UniVRM-0.108.0 の Release. po の修正

This commit is contained in:
ousttrue
2022-12-06 14:07:16 +09:00
parent e16dd2f8c0
commit a0040d4893
6 changed files with 283 additions and 67 deletions

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@@ -47,9 +47,9 @@
</header>
<main>
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.107.0/UniVRM-0.107.0_1e8a.unitypackage" class="btn">
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.108.0/UniVRM-0.108.0_e16d.unitypackage" class="btn">
<div>
<h1>UniVRM-0.107.0</h1>
<h1>UniVRM-0.108.0</h1>
<div>for vrm-0.x</div>
<div>Unity-2020.3 or later</div>
</div>

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@@ -24,61 +24,62 @@ msgstr ""
#: ../../api/0_82_glb_import.md:3
msgid "以下のステップでロードします。"
msgstr ""
msgstr "Load it in the following steps."
#: ../../api/0_82_glb_import.md:5
msgid "`GLB` / `GLTF` をパースして `GltfData` を得る。"
msgstr ""
msgstr "Parse `GLB` / `GLTF` to get `GltfData`."
#: ../../api/0_82_glb_import.md:6
msgid ""
"`GltfData` から `Unity Hierarchy` を ロード する。`RuntimeGltfInstance` を得る。 "
"ローダーを破棄する。"
msgstr ""
msgstr "Load the `Unity Hierarchy` from `GltfData`. Get a `RuntimeGltfInstance`."
"Destroy the loader."
#: ../../api/0_82_glb_import.md:7
msgid "ロードした `RuntimeGltfInstance` 使う。`RuntimeGltfInstance` を破棄する。"
msgstr ""
msgstr "Use the loaded `RuntimeGltfInstance`. Destroy `RuntimeGltfInstance`."
#: ../../api/0_82_glb_import.md:9
msgid "1. パースする"
msgstr ""
msgstr "1. Parse"
#: ../../api/0_82_glb_import.md:11
msgid "glb ファイルパスからパースする"
msgstr ""
msgstr "Parse from glb file path"
#: ../../api/0_82_glb_import.md:13 ../../api/0_82_glb_import.md:24
msgid "`vrm` もこの関数を使います。"
msgstr ""
msgstr "`vrm` also uses this function."
#: ../../api/0_82_glb_import.md:22
msgid "glb バイト列をパースする"
msgstr ""
msgstr "parse glb bytes"
#: ../../api/0_82_glb_import.md:33
msgid "gltf ファイルパスからパースする"
msgstr ""
msgstr "Parse from gltf file path"
#: ../../api/0_82_glb_import.md:42
msgid "zip アーカイブからパースする"
msgstr ""
msgstr "Parse from zip archive"
#: ../../api/0_82_glb_import.md:44
msgid "gltf と関連するファイルを zip アーカイブしたファイルをパースできます(実験)。"
msgstr ""
msgstr "Can parse zip archives of gltf and related files (experimental)."
#: ../../api/0_82_glb_import.md:53
msgid "ファイルパスの拡張子でパースする"
msgstr ""
msgstr "Parse by file path extension"
#: ../../api/0_82_glb_import.md:55
msgid "サンプルの `SimpleViewer` を参考にしてください。"
msgstr ""
msgstr "Please refer to the sample `SimpleViewer`."
