mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-09-27 21:33:34 -05:00
_ShadingShiftFactor
This commit is contained in:
@@ -17,6 +17,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "025d73c9fe2e47b3853bf9a00d126af4"
|
||||
},
|
||||
{
|
||||
"m_Id": "245594752a2f40a9a0b592ea1d772667"
|
||||
}
|
||||
],
|
||||
"m_Keywords": [],
|
||||
@@ -59,6 +62,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "df96d56bdf664324a1b96c21e76b4a17"
|
||||
},
|
||||
{
|
||||
"m_Id": "9e996b1a054f4a0caf78c639f3d104ac"
|
||||
}
|
||||
],
|
||||
"m_GroupDatas": [],
|
||||
@@ -134,6 +140,20 @@
|
||||
"m_SlotId": 2016068918
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "9e996b1a054f4a0caf78c639f3d104ac"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "0776e82cf5bc4372962108bf3847d1d0"
|
||||
},
|
||||
"m_SlotId": 592166105
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
@@ -362,6 +382,9 @@
|
||||
{
|
||||
"m_Id": "ead31769aa464a4e8aae7a3cfa026b2c"
|
||||
},
|
||||
{
|
||||
"m_Id": "5fe8cab7980244fcaefd3eaf8f1b4057"
|
||||
},
|
||||
{
|
||||
"m_Id": "e6c1845b1ff7420192f4e36917f71689"
|
||||
},
|
||||
@@ -383,14 +406,16 @@
|
||||
"d2495ca0-f5eb-484a-bd18-dca0589774e3",
|
||||
"916faab9-cc1c-4621-84b8-9c47171bf8e8",
|
||||
"ad5cc3fe-a5f8-4a48-9956-35d13519f07e",
|
||||
"fa354438-5a66-4424-a53f-da950e75c488"
|
||||
"fa354438-5a66-4424-a53f-da950e75c488",
|
||||
"d3263a66-e96d-45f6-bbbd-9b3869d2008d"
|
||||
],
|
||||
"m_PropertyIds": [
|
||||
1340748427,
|
||||
-643094866,
|
||||
2016068918,
|
||||
1221667242,
|
||||
-1559276299
|
||||
-1559276299,
|
||||
592166105
|
||||
],
|
||||
"m_Dropdowns": [],
|
||||
"m_DropdownSelectedEntries": []
|
||||
@@ -432,6 +457,34 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "245594752a2f40a9a0b592ea1d772667",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "8664794b-d0c4-43d3-831d-d05580ae7250"
|
||||
},
|
||||
"m_Name": "ShadingShiftFactor",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "ShadingShiftFactor",
|
||||
"m_DefaultReferenceName": "_ShadingShiftFactor",
|
||||
"m_OverrideReferenceName": "",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.0,
|
||||
"m_FloatType": 0,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
@@ -629,6 +682,21 @@
|
||||
"m_DefaultType": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
"m_ObjectId": "5fe8cab7980244fcaefd3eaf8f1b4057",
|
||||
"m_Id": 592166105,
|
||||
"m_DisplayName": "ShadingShiftFactor",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "_ShadingShiftFactor",
|
||||
"m_StageCapability": 2,
|
||||
"m_Value": 0.0,
|
||||
"m_DefaultValue": 0.0,
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
@@ -716,6 +784,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "025d73c9fe2e47b3853bf9a00d126af4"
|
||||
},
|
||||
{
|
||||
"m_Id": "245594752a2f40a9a0b592ea1d772667"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -846,6 +917,57 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||
"m_ObjectId": "9e996b1a054f4a0caf78c639f3d104ac",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "Property",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -16.0,
|
||||
"y": 258.0,
|
||||
"width": 176.66668701171876,
|
||||
"height": 36.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "ac0a28cfdb9d4ec78f68744c66110f8d"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_DismissedVersion": 0,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_Property": {
|
||||
"m_Id": "245594752a2f40a9a0b592ea1d772667"
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
"m_ObjectId": "ac0a28cfdb9d4ec78f68744c66110f8d",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "ShadingShiftFactor",
|
||||
"m_SlotType": 1,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Out",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": 0.0,
|
||||
"m_DefaultValue": 0.0,
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||
|
||||
@@ -23,6 +23,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "d39873e6759a47c2a923dde640e6f4f6"
|
||||
},
|
||||
{
|
||||
"m_Id": "f0d45de1f0c94cd794a750a329950f35"
|
||||
}
|
||||
],
|
||||
"m_Keywords": [],
|
||||
