Fix NativeArray memory leaks (FastSpringBoneCombinedBuffer)

This commit is contained in:
hadashiA
2026-04-16 11:50:32 +09:00
parent cc52748645
commit a759ed62a7

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@@ -126,6 +126,8 @@ namespace UniGLTF.SpringBoneJobs
Array.Copy(buffer.Transforms, 0, transforms, transformAccessArrayOffset, buffer.Transforms.Length);
transformAccessArrayOffset += buffer.Transforms.Length;
}
if (_transformAccessArray.isCreated) _transformAccessArray.Dispose();
_transformAccessArray = new TransformAccessArray(transforms);
Profiler.EndSample();