Merge pull request #647 from ousttrue/version/0.63.0

version 0.63.0
This commit is contained in:
ousttrue 2021-01-04 18:11:56 +09:00 committed by GitHub
commit 972f2d0286
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6 changed files with 10 additions and 10 deletions

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@ -1,6 +1,6 @@
{
"name": "com.vrmc.meshutility",
"version": "0.62.0",
"version": "0.63.0",
"displayName": "MeshUtility",
"unity": "2018.4",
"description": "MeshUtility is a package for mesh separation, etc. \n\nCheck out the latest information here: <https://github.com/vrm-c/UniVRM/tree/master/Assets/MeshUtility>",

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@ -11,6 +11,6 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.62.0"
"com.vrmc.vrmshaders": "0.63.0"
}
}

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@ -11,7 +11,7 @@ namespace VRM
/// <summary>
/// UNIGLTF
/// </summary>
static string UniGltfVersionPath = "Assets/UniGLTF/UniGLTF/Scripts/UniGLTFVersion.cs";
static string UniGltfVersionPath = "Assets/UniGLTF/Runtime/UniGLTF/UniGLTFVersion.cs";
const string UniGltfVersionTemplate = @"
namespace UniGLTF
@ -29,7 +29,7 @@ namespace UniGLTF
/// <summary>
/// VRM
/// </summary>
const string VrmVersionPath = "Assets/VRM/UniVRM/Scripts/Format/VRMVersion.cs";
const string VrmVersionPath = "Assets/VRM/Runtime/Format/VRMVersion.cs";
const string VrmVersionTemplate = @"
namespace VRM
{{

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@ -4,8 +4,8 @@ namespace VRM
public static partial class VRMVersion
{
public const int MAJOR = 0;
public const int MINOR = 62;
public const int MINOR = 63;
public const int PATCH = 0;
public const string VERSION = "0.62.0";
public const string VERSION = "0.63.0";
}
}

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@ -1,6 +1,6 @@
{
"name": "com.vrmc.univrm",
"version": "0.62.0",
"version": "0.63.0",
"displayName": "VRM",
"description": "VRM importer",
"unity": "2018.4",
@ -14,8 +14,8 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.62.0",
"com.vrmc.meshutility": "0.62.0",
"com.vrmc.vrmshaders": "0.63.0",
"com.vrmc.meshutility": "0.63.0",
"com.vrmc.unigltf": "2.0.0"
}
}

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@ -1,6 +1,6 @@
{
"name": "com.vrmc.vrmshaders",
"version": "0.62.0",
"version": "0.63.0",
"displayName": "VRM Shaders",
"description": "VRM Shaders",
"unity": "2018.4",