@@ -77,6 +80,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "9096c7ad43b94e54b6b3240398f1dab5"
|
||||
},
|
||||
{
|
||||
"m_Id": "2f23a09054324cf1aaa3cf24eb9c7df9"
|
||||
}
|
||||
],
|
||||
"m_GroupDatas": [],
|
||||
@@ -152,6 +158,20 @@
|
||||
"m_SlotId": -1559276299
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "2f23a09054324cf1aaa3cf24eb9c7df9"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "0776e82cf5bc4372962108bf3847d1d0"
|
||||
},
|
||||
"m_SlotId": 592166105
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
@@ -437,10 +457,10 @@
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 240.66665649414063,
|
||||
"y": 95.33334350585938,
|
||||
"width": 265.3334045410156,
|
||||
"height": 377.3332824707031
|
||||
"x": 231.33335876464845,
|
||||
"y": 77.33333587646485,
|
||||
"width": 265.33331298828127,
|
||||
"height": 401.33331298828127
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
@@ -459,6 +479,9 @@
|
||||
{
|
||||
"m_Id": "ead31769aa464a4e8aae7a3cfa026b2c"
|
||||
},
|
||||
{
|
||||
"m_Id": "7392f5e248684e5c93520870021f5631"
|
||||
},
|
||||
{
|
||||
"m_Id": "7207d851d0d54d9dbec558d8350cbcf5"
|
||||
},
|
||||
@@ -480,14 +503,16 @@
|
||||
"d2495ca0-f5eb-484a-bd18-dca0589774e3",
|
||||
"916faab9-cc1c-4621-84b8-9c47171bf8e8",
|
||||
"ad5cc3fe-a5f8-4a48-9956-35d13519f07e",
|
||||
"fa354438-5a66-4424-a53f-da950e75c488"
|
||||
"fa354438-5a66-4424-a53f-da950e75c488",
|
||||
"d3263a66-e96d-45f6-bbbd-9b3869d2008d"
|
||||
],
|
||||
"m_PropertyIds": [
|
||||
1340748427,
|
||||
-643094866,
|
||||
2016068918,
|
||||
1221667242,
|
||||
-1559276299
|
||||
-1559276299,
|
||||
592166105
|
||||
],
|
||||
"m_Dropdowns": [],
|
||||
"m_DropdownSelectedEntries": []
|
||||
@@ -594,6 +619,42 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||
"m_ObjectId": "2f23a09054324cf1aaa3cf24eb9c7df9",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "Property",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -16.0,
|
||||
"y": 258.0,
|
||||
"width": 176.6666717529297,
|
||||
"height": 36.00006103515625
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "d053c162e1e64e7b8ff3f91b45ecc824"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_DismissedVersion": 0,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_Property": {
|
||||
"m_Id": "f0d45de1f0c94cd794a750a329950f35"
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||
@@ -875,6 +936,21 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
"m_ObjectId": "7392f5e248684e5c93520870021f5631",
|
||||
"m_Id": 592166105,
|
||||
"m_DisplayName": "ShadingShiftFactor",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "_ShadingShiftFactor",
|
||||
"m_StageCapability": 2,
|
||||
"m_Value": 0.0,
|
||||
"m_DefaultValue": 0.0,
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot",
|
||||
@@ -953,6 +1029,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "d39873e6759a47c2a923dde640e6f4f6"
|
||||
},
|
||||
{
|
||||
"m_Id": "f0d45de1f0c94cd794a750a329950f35"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1373,6 +1452,21 @@
|
||||
"m_ObjectId": "cd81c525151142c89a6af7f574fd628b"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
"m_ObjectId": "d053c162e1e64e7b8ff3f91b45ecc824",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "ShadingShiftFactor",
|
||||
"m_SlotType": 1,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Out",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": 0.0,
|
||||
"m_DefaultValue": 0.0,
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||
@@ -1533,6 +1627,34 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "f0d45de1f0c94cd794a750a329950f35",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "d7b412ec-0586-4bd1-ad66-16ccf23249fb"
|
||||
},
|
||||
"m_Name": "ShadingShiftFactor",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "ShadingShiftFactor",
|
||||
"m_DefaultReferenceName": "_ShadingShiftFactor",
|
||||
"m_OverrideReferenceName": "",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.0,
|
||||
"m_FloatType": 0,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "22a4bb49b85e452a8db5595bcbeb91c5"
|
||||
},
|
||||
{
|
||||
