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UniVRM-0.99.0
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</header>
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<main>
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<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.98.0/UniVRM-0.98.0_2f6b.unitypackage" class="btn">
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<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.99.0/UniVRM-0.99.0_f9ee.unitypackage" class="btn">
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<div class="btn">
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<h1>Download</h1>
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<h2>UniVRM-0.98.0</h2>
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<h2>UniVRM-0.99.0</h2>
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</div>
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</a>
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</main>
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docs/release/079/v0.99.0.md
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docs/release/079/v0.99.0.md
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# v0.98.0..v0.99.0: KHR_mesh_quantization, KHR_materials_emissive_strength
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## glTF
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* [[\#1659](https://github.com/vrm-c/UniVRM/pull/1659)] KHR_materials_emissive_strength を実装
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* [[\#1653](https://github.com/vrm-c/UniVRM/pull/1653)] UNSIGNED_SHORT の index buffer に対応。エラーメッセージを追加。
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* [[\#1644](https://github.com/vrm-c/UniVRM/pull/1644)] [1.0] gltf のバリエーション実装
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* [[\#1636](https://github.com/vrm-c/UniVRM/pull/1636)] Initial support for KHR_mesh_quantization
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## [1.0]
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* [[\#1664](https://github.com/vrm-c/UniVRM/pull/1664)] [1.0] SpringBone.center 復活
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* [[\#1649](https://github.com/vrm-c/UniVRM/pull/1649)] Ignore duplicated UV expression in migration.
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* [[\#1652](https://github.com/vrm-c/UniVRM/pull/1652)] impl unknown + surprised migration.
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* [[\#1639](https://github.com/vrm-c/UniVRM/pull/1639)] ReverseX
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* [[\#1645](https://github.com/vrm-c/UniVRM/pull/1645)] update vrm-specification
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* [[\#1622](https://github.com/vrm-c/UniVRM/pull/1622)] change (1.0, constraint): Change max range of weights to 1.0
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### FastSpringBone
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* Merge remote-tracking branch 'upstream/master' into fix/fsb-collider-and-rotation
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* [[\#1661](https://github.com/vrm-c/UniVRM/pull/1661)] FastSpringBoneBuffer.ReconstructBuffers()実行後にboneのTransformが意図しない動作をしていた問題を修正
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* [[\#1663](https://github.com/vrm-c/UniVRM/pull/1663)] refactor fast spring bone
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* [[\#1662](https://github.com/vrm-c/UniVRM/pull/1662)] FastSpringBoneが初期化時のrotationとリアルタイムのColliderのScaleを反映するように
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* [[\#1628](https://github.com/vrm-c/UniVRM/pull/1628)] ReconstructBuffers時に、揺れものの状態がリセットされる問題を修正しました
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## MeshUtil / Sample
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* [[\#1650](https://github.com/vrm-c/UniVRM/pull/1650)] Update sample. How to add CustomBlendShape
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* [[\#1655](https://github.com/vrm-c/UniVRM/pull/1655)] BlendShape を作って登録するサンプル
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* [[\#1656](https://github.com/vrm-c/UniVRM/pull/1656)] Fix/assgin all blend shapes in a folder
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* [[\#1647](https://github.com/vrm-c/UniVRM/pull/1647)] MeshIntegrator整理終わり
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* [[\#1642](https://github.com/vrm-c/UniVRM/pull/1642)] MeshIntegrator と VrmMeshIntegrator で BlendShape 分割しないモードを追加する
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* [[\#1638](https://github.com/vrm-c/UniVRM/pull/1638)] Fix/mesh integrator update
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## Other
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* [[\#1666](https://github.com/vrm-c/UniVRM/pull/1666)] ビルドエラー(runtime への UnityEditor 漏れ出し)を修正
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* [[\#1667](https://github.com/vrm-c/UniVRM/pull/1667)] 99番に追いついてしまった。
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* [[\#1668](https://github.com/vrm-c/UniVRM/pull/1668)] Deserialize で glTFExtensionImport を作ろうとしている。作成済み。
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* [[\#1660](https://github.com/vrm-c/UniVRM/pull/1660)] AnimatedMorphCube quantize for blendshape is not implemented.
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* [[\#1658](https://github.com/vrm-c/UniVRM/pull/1658)] UniVRM-0.99
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* [[\#1651](https://github.com/vrm-c/UniVRM/pull/1651)] Add disposed check
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* [[\#1643](https://github.com/vrm-c/UniVRM/pull/1643)] null だと後続で例外
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* [[\#1640](https://github.com/vrm-c/UniVRM/pull/1640)] error message
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* [[\#1641](https://github.com/vrm-c/UniVRM/pull/1641)] 警告対策にリネームしようと思ったが、未使用なので削除。
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* [[\#1635](https://github.com/vrm-c/UniVRM/pull/1635)] Fixed dispose on vrm import call from VRMImporterMenu
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* [[\#1626](https://github.com/vrm-c/UniVRM/pull/1626)] Disable WebGl color space check
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* [[\#1629](https://github.com/vrm-c/UniVRM/pull/1629)] OnDrawGizmosではなくOnDrawGizmosSelectedを利用する
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* [[\#1625](https://github.com/vrm-c/UniVRM/pull/1625)] UniVRM-0.98.1
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* [[\#1624](https://github.com/vrm-c/UniVRM/pull/1624)] constraint の nullable 項目のインポート対応。
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* [[\#1619](https://github.com/vrm-c/UniVRM/pull/1619)] UniVRM-0.98.0 release document
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