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* [License](./LICENSE)
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## ToDo
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* [ ] implement BlendShape LookAt
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* [ ] off Force T-pose by default
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* [ ] SpringBone for Skirt ?
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* [ ] fix BlendShapeProxy preview for Unity-2017 or later
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* [ ] DisallowMultipleComponent
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* [ ] Obsolete(VRMLookAt => VRMLookAtHead + VRMLookAtBoneApplyer)
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