Merge pull request #1173 from ousttrue/feature10/update_vrm10viewer

add VRM10AutoExpression for VRM10Viewer. move test_motion.txt
This commit is contained in:
PoChang007
2021-08-25 22:59:50 +09:00
committed by GitHub
6 changed files with 423 additions and 1 deletions

View File

@@ -0,0 +1,76 @@
using System.Collections;
using UnityEngine;
namespace UniVRM10.VRM10Viewer
{
/// <summary>
/// 喜怒哀楽驚を循環させる
/// </summary>
public class VRM10AutoExpression : MonoBehaviour
{
[SerializeField]
public VRM10Controller Controller;
private void Reset()
{
Controller = GetComponent<VRM10Controller>();
}
Coroutine m_coroutine;
[SerializeField]
float m_wait = 0.5f;
private void Awake()
{
if (Controller == null)
{
Controller = GetComponent<VRM10Controller>();
}
}
IEnumerator RoutineNest(ExpressionPreset preset, float velocity, float wait)
{
for (var value = 0.0f; value <= 1.0f; value += velocity)
{
Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
yield return null;
}
Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f);
yield return new WaitForSeconds(wait);
for (var value = 1.0f; value >= 0; value -= velocity)
{
Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
yield return null;
}
Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0);
yield return new WaitForSeconds(wait * 2);
}
IEnumerator Routine()
{
while (true)
{
yield return new WaitForSeconds(1.0f);
var velocity = 0.1f;
yield return RoutineNest(ExpressionPreset.happy, velocity, m_wait);
yield return RoutineNest(ExpressionPreset.angry, velocity, m_wait);
yield return RoutineNest(ExpressionPreset.sad, velocity, m_wait);
yield return RoutineNest(ExpressionPreset.relaxed, velocity, m_wait);
yield return RoutineNest(ExpressionPreset.surprised, velocity, m_wait);
}
}
private void OnEnable()
{
m_coroutine = StartCoroutine(Routine());
}
private void OnDisable()
{
StopCoroutine(m_coroutine);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 422b056a168579c45bbb47dbb09ff8c7
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -121,6 +121,81 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &62367394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 62367395}
- component: {fileID: 62367397}
- component: {fileID: 62367396}
m_Layer: 5
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &62367395
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 62367394}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1189866557}
m_Father: {fileID: 1767738854}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 10, y: -10}
m_SizeDelta: {x: 20, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &62367396
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 62367394}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &62367397
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 62367394}
m_CullTransparentMesh: 0
--- !u!1 &124675793
GameObject:
m_ObjectHideFlags: 0
@@ -789,6 +864,7 @@ RectTransform:
- {fileID: 597950322}
- {fileID: 935566651}
- {fileID: 634488421}
- {fileID: 1767738854}
m_Father: {fileID: 124675794}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -2573,6 +2649,84 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1007924635}
m_CullTransparentMesh: 0
--- !u!1 &1037763548
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1037763549}
- component: {fileID: 1037763551}
- component: {fileID: 1037763550}
m_Layer: 5
m_Name: Label
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1037763549
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037763548}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1767738854}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 9, y: -0.5}
m_SizeDelta: {x: -28, y: -3}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1037763550
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037763548}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: EnableAutoExpression
--- !u!222 &1037763551
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037763548}
m_CullTransparentMesh: 0
--- !u!1 &1045380261
GameObject:
m_ObjectHideFlags: 0
@@ -3273,6 +3427,80 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181308131}
m_CullTransparentMesh: 0
--- !u!1 &1189866556
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1189866557}
- component: {fileID: 1189866559}
- component: {fileID: 1189866558}
m_Layer: 5
m_Name: Checkmark
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1189866557
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189866556}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 62367395}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1189866558
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189866556}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1189866559
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189866556}
m_CullTransparentMesh: 0
--- !u!1 &1199975012
GameObject:
m_ObjectHideFlags: 0
@@ -4518,6 +4746,91 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767669910}
m_CullTransparentMesh: 0
--- !u!1 &1767738853
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1767738854}
- component: {fileID: 1767738855}
m_Layer: 5
m_Name: EnableAutoExpression
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1767738854
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767738853}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 62367395}
- {fileID: 1037763549}
m_Father: {fileID: 339774397}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 162, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1767738855
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767738853}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 62367396}
toggleTransition: 1
graphic: {fileID: 1189866558}
m_Group: {fileID: 0}
onValueChanged:
m_PersistentCalls:
m_Calls: []
m_IsOn: 1
--- !u!1 &1787938562
GameObject:
m_ObjectHideFlags: 0
@@ -4634,10 +4947,11 @@ MonoBehaviour:
m_open: {fileID: 2009818433}
m_enableLipSync: {fileID: 935566650}
m_enableAutoBlink: {fileID: 634488422}
m_enableAutoExpression: {fileID: 1767738855}
m_src: {fileID: 0}
m_target: {fileID: 802105000}
Root: {fileID: 0}
m_motion: {fileID: 0}
m_motion: {fileID: 4900000, guid: 7d2617171adc40b41ac50228f101e178, type: 3}
m_texts:
m_textModelTitle: {fileID: 1111491925}
m_textModelVersion: {fileID: 1045380263}

View File

@@ -23,6 +23,9 @@ namespace UniVRM10.VRM10Viewer
[SerializeField]
Toggle m_enableAutoBlink = default;
[SerializeField]
Toggle m_enableAutoExpression = default;
#endregion
[SerializeField]
@@ -166,6 +169,7 @@ namespace UniVRM10.VRM10Viewer
var toggles = GameObject.FindObjectsOfType<Toggle>();
m_enableLipSync = toggles.First(x => x.name == "EnableLipSync");
m_enableAutoBlink = toggles.First(x => x.name == "EnableAutoBlink");
m_enableAutoExpression = toggles.First(x => x.name == "EnableAutoExpression");
var texts = GameObject.FindObjectsOfType<Text>();
m_version = texts.First(x => x.name == "Version");
@@ -193,6 +197,21 @@ namespace UniVRM10.VRM10Viewer
}
}
VRM10AutoExpression m_autoExpression;
bool m_enableAutoExpressionValue;
bool EnableAutoExpressionValue
{
set
{
if (m_enableAutoExpressionValue == value) return;
m_enableAutoExpressionValue = value;
if (m_autoExpression != null)
{
m_autoExpression.enabled = m_enableAutoExpressionValue;
}
}
}
VRM10Blinker m_blink;
bool m_enableBlinkValue;
bool EnableBlinkValue
@@ -241,6 +260,7 @@ namespace UniVRM10.VRM10Viewer
{
EnableLipSyncValue = m_enableLipSync.isOn;
EnableBlinkValue = m_enableAutoBlink.isOn;
EnableAutoExpressionValue = m_enableAutoExpression.isOn;
if (Input.GetKeyDown(KeyCode.Tab))
{
@@ -406,6 +426,7 @@ namespace UniVRM10.VRM10Viewer
m_lipSync = go.AddComponent<VRM10AIUEO>();
m_blink = go.AddComponent<VRM10Blinker>();
m_autoExpression = go.AddComponent<VRM10AutoExpression>();
m_controller.LookAtTargetType = VRM10ObjectLookAt.LookAtTargetTypes.CalcYawPitchToGaze;
m_controller.Gaze = m_target.transform;