../vrm0/0_68_runtime_import.md:13
msgid "呼び出して破棄する前に、後述の `ImporterContext.DisposeOnGameObjectDestroyed` を呼び出してください。"
msgstr "Call `ImporterContext.DisposeOnGameObjectDestroyed` function (described below) before `ImporterContext.Dispose` function is called."
msgstr ""
"Call `ImporterContext.DisposeOnGameObjectDestroyed` function (described "
"below) before `ImporterContext.Dispose` function is called."
#: ../../vrm0/0_68_runtime_import.md:14
msgid "以前の仕様は「生成したモデルの破棄時」に呼び出すべき関数でした。"
msgstr "In the previous versions, `ImporterContext.Dispose` is called when the generated VRM model is destroyed."
msgstr ""
"In the previous versions, `ImporterContext.Dispose` is called when the "
"generated VRM model is destroyed."
#: ../../vrm0/0_68_runtime_import.md:15
msgid "`ImporterContext.DisposeOnGameObjectDestroyed` 関数を追加しました。"
@@ -70,11 +80,15 @@ msgstr "Added `ImporterContext.DisposeOnGameObjectDestroyed` function"
msgid ""
"VRM モデルが必要とするリソース (Texture, Material, Mesh, etc) を破棄する責務を GameObject "
"に移譲できます。"
msgstr "The duty of destroying VRM resources (Texture, Material, Mesh, etc) has been transferred to GameObject."
msgstr ""
"The duty of destroying VRM resources (Texture, Material, Mesh, etc) has "
"been transferred to GameObject."
#: ../../vrm0/0_68_runtime_import.md:17
msgid "VRM の GameObject の破棄タイミングでリソース (Texture, Material, Mesh, etc) を破棄します。"
msgstr "The resources (Texture, Material, Mesh, etc) will be destroyed when VRM's GameObject is destroyed."
msgstr ""
"The resources (Texture, Material, Mesh, etc) will be destroyed when VRM's"
" GameObject is destroyed."
#: ../../vrm0/0_68_runtime_import.md:20
msgid "サンプルコード(同期的ロード)"
@@ -84,3 +98,6 @@ msgstr "Sample Codes (Synchronous Loading)"
msgid "サンプルコード(非同期ロード)"
msgstr "Sample Codes (Asynchronous Loading)"
#~ msgid "RuntimeImport(0.68)"
#~ msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-09-14 13:46+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,7 +19,7 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../vrm0/0_77_runtime_import.md:1
msgid "RuntimeImport(0.77)"
msgid "RuntimeImport(0.77) RuntimeGltfInstance"
msgstr ""
#: ../../vrm0/0_77_runtime_import.md:3
@@ -35,11 +35,16 @@ msgid ""
"`Version 0.68` で導入した、 `ImporterContext.DisposeOnGameObjectDestroyed` "
"が扱いづらかったためのでこれを取りやめ、 `ImporterContext.Load` が `RuntimeGltfInstance` "
"を返すようにしました。"
msgstr "The function `ImporterContext.DisposeOnGameObjectDestroyed` introduced in `Version 0.68` has been discarded. Instead, `ImporterContext.Load` and `RuntimeGltfInstance` are used in `v0.77`."
msgstr ""
"The function `ImporterContext.DisposeOnGameObjectDestroyed` introduced in"
" `Version 0.68` has been discarded. Instead, `ImporterContext.Load` and "
"`RuntimeGltfInstance` are used in `v0.77`."
#: ../../vrm0/0_77_runtime_import.md:10
msgid "`RuntimeGltfInstance` は、 `ImporterContext` の"
msgstr "In addition, `ImporterContext`'s members have been moved to `RuntimeGltfInstance`:"
msgstr ""
"In addition, `ImporterContext`'s members have been moved to "
"`RuntimeGltfInstance`:"
#: ../../vrm0/0_77_runtime_import.md:12
msgid "Root"
@@ -58,5 +63,11 @@ msgid ""
"を引き継ぎます。 Load の呼び出し後の任意のタイミングで ImporterContext.Dispose で Importer "
"を破棄してください。 任意のタイミングで RuntimeGltfInstance を Destory することで紐づくリソース (Texture,"
" Material, Mesh, etc) も破棄されます。"
msgstr "To destroy the Importer, use `ImporterContext.Dispose` after `Load` is called. By destroying RuntimeGltfInstance, the resources associated with the RuntimeGltfInstance (Texture, Material, Mesh, etc) will be destroyed."
msgstr ""
"To destroy the Importer, use `ImporterContext.Dispose` after `Load` is "
"called. By destroying RuntimeGltfInstance, the resources associated with "
"the RuntimeGltfInstance (Texture, Material, Mesh, etc) will be destroyed."
#~ msgid "RuntimeImport(0.77)"
#~ msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-09-14 13:46+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,10 +19,13 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../vrm0/0_79_runtime_import.md:1
msgid "RuntimeImport(0.79)"
msgid "RuntimeImport(0.79) GltfData"
msgstr ""
#: ../../vrm0/0_79_runtime_import.md:3
msgid "`GltfParser` と `GltfData` の分割"
msgstr "Separate `GltfData` from `GltfParser`"
#~ msgid "RuntimeImport(0.79)"
#~ msgstr ""

