Merge pull request #1432 from ousttrue/version/v0_92_0

Version/v0 92 0
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PoChang007 2021-12-16 15:10:50 +09:00 committed by GitHub
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7 changed files with 65 additions and 15 deletions

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@ -4,8 +4,8 @@ namespace UniGLTF
public static partial class UniGLTFVersion
{
public const int MAJOR = 2;
public const int MINOR = 27;
public const int PATCH = 1;
public const string VERSION = "2.27.1";
public const int MINOR = 28;
public const int PATCH = 0;
public const string VERSION = "2.28.0";
}
}

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@ -1,6 +1,6 @@
{
"name": "com.vrmc.gltf",
"version": "0.91.1",
"version": "0.92.0",
"displayName": "UniGLTF",
"description": "GLTF importer and exporter",
"unity": "2019.4",
@ -11,6 +11,6 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.91.1"
"com.vrmc.vrmshaders": "0.92.0"
}
}

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@ -4,8 +4,8 @@ namespace VRM
public static partial class VRMVersion
{
public const int MAJOR = 0;
public const int MINOR = 91;
public const int PATCH = 1;
public const string VERSION = "0.91.1";
public const int MINOR = 92;
public const int PATCH = 0;
public const string VERSION = "0.92.0";
}
}

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@ -1,6 +1,6 @@
{
"name": "com.vrmc.univrm",
"version": "0.91.1",
"version": "0.92.0",
"displayName": "VRM",
"description": "VRM importer",
"unity": "2019.4",
@ -14,8 +14,8 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.91.1",
"com.vrmc.gltf": "0.91.1"
"com.vrmc.vrmshaders": "0.92.0",
"com.vrmc.gltf": "0.92.0"
},
"samples": [
{

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@ -1,6 +1,6 @@
{
"name": "com.vrmc.vrm",
"version": "0.91.1",
"version": "0.92.0",
"displayName": "VRM-1.0β",
"description": "VRM-1.0β importer",
"unity": "2019.4",
@ -14,8 +14,8 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.91.1",
"com.vrmc.gltf": "0.91.1"
"com.vrmc.vrmshaders": "0.92.0",
"com.vrmc.gltf": "0.92.0"
},
"samples": [
{

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@ -1,6 +1,6 @@
{
"name": "com.vrmc.vrmshaders",
"version": "0.91.1",
"version": "0.92.0",
"displayName": "VRM Shaders",
"description": "VRM Shaders",
"unity": "2019.4",

50
docs/how_to_release.md Normal file
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@ -0,0 +1,50 @@
# リリース作業手順
## リリース番号を決める。
`vX.Y.Z`
## ライブラリのバージョンを上げる
`VRM0-development-Version Dialog` によりバージョンを上げる。
branch: `version/vX_Y_Z`
commit: `UniVRM-X.Y.Z`
PR
merge
## UnitTest をすべて実行する
all green
## Build確認
`VRM0-development-Dummy build for CI` により `#if UNITY_EDITOR` などでビルド時のみに起きるエラーが無いことw確認する
## unity package 作成
`VRM0-development-Create Unity Package` により unity package を作成する
* UniVRM
* UniVRM-Sample
* VRM
* VRM-Sample
の4パッケージ
## リポジトリにタグを打つ
`vX.Y.Z`
## github で tag からリリースを作成して draft で保存する。
* unity package をアップロード
* unity package の動作確認
* UPM の動作確認
## リリース記事
* `/doc/release_gen.py`
* release の記事をコピペ
* sphinx の release 記事が生成されるので、必用であれば手を入れてコミット、push(`doc/vX_Y_Z`: `release vX.Y.Z`)、merge
* github release を draft から publish