#: ../../api/0_82_glb_import.md:65
msgid "2. ロードする"
msgstr ""
msgstr "2. Load glb and get instance"
#: ../../api/0_82_glb_import.md:67
msgid "sync"
@@ -90,19 +91,19 @@ msgstr ""
#: ../../api/0_82_glb_import.md:97
msgid "materialGenerator で URP 用のマテリアルをロードする"
msgstr ""
msgstr "Load materials for URP with materialGenerator"
#: ../../api/0_82_glb_import.md:99
msgid ""
"{doc}`Import 時に生成される Material をカスタマイズする "
"<how_to_customize_material_import>`"
msgstr ""
msgstr "{doc}`Customizing Materials generated during Import"
"<how_to_customize_material_import>`"
#: ../../api/0_82_glb_import.md:101
msgid "3. インスタンスを使用する"
msgstr ""
msgstr "3. Use the instance"
#: ../../api/0_82_glb_import.md:110
msgid "使用後に以下のように破棄してください。関連する Asset(Texture, Material, Meshなど)も破棄されます。"
msgstr ""
msgstr "Discard after use as follows. Associated Assets (Textures, Materials, Meshes, etc.) are also destroyed."

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@@ -9,161 +9,180 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-11-09 19:23+0900\n"
"POT-Creation-Date: 2022-12-06 13:53+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"
"Generated-By: Babel 2.11.0\n"
#: ../../release/100/v0.107.0.md:1
msgid "v0.107.0: fix Emission"
msgid "v0.107.0: ⚠️ fix Emission"
msgstr ""
#: ../../release/100/v0.107.0.md:3
msgid ""
"Emission の import/export を修正しました。 詳しくは、 "
"https://github.com/vrm-c/UniVRM/pull/1909"
msgstr "Fixed Emission import/export. For more information,"
"https://github.com/vrm-c/UniVRM/pull/1909"
msgstr ""
"Fixed Emission import/export. For more "
"information,https://github.com/vrm-c/UniVRM/pull/1909"
#: ../../release/100/v0.107.0.md:6
msgid "既知の問題"
msgstr "Known issue"
#: ../../release/100/v0.107.0.md:7
msgid "[Assets直下の import がエラーになる](https://github.com/vrm-c/UniVRM/issues/1935)"
msgstr "[An error occurs when importing directly under Assets](https://github.com/vrm-c/UniVRM/issues/1935)"
#: ../../release/100/v0.107.0.md:9
msgid "Material の修正"
msgstr "Modifying Materials"
#: ../../release/100/v0.107.0.md:7
#: ../../release/100/v0.107.0.md:10
msgid ""
"[[\\#1909](https://github.com/vrm-c/UniVRM/pull/1909)] Fix the error of "
"emissiveFactor when importing or exporting into Built-in RP Standard "
"Shader."
msgstr ""
#: ../../release/100/v0.107.0.md:8
#: ../../release/100/v0.107.0.md:11
msgid ""
"[[\\#1901](https://github.com/vrm-c/UniVRM/pull/1901)] Refactoring "
"Material Exporters."
msgstr ""
#: ../../release/100/v0.107.0.md:9
#: ../../release/100/v0.107.0.md:12
msgid ""
"Merge branch 'master' of https://github.com/vrm-c/UniVRM into "
"refactorMaterialExporter"
msgstr ""
#: ../../release/100/v0.107.0.md:10
#: ../../release/100/v0.107.0.md:13
msgid ""
"Merge branch 'master' of https://github.com/vrm-c/UniVRM into "
"fixEmissionColorSpace"
msgstr ""
#: ../../release/100/v0.107.0.md:11
#: ../../release/100/v0.107.0.md:14
msgid ""
"[[\\#1899](https://github.com/vrm-c/UniVRM/pull/1899)] Update MToon to "
"v3.9"
msgstr ""
#: ../../release/100/v0.107.0.md:12
#: ../../release/100/v0.107.0.md:15
msgid ""
"[[\\#1897](https://github.com/vrm-c/UniVRM/pull/1897)] "
"RimLightの計算時にNaNが紛れ込む問題を修正します"
msgstr "[[\\#1897](https://github.com/vrm-c/UniVRM/pull/1897)] "