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-09-14 13:46+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -19,76 +19,88 @@ msgstr ""
"Generated-By: Babel 2.9.1\n"
#: ../../vrm0/0_82_runtime_import.md:1
msgid "RuntimeImport(0.82)"
msgid "RuntimeImport(0.82) VRMData"
msgstr ""
#: ../../vrm0/0_82_runtime_import.md:3
msgid "`Version 0.82.0` は `0.82.1` 以降を使ってください。"
msgstr "`Version 0.82.0`: Please use `0.82.1` or later"
#: ../../vrm0/0_82_runtime_import.md:4
msgid "`Version 0.82.1~`"
msgid "from `0.82.1`"
msgstr ""
#: ../../vrm0/0_82_runtime_import.md:6
#: ../../vrm0/0_82_runtime_import.md:5
msgid "以下の手順で import します。"
msgstr "Below step is needed"
#: ../../vrm0/0_82_runtime_import.md:8
#: ../../vrm0/0_82_runtime_import.md:7
msgid "VRMをパースして、`GltfData` を得る。"
msgstr "Parse VRM, and Get `GltfData`."
#: ../../vrm0/0_82_runtime_import.md:9
#: ../../vrm0/0_82_runtime_import.md:8
msgid "`GltfData` から `VRMData` を得る。"
msgstr "Get `VRMData` from `GltfData`."
#: ../../vrm0/0_82_runtime_import.md:10
#: ../../vrm0/0_82_runtime_import.md:9
msgid "`VrmData` から `RuntimeGltfInstance` をロードする。"
msgstr "Load a `RuntimeGltfInstance` from `VRMData`."
#: ../../vrm0/0_82_runtime_import.md:11
#: ../../vrm0/0_82_runtime_import.md:10
msgid "`RuntimeGltfInstance` を使う。"
msgstr "Use the `RuntimeGltfInstance`"
#: ../../vrm0/0_82_runtime_import.md:13
#: ../../vrm0/0_82_runtime_import.md:12
msgid "サンプルの `Assets\\VRM\\Samples\\SimpleViewer\\ViewerUI.cs` も参照してください。"
msgstr "See `Assets\VRM\Samples\SimpleViewer\ViewerUI.cs`"
msgstr "See `Assets\\VRM\\Samples\\SimpleViewer\\ViewerUI.cs`"
#: ../../vrm0/0_82_runtime_import.md:15
#: ../../vrm0/0_82_runtime_import.md:14
msgid "1. `GltfData` を得る"
msgstr "1. Get `GltfData`"
#: ../../vrm0/0_82_runtime_import.md:24
#: ../../vrm0/0_82_runtime_import.md:23
msgid "[GLB import](../gltf/0_82_glb_import.md) も参照してください。"
msgstr "See [GLB import](../gltf/0_82_glb_import.md)."
#: ../../vrm0/0_82_runtime_import.md:26
#: ../../vrm0/0_82_runtime_import.md:25
msgid "2. `VRMData` を得る"
msgstr "2. Get `VRMData`"
#: ../../vrm0/0_82_runtime_import.md:32
#: ../../vrm0/0_82_runtime_import.md:31
msgid "3. Load する"
msgstr "3. Load"
#: ../../vrm0/0_82_runtime_import.md:46
#: ../../vrm0/0_82_runtime_import.md:45
msgid "URP 向けに `materialGenerator` を指定する(実験)"
msgstr "Set `materialGenerator` argument for URP(Experimental)"
#: ../../vrm0/0_82_runtime_import.md:48
#: ../../vrm0/0_82_runtime_import.md:47
msgid ""
"`materialGenerator` 引き数(省略可能)を指定することで URP マテリアルを生成するようにカスタムできます。 指定しない場合は"
" `built-in` 向けのデフォルトが使用されます。"
msgstr "Set `materialGenerator` Argument, material generation is could customized. If omitted, default `materialGenerator` for `built-in` pipeline is used."
msgstr ""
"Set `materialGenerator` Argument, material generation is could "
"customized. If omitted, default `materialGenerator` for `built-in` "
"pipeline is used."
#: ../../vrm0/0_82_runtime_import.md:63
#: ../../vrm0/0_82_runtime_import.md:62
msgid "まだ URP 向け MToonShader が作成されていないので、`UniUnlit` にフォールバックします。"
msgstr "`MToonShader for URP` has not been implemented yet, fallback to `UniUnlit`."
msgstr ""
"`MToonShader for URP` has not been implemented yet, fallback to "
"`UniUnlit`."
#: ../../vrm0/0_82_runtime_import.md:65
#: ../../vrm0/0_82_runtime_import.md:64
msgid "4. Instance"
msgstr ""
#: ../../vrm0/0_82_runtime_import.md:74
#: ../../vrm0/0_82_runtime_import.md:73
msgid "使用後に以下のように破棄してください。関連する Asset(Texture, Material, Meshなど)も破棄されます。"
msgstr "When destroy, related assets(meshes, materials and textures etc...) is destroyed."
msgstr ""
"When destroy, related assets(meshes, materials and textures etc...) is "
"destroyed."
#~ msgid "RuntimeImport(0.82)"
#~ msgstr ""
#~ msgid "`Version 0.82.0` は `0.82.1` 以降を使ってください。"
#~ msgstr "`Version 0.82.0`: Please use `0.82.1` or later"
#~ msgid "`Version 0.82.1~`"
#~ msgstr ""