"m_Id": "7e09a1dd20fa45cfb744461ff4274fe3"
|
||||
}
|
||||
],
|
||||
"m_Keywords": [],
|
||||
@@ -86,6 +89,12 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "4efbc3bbf016413e94e4c9ac65dd4789"
|
||||
},
|
||||
{
|
||||
"m_Id": "564e3bc994554c0895bbd2cba3c0915d"
|
||||
},
|
||||
{
|
||||
"m_Id": "e97ebd89b37649bbbbb6bce779b31161"
|
||||
}
|
||||
],
|
||||
"m_GroupDatas": [],
|
||||
@@ -100,21 +109,7 @@
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "9e8ee3e30f75499087e513eaac81b463"
|
||||
},
|
||||
"m_SlotId": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "193173a2eded42af802f4085a1ba700a"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "ac0d7130cca947dfa64b9b4e4869b270"
|
||||
"m_Id": "564e3bc994554c0895bbd2cba3c0915d"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
}
|
||||
@@ -175,6 +170,34 @@
|
||||
"m_SlotId": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "564e3bc994554c0895bbd2cba3c0915d"
|
||||
},
|
||||
"m_SlotId": 2
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "9e8ee3e30f75499087e513eaac81b463"
|
||||
},
|
||||
"m_SlotId": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "564e3bc994554c0895bbd2cba3c0915d"
|
||||
},
|
||||
"m_SlotId": 2
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "ac0d7130cca947dfa64b9b4e4869b270"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
@@ -399,6 +422,20 @@
|
||||
"m_SlotId": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "e97ebd89b37649bbbbb6bce779b31161"
|
||||
},
|
||||
"m_SlotId": 0
|
||||
},
|
||||
"m_InputSlot": {
|
||||
"m_Node": {
|
||||
"m_Id": "564e3bc994554c0895bbd2cba3c0915d"
|
||||
},
|
||||
"m_SlotId": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"m_OutputSlot": {
|
||||
"m_Node": {
|
||||
@@ -591,10 +628,10 @@
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -241.3332977294922,
|
||||
"y": 66.00003051757813,
|
||||
"width": 185.33326721191407,
|
||||
"height": 36.000022888183597
|
||||
"x": -352.0,
|
||||
"y": 290.6667175292969,
|
||||
"width": 185.33334350585938,
|
||||
"height": 35.999969482421878
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
@@ -919,6 +956,30 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "365fece80463494f884dfba1ea141896",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "A",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "A",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
|
||||
@@ -979,10 +1040,10 @@
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -241.3332977294922,
|
||||
"y": -6.000007152557373,
|
||||
"width": 148.66659545898438,
|
||||
"height": 36.00001907348633
|
||||
"x": -240.6666717529297,
|
||||
"y": -167.99998474121095,
|
||||
"width": 148.6666717529297,
|
||||
"height": 36.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
@@ -1250,10 +1311,56 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "22a4bb49b85e452a8db5595bcbeb91c5"
|
||||
},
|
||||
{
|
||||
"m_Id": "7e09a1dd20fa45cfb744461ff4274fe3"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.AddNode",
|
||||
"m_ObjectId": "564e3bc994554c0895bbd2cba3c0915d",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "Add",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -131.99998474121095,
|
||||
"y": 266.6667175292969,
|
||||
"width": 127.33331298828125,
|
||||
"height": 120.00003051757813
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "365fece80463494f884dfba1ea141896"
|
||||
},
|
||||
{
|
||||
"m_Id": "9809a78c448345959ba93247b69dd7bc"
|
||||
},
|
||||
{
|
||||
"m_Id": "d43d943ea3ac4cf3955a6aff64035bcc"
|
||||
}
|
||||
],
|
||||
"synonyms": [
|
||||
"addition",
|
||||
"sum",
|
||||
"plus"
|
||||
],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": false,
|
||||
"m_DismissedVersion": 0,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||
@@ -1535,6 +1642,34 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "7e09a1dd20fa45cfb744461ff4274fe3",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "d3263a66-e96d-45f6-bbbd-9b3869d2008d"
|
||||
},
|
||||
"m_Name": "ShadingShiftFactor",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "ShadingShiftFactor",
|
||||
"m_DefaultReferenceName": "_ShadingShiftFactor",
