Fix null check

This commit is contained in:
ousttrue
2019-02-06 20:32:26 +09:00
parent 0ae38fadb2
commit 839847e19c

View File

@@ -211,7 +211,7 @@ namespace UniGLTF
material.SetColor("_EmissionColor", new Color(x.emissiveFactor[0], x.emissiveFactor[1], x.emissiveFactor[2]));
}
if (x.emissiveTexture.index != -1)
if (x.emissiveTexture != null && x.emissiveTexture.index != -1)
{
var texture = Context.GetTexture(x.emissiveTexture.index);
if (texture != null)