View File

@@ -0,0 +1,68 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# Document package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"
#: ../../vrm0/0_87_runtime_import.md:1
msgid "RuntimeImport(0.87) 非同期ロード"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:3
msgid "awaitCaller 引き数"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:9
msgid "awaitCaller によりロード時の挙動をカスタマイズできます。"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:16
msgid "NextFrame: 処理を中断して次のフレームで再開します。ロード処理が長い場合に長時間アプリケーションが固まることを防ぎます"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:17
msgid ""
"Run: UnityEngine.Object にアクセスしない処理を別スレッドで実行します。タスクが終了したら await で Unity "
"Script スレッドで続きを実行します。"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:19
msgid "ImmediateCaller"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:21
msgid ""
"デフォルトでは、`ImmediateCaller` が使われます。 `ImmediateCaller` "
"タスクを即時に実行するので、同期実行となります。"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:24
msgid "Play(Editor Play, build), Editor(not play), UnitTest でデッドロックしないための実装です。"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:31
msgid "RuntimeOnlyAwaitCaller"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:33
msgid "Play(Editor Play, build) 時に非同期実行する実装です"
msgstr ""
#: ../../vrm0/0_87_runtime_import.md:34
msgid "`VRM10_Samples/VRM10Viewer` に使用例があります。"
msgstr ""

View File

@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-15 15:45+0900\n"
"POT-Creation-Date: 2021-10-15 16:47+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -22,35 +22,48 @@ msgstr ""
msgid "VRM"
msgstr ""
#: ../../vrm0/index.md
msgid "version"
#: ../../vrm0/index.md:16
msgid "{doc}`FastSpringBone(0.85) </implementation/fast_spring_bone>`"
msgstr ""
#: ../../vrm0/index.md
msgid "v0.56"
#: ../../vrm0/index.md:18
msgid "TODO:"
msgstr ""
#: ../../vrm0/index.md
msgid "BlendShapeKey の仕様変更"
msgstr "BlendShapeKey API update"
#: ../../vrm0/index.md:19
msgid "Samples"
#: ../../vrm0/index.md:20
msgid "🚧 materialGenerator"
msgstr ""
#: ../../vrm0/index.md:21
msgid "SimpleViewer"
msgstr ""
#: ../../vrm0/index.md:22
msgid "RuntimeExporerSample"
msgid "🚧 firstPerson"
msgstr ""
#: ../../vrm0/index.md:23
msgid "Samples"
msgstr ""
#: ../../vrm0/index.md:25
msgid "SimpleViewer"
msgstr ""
#: ../../vrm0/index.md:26
msgid "RuntimeExporerSample"
msgstr ""
#: ../../vrm0/index.md:27
msgid "FirstPersonSample"
msgstr ""
#: ../../vrm0/index.md:24
#: ../../vrm0/index.md:28
msgid "AnimationBridgeSample"
msgstr ""
#~ msgid "version"
#~ msgstr ""
#~ msgid "v0.56"
#~ msgstr ""
#~ msgid "BlendShapeKey の仕様変更"
#~ msgstr "BlendShapeKey API update"