add description about supported environments.

This commit is contained in:
Masataka SUMI 2022-11-06 20:49:37 +09:00
parent b3d3b4f0db
commit a57374d24d

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@ -29,10 +29,21 @@ UniVRM can import/export following supported file types at both runtime and edit
- You can export supported file types at both runtime and editor.
- You can export Unity Built-in RP's Standard materials into glTF's PBR materials.
## Requirements
## Supported Environments
The latest UniVRM supports Unity 2020.3 LTS or later.
UniVRM supports scripting backends both .NET and IL2CPP.
UniVRM supports the following building target platforms:
- Standalone (Windows/Mac/Linux)
- iOS
- Android
- WebGL
The other platforms maybe work but they are not tested.
## Installation
![GitHub latest release](https://img.shields.io/github/v/release/vrm-c/UniVRM?color=green)
@ -57,17 +68,17 @@ From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you
From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you can find UPM package urls.
- For import/export VRM 1.0
- You have to install all of the following UPM packages.
- You have to install all of the following UPM packages:
- `com.vrmc.vrmshaders`
- `com.vrmc.gltf`
- `com.vrmc.vrm`
- For import/export VRM 0.x
- You have to install all of the following UPM packages.
- You have to install all of the following UPM packages:
- `com.vrmc.vrmshaders`
- `com.vrmc.gltf`
- `com.vrmc.univrm`
- For import/export glTF 2.0
- You have to install all of the following UPM packages.
- You have to install all of the following UPM packages:
- `com.vrmc.vrmshaders`
- `com.vrmc.gltf`