"Fixed NaN issue when calculating RimLight"
msgstr ""
"[[\\#1897](https://github.com/vrm-c/UniVRM/pull/1897)] Fixed NaN issue "
"when calculating RimLight"
#: ../../release/100/v0.107.0.md:13
#: ../../release/100/v0.107.0.md:16
msgid "Merge remote-tracking branch 'upstream/master' into fix_rimlight_nan"
msgstr ""
#: ../../release/100/v0.107.0.md:15
msgid "1.0"
msgstr ""
#: ../../release/100/v0.107.0.md:16
msgid ""
"[[\\#1914](https://github.com/vrm-c/UniVRM/pull/1914)] [1.0] morph target"
" の accessor に sparse を使うか否かのオプションを実装"
msgstr "[[\\#1914](https://github.com/vrm-c/UniVRM/pull/1914)] [1.0] morph target"
" implement option to use sparse or not for accessor"
#: ../../release/100/v0.107.0.md:18
msgid "UnityPath"
msgid "1.0"
msgstr ""
#: ../../release/100/v0.107.0.md:19
msgid ""
"[[\\#1914](https://github.com/vrm-c/UniVRM/pull/1914)] [1.0] morph target"
" の accessor に sparse を使うか否かのオプションを実装"
msgstr ""
"[[\\#1914](https://github.com/vrm-c/UniVRM/pull/1914)] [1.0] morph target"
" implement option to use sparse or not for accessor"
#: ../../release/100/v0.107.0.md:21
msgid "UnityPath"
msgstr ""
#: ../../release/100/v0.107.0.md:22
msgid ""
"[[\\#1918](https://github.com/vrm-c/UniVRM/pull/1918)] UnityPath の "
"UnitTest が失敗するのを修正"
msgstr "[[\\#1918](https://github.com/vrm-c/UniVRM/pull/1918)]"
"UnityPath's Fix UnitTest failing"
msgstr ""
"[[\\#1918](https://github.com/vrm-c/UniVRM/pull/1918)]UnityPath's Fix "
"UnitTest failing"
#: ../../release/100/v0.107.0.md:20
#: ../../release/100/v0.107.0.md:23
msgid ""
"[[\\#1905](https://github.com/vrm-c/UniVRM/pull/1905)] "
"UnityPathでパッケージ管理下のファイルを扱えるように"
msgstr "[[\\#1905](https://github.com/vrm-c/UniVRM/pull/1905)] "
"UnityPath can handle files under package management"
msgstr ""
"[[\\#1905](https://github.com/vrm-c/UniVRM/pull/1905)] UnityPath can "
"handle files under package management"
#: ../../release/100/v0.107.0.md:22
#: ../../release/100/v0.107.0.md:25
msgid "Other"
msgstr ""
#: ../../release/100/v0.107.0.md:23
#: ../../release/100/v0.107.0.md:26
msgid "[[\\#1917](https://github.com/vrm-c/UniVRM/pull/1917)] UniVRM-0.107.0"
msgstr ""
#: ../../release/100/v0.107.0.md:24
#: ../../release/100/v0.107.0.md:27
msgid "[[\\#1915](https://github.com/vrm-c/UniVRM/pull/1915)] コマンドライン引き数のエラーを防止"
msgstr "[[\\#1915](https://github.com/vrm-c/UniVRM/pull/1915)] Prevent errors in command line arguments"
msgstr ""
"[[\\#1915](https://github.com/vrm-c/UniVRM/pull/1915)] Prevent errors in "
"command line arguments"
#: ../../release/100/v0.107.0.md:25
#: ../../release/100/v0.107.0.md:28
msgid "[[\\#1912](https://github.com/vrm-c/UniVRM/pull/1912)] update document"
msgstr ""
#: ../../release/100/v0.107.0.md:26
#: ../../release/100/v0.107.0.md:29
msgid ""
"[[\\#1911](https://github.com/vrm-c/UniVRM/pull/1911)] Add links to "
"badges in README"
msgstr ""
#: ../../release/100/v0.107.0.md:27
#: ../../release/100/v0.107.0.md:30
msgid "[[\\#1910](https://github.com/vrm-c/UniVRM/pull/1910)] Enhance README.md"
msgstr ""
#: ../../release/100/v0.107.0.md:28
#: ../../release/100/v0.107.0.md:31
msgid ""
"[[\\#1908](https://github.com/vrm-c/UniVRM/pull/1908)] Stop supporting to"
" export legacy vrm shaders."