|
||||
"m_OverrideReferenceName": "",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.0,
|
||||
"m_FloatType": 0,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
|
||||
@@ -1717,6 +1852,30 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "9809a78c448345959ba93247b69dd7bc",
|
||||
"m_Id": 1,
|
||||
"m_DisplayName": "B",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "B",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
@@ -1890,10 +2049,10 @@
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 38.66663360595703,
|
||||
"y": 242.66673278808595,
|
||||
"width": 129.3333740234375,
|
||||
"height": 95.99998474121094
|
||||
"x": 38.666690826416019,
|
||||
"y": 194.66668701171876,
|
||||
"width": 129.33331298828126,
|
||||
"height": 96.00003051757813
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
@@ -2144,6 +2303,21 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
"m_ObjectId": "c586599eb94844e8852ace67749001b7",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "ShadingShiftFactor",
|
||||
"m_SlotType": 1,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Out",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": 0.0,
|
||||
"m_DefaultValue": 0.0,
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.MainLightDirectionNode",
|
||||
@@ -2349,6 +2523,30 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
"m_ObjectId": "d43d943ea3ac4cf3955a6aff64035bcc",
|
||||
"m_Id": 2,
|
||||
"m_DisplayName": "Out",
|
||||
"m_SlotType": 1,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Out",
|
||||
"m_StageCapability": 3,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"w": 0.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
|
||||
@@ -2385,10 +2583,10 @@
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -241.3332977294922,
|
||||
"y": 30.00001335144043,
|
||||
"width": 177.99990844726563,
|
||||
"height": 36.00001525878906
|
||||
"x": -240.6666717529297,
|
||||
"y": -119.9999771118164,
|
||||
"width": 178.0,
|
||||
"height": 35.999969482421878
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
@@ -2686,6 +2884,42 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||
"m_ObjectId": "e97ebd89b37649bbbbb6bce779b31161",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "Property",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": -352.0,
|
||||
"y": 326.66668701171877,
|
||||
"width": 102.66665649414063,
|
||||
"height": 36.000030517578128
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "c586599eb94844e8852ace67749001b7"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_DismissedVersion": 0,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_Property": {
|
||||
"m_Id": "7e09a1dd20fa45cfb744461ff4274fe3"
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace UniVRM10.VRM10Viewer
|
||||
private static readonly int ShadingColorFactorProp = Shader.PropertyToID("_ShadingColor");
|
||||
private static readonly int ShadingMapProp = Shader.PropertyToID("_ShadingMap");
|
||||
private static readonly int ShadingToonyFactorProp = Shader.PropertyToID("_ShadingToonyFactor");
|
||||
private static readonly int ShadingShiftFactorProp = Shader.PropertyToID("_ShadingShiftFactor");
|
||||
|
||||
/// <summary>
|
||||
/// float = 1.0
|
||||
@@ -92,6 +93,11 @@ namespace UniVRM10.VRM10Viewer
|
||||
get => Material.GetFloat(ShadingToonyFactorProp);
|
||||
set => Material.SetFloat(ShadingToonyFactorProp, value);
|
||||
}
|
||||
public float ShadingShiftFactor
|
||||
{
|
||||
get => Material.GetFloat(ShadingShiftFactorProp);
|
||||
set => Material.SetFloat(ShadingShiftFactorProp, value);
|
||||
}
|
||||
|
||||
public float BumpScale
|
||||
{
|
||||
|
||||
@@ -101,6 +101,7 @@ namespace UniVRM10.VRM10Viewer
|
||||
}
|
||||
|
||||
context.ShadingToonyFactor = mtoon.ShadingToonyFactor.GetValueOrDefault();
|
||||
context.ShadingShiftFactor = mtoon.ShadingToonyFactor.GetValueOrDefault();
|
||||
var shadeColor = mtoon.ShadeColorFactor?.ToColor3(UniGLTF.ColorSpace.Linear, UniGLTF.ColorSpace.sRGB);
|
||||
context.ShadingColorFactorSrgb = shadeColor.GetValueOrDefault(Color.white);
|
||||
if (mtoon is { ShadeMultiplyTexture: