release UniVRM-0.103.0

This commit is contained in:
ousttrue 2022-09-08 19:34:19 +09:00
parent b3a0cb3336
commit 73f3f88494
3 changed files with 35 additions and 6 deletions

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</header>
<main>
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.102.0/UniVRM-0.102.0_abb3.unitypackage" class="btn">
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.103.0/UniVRM-0.103.0_faa1.unitypackage" class="btn">
<div class="btn">
<h1>Download</h1>
<h2>UniVRM-0.102.0</h2>
<h2>UniVRM-0.103.0</h2>
</div>
</a>
</main>

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# v0.102.0..v0.103.0: VRM-1.0 RC
## 1.0
* [[\#1779](https://github.com/vrm-c/UniVRM/pull/1779)] Add the `GenerateControlRig` option to VRM 1.0 Importer.
* [[\#1777](https://github.com/vrm-c/UniVRM/pull/1777)] Remove the VRM 1.0 importer option about the normalization of node transforms.
* [[\#1776](https://github.com/vrm-c/UniVRM/pull/1776)] Change access modifiers, Add methods, about ControlRig
* [[\#1775](https://github.com/vrm-c/UniVRM/pull/1775)] Refactoring about ControlRig
* [[\#1774](https://github.com/vrm-c/UniVRM/pull/1774)] Rename class names about FKRetarget into ControlRig
* [[\#1768](https://github.com/vrm-c/UniVRM/pull/1768)] Feature10/fk retarget
* [[\#1763](https://github.com/vrm-c/UniVRM/pull/1763)] [1.0] AimConstraint の修正
* [[\#1762](https://github.com/vrm-c/UniVRM/pull/1762)] [1.0] LookAt を正規化しないことに対応させました
* [[\#1751](https://github.com/vrm-c/UniVRM/pull/1751)] [VRM 1.0] プロシージャルな Expression に isBinary の設定が反映されていなかったバグを修正
## Optimization
* [[\#1780](https://github.com/vrm-c/UniVRM/pull/1780)] Optimize BoneLimit.ToHumanBoneName
* [[\#1781](https://github.com/vrm-c/UniVRM/pull/1781)] BREAKING CHANGE: Add interface method IAwaitCaller.NextFrameIfTimedOut which invokes NextFrame if timed out
* [[\#1778](https://github.com/vrm-c/UniVRM/pull/1778)] Caching Enum.GetValues with implementation of CachedEnum class
## Other
* [[\#1782](https://github.com/vrm-c/UniVRM/pull/1782)] add LoadPathAsync
* [[\#1773](https://github.com/vrm-c/UniVRM/pull/1773)] UniVRM-0.103.0
* [[\#1765](https://github.com/vrm-c/UniVRM/pull/1765)] glTFTexture.source type to int?
* [[\#1756](https://github.com/vrm-c/UniVRM/pull/1756)] WebGLの動作確認
* [[\#1764](https://github.com/vrm-c/UniVRM/pull/1764)] エラーメッセージを改善
* [[\#1769](https://github.com/vrm-c/UniVRM/pull/1769)] Remove multi-frame profiler sample
* [[\#1761](https://github.com/vrm-c/UniVRM/pull/1761)] Unity公式モジュールの依存関係が不足している問題を修正
* [[\#1757](https://github.com/vrm-c/UniVRM/pull/1757)] BlendShapeClipが削除された後に様々な場所でエラーが出る問題を修正
* [[\#1759](https://github.com/vrm-c/UniVRM/pull/1759)] arrays size must match mesh vertex count
* [[\#1752](https://github.com/vrm-c/UniVRM/pull/1752)] UniVRM-0.102.1
* [[\#1750](https://github.com/vrm-c/UniVRM/pull/1750)] UniVRM-0.102.0

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@ -27,12 +27,9 @@ def gen(version: str, hash: str):
return f'''
# Download
* for `Unity-2019.4.LTS` or later
* for `Unity-2030.3 LTS` or later
* [UniVRM-{version_hash}.unitypackage](https://github.com/vrm-c/UniVRM/releases/download/v{version}/UniVRM-{version_hash}.unitypackage)
> `v0.87.0` から UniGLTF_VRMShaders UniVRM が合体してひとつになりました
> From `v0.87.0`, UniGLTF_VRMShaders and UniVRM have been merged into one.
ReleaseNote
* [日本語](https://vrm-c.github.io/UniVRM/ja/release/079/v{version}.html)
* [English](https://vrm-c.github.io/UniVRM/en/release/079/v{version}.html)