msgstr ""
#: ../../release/100/v0.107.0.md:29
#: ../../release/100/v0.107.0.md:32
msgid ""
"[[\\#1907](https://github.com/vrm-c/UniVRM/pull/1907)] Set externalData "
"as initial value in FastSpringBoneBuffer constructor."
msgstr ""
#: ../../release/100/v0.107.0.md:30
#: ../../release/100/v0.107.0.md:33
msgid ""
"[[\\#1904](https://github.com/vrm-c/UniVRM/pull/1904)] Use static getter "
"instead of preprocessors."
msgstr ""
#: ../../release/100/v0.107.0.md:31
#: ../../release/100/v0.107.0.md:34
msgid ""
"[[\\#1903](https://github.com/vrm-c/UniVRM/pull/1903)] Consider thumbnail"
" image's mimeType when loading the VRM 1.0 model."
msgstr ""
#: ../../release/100/v0.107.0.md:32
#: ../../release/100/v0.107.0.md:35
msgid "[[\\#1902](https://github.com/vrm-c/UniVRM/pull/1902)] Remove warnings"
msgstr ""
#: ../../release/100/v0.107.0.md:33
#: ../../release/100/v0.107.0.md:36
msgid ""
"[[\\#1900](https://github.com/vrm-c/UniVRM/pull/1900)] Add UserSettings "
"directory to gitignore"
msgstr ""
#: ../../release/100/v0.107.0.md:34
#: ../../release/100/v0.107.0.md:37
msgid "[[\\#1894](https://github.com/vrm-c/UniVRM/pull/1894)] UniVRM-0.106.0"
msgstr ""
#~ msgid "v0.107.0: fix Emission"
#~ msgstr ""

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@@ -0,0 +1,162 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2022.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-12-06 13:53+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.11.0\n"
#: ../../release/100/v0.108.0.md:1
msgid "v0.108.0: Assets直下の Import がエラーになるバグの修正"
msgstr "v0.108.0: Fixed an error when importing directly under Assets"
#: ../../release/100/v0.108.0.md:3
msgid "🐛 バグ修正"
msgstr "🐛 Bug fixes"
#: ../../release/100/v0.108.0.md:4
msgid ""
"[[\\#1941](https://github.com/vrm-c/UniVRM/pull/1941)] [107] Assets 直下に "
"vrm を配置すると例外になるのを修正"
msgstr "[[\\#1941](https://github.com/vrm-c/UniVRM/pull/1941)] [107]"
"Directly under Assets Fixed exception when placing vrm"
#: ../../release/100/v0.108.0.md:6
msgid "gltf"
msgstr ""
#: ../../release/100/v0.108.0.md:7
msgid ""
"[[\\#1949](https://github.com/vrm-c/UniVRM/pull/1949)] Implement "
"interleaved vertex layout with byteStride"
msgstr ""
#: ../../release/100/v0.108.0.md:9
msgid "openxr"
msgstr ""
#: ../../release/100/v0.108.0.md:10
msgid ""
"[[\\#1937](https://github.com/vrm-c/UniVRM/pull/1937)] Fix10/fix openxr "
"rig"
msgstr ""
#: ../../release/100/v0.108.0.md:11
msgid ""
"[[\\#1933](https://github.com/vrm-c/UniVRM/pull/1933)] [1.0] "
"XR_EXT_hand_tracking の Rotation に対応した ControlRig の生成"
msgstr "[[\\#1933](https://github.com/vrm-c/UniVRM/pull/1933)] [1.0] "
"Generate ControlRig corresponding to XR_EXT_hand_tracking Rotation"
#: ../../release/100/v0.108.0.md:13
msgid "materialリファクタリング"
msgstr "material refactoring"
#: ../../release/100/v0.108.0.md:14
msgid ""
"[[\\#1945](https://github.com/vrm-c/UniVRM/pull/1945)] Specify a Shader "
"instead of a string in MaterialDescriptor."
