diff --git a/README.md b/README.md index 37f29aa6a..a2607b881 100644 --- a/README.md +++ b/README.md @@ -29,10 +29,21 @@ UniVRM can import/export following supported file types at both runtime and edit - You can export supported file types at both runtime and editor. - You can export Unity Built-in RP's Standard materials into glTF's PBR materials. -## Requirements +## Supported Environments The latest UniVRM supports Unity 2020.3 LTS or later. +UniVRM supports scripting backends both .NET and IL2CPP. + +UniVRM supports the following building target platforms: + +- Standalone (Windows/Mac/Linux) +- iOS +- Android +- WebGL + +The other platforms maybe work but they are not tested. + ## Installation ![GitHub latest release](https://img.shields.io/github/v/release/vrm-c/UniVRM?color=green) @@ -57,17 +68,17 @@ From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you can find UPM package urls. - For import/export VRM 1.0 - - You have to install all of the following UPM packages. + - You have to install all of the following UPM packages: - `com.vrmc.vrmshaders` - `com.vrmc.gltf` - `com.vrmc.vrm` - For import/export VRM 0.x - - You have to install all of the following UPM packages. + - You have to install all of the following UPM packages: - `com.vrmc.vrmshaders` - `com.vrmc.gltf` - `com.vrmc.univrm` - For import/export glTF 2.0 - - You have to install all of the following UPM packages. + - You have to install all of the following UPM packages: - `com.vrmc.vrmshaders` - `com.vrmc.gltf`