msgstr ""
#: ../../release/100/v0.108.0.md:15
msgid ""
"[[\\#1944](https://github.com/vrm-c/UniVRM/pull/1944)] Remove concrete "
"VRM shader's info from UniGLTF."
msgstr ""
#: ../../release/100/v0.108.0.md:16
msgid ""
"[[\\#1942](https://github.com/vrm-c/UniVRM/pull/1942)] Refactor "
"MaterialDesciptorGenerator"
msgstr ""
#: ../../release/100/v0.108.0.md:17
msgid ""
"[[\\#1926](https://github.com/vrm-c/UniVRM/pull/1926)] Migrate "
"baseColorFactor of older VRM files"
msgstr ""
#: ../../release/100/v0.108.0.md:18
msgid ""
"[[\\#1921](https://github.com/vrm-c/UniVRM/pull/1921)] Rename material "
"importer class names."
msgstr ""
#: ../../release/100/v0.108.0.md:19
msgid ""
"Merge branch 'master' of https://github.com/vrm-c/UniVRM into "
"refactorMaterialImport"
msgstr ""
#: ../../release/100/v0.108.0.md:20
msgid ""
"[[\\#1920](https://github.com/vrm-c/UniVRM/pull/1920)] Fix the error of "
"emissiveFactor when importing into URP Lit shader."
msgstr ""
#: ../../release/100/v0.108.0.md:22
msgid "その他"
msgstr "others"
#: ../../release/100/v0.108.0.md:23
msgid "[[\\#1943](https://github.com/vrm-c/UniVRM/pull/1943)] UniVRM-0.108.0"
msgstr ""
#: ../../release/100/v0.108.0.md:24
msgid "[[\\#1946](https://github.com/vrm-c/UniVRM/pull/1946)] fix test"
msgstr ""
#: ../../release/100/v0.108.0.md:25
msgid ""
"[[\\#1947](https://github.com/vrm-c/UniVRM/pull/1947)] `help wanted` "
"ラベルを時限クローズ"
msgstr "[[\\#1947](https://github.com/vrm-c/UniVRM/pull/1947)] `help wanted` "
"Close Label Timed"
#: ../../release/100/v0.108.0.md:26
msgid ""
"[[\\#1939](https://github.com/vrm-c/UniVRM/pull/1939)] Use `new "
"ArraySegment<byte>(Array.Empty<byte>())` instead of "
"`default(ArraySegment<byte>)`"
msgstr ""
#: ../../release/100/v0.108.0.md:27
msgid "[[\\#1938](https://github.com/vrm-c/UniVRM/pull/1938)] 修正漏れ"
msgstr "[[\\#1938](https://github.com/vrm-c/UniVRM/pull/1938)] Omission of correction"
#: ../../release/100/v0.108.0.md:28
msgid ""
"[[\\#1925](https://github.com/vrm-c/UniVRM/pull/1925)] "
"Windows以外でDetectInvalidCharactersテストが失敗する。テスト対象メソッドがもう使われていないのでテスト自体を削除"
msgstr "[[\\#1925](https://github.com/vrm-c/UniVRM/pull/1925)] "
"DetectInvalidCharacters test fails on non-Windows. Delete the test itself because the method under test is no longer used"
#: ../../release/100/v0.108.0.md:29
msgid ""
"[[\\#1924](https://github.com/vrm-c/UniVRM/pull/1924)] Fix the "
"compilation error on a non-windows environment"
msgstr ""
#: ../../release/100/v0.108.0.md:30
msgid ""
"[[\\#1928](https://github.com/vrm-c/UniVRM/pull/1928)] Make "
"AnimationClips Load Dispersed Over Multiple Frames"
msgstr ""
#: ../../release/100/v0.108.0.md:31
msgid ""
"[[\\#1919](https://github.com/vrm-c/UniVRM/pull/1919)] Release "
"UniVRM-0.107.0"
msgstr ""

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@@ -1,8 +1,11 @@
# v0.107.0: fix Emission
# v0.107.0: ⚠️ fix Emission
Emission の import/export を修正しました。
詳しくは、 https://github.com/vrm-c/UniVRM/pull/1909
## 既知の問題
* [Assets直下の import がエラーになる](https://github.com/vrm-c/UniVRM/issues/1935)
## Material の修正
* [[\#1909](https://github.com/vrm-c/UniVRM/pull/1909)] Fix the error of emissiveFactor when importing or exporting into Built-in RP Standard Shader.
* [[\#1901](https://github.com/vrm-c/UniVRM/pull/1901)] Refactoring Material Exporters.

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@@ -0,0 +1,31 @@
# v0.108.0: Assets直下の Import がエラーになるバグの修正
# 🐛 バグ修正
* [[\#1941](https://github.com/vrm-c/UniVRM/pull/1941)] [107] Assets 直下に vrm を配置すると例外になるのを修正
# gltf
* [[\#1949](https://github.com/vrm-c/UniVRM/pull/1949)] Implement interleaved vertex layout with byteStride
# openxr
* [[\#1937](https://github.com/vrm-c/UniVRM/pull/1937)] Fix10/fix openxr rig
* [[\#1933](https://github.com/vrm-c/UniVRM/pull/1933)] [1.0] XR_EXT_hand_tracking の Rotation に対応した ControlRig の生成
# materialリファクタリング
* [[\#1945](https://github.com/vrm-c/UniVRM/pull/1945)] Specify a Shader instead of a string in MaterialDescriptor.
* [[\#1944](https://github.com/vrm-c/UniVRM/pull/1944)] Remove concrete VRM shader's info from UniGLTF.
* [[\#1942](https://github.com/vrm-c/UniVRM/pull/1942)] Refactor MaterialDesciptorGenerator
* [[\#1926](https://github.com/vrm-c/UniVRM/pull/1926)] Migrate baseColorFactor of older VRM files
* [[\#1921](https://github.com/vrm-c/UniVRM/pull/1921)] Rename material importer class names.
* Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialImport
* [[\#1920](https://github.com/vrm-c/UniVRM/pull/1920)] Fix the error of emissiveFactor when importing into URP Lit shader.
# その他
* [[\#1943](https://github.com/vrm-c/UniVRM/pull/1943)] UniVRM-0.108.0
* [[\#1946](https://github.com/vrm-c/UniVRM/pull/1946)] fix test
* [[\#1947](https://github.com/vrm-c/UniVRM/pull/1947)] `help wanted` ラベルを時限クローズ
* [[\#1939](https://github.com/vrm-c/UniVRM/pull/1939)] Use `new ArraySegment<byte>(Array.Empty<byte>())` instead of `default(ArraySegment<byte>)`
* [[\#1938](https://github.com/vrm-c/UniVRM/pull/1938)] 修正漏れ
* [[\#1925](https://github.com/vrm-c/UniVRM/pull/1925)] Windows以外でDetectInvalidCharactersテストが失敗する。テスト対象メソッドがもう使われていないのでテスト自体を削除
* [[\#1924](https://github.com/vrm-c/UniVRM/pull/1924)] Fix the compilation error on a non-windows environment
* [[\#1928](https://github.com/vrm-c/UniVRM/pull/1928)] Make AnimationClips Load Dispersed Over Multiple Frames
* [[\#1919](https://github.com/vrm-c/UniVRM/pull/1919)] Release UniVRM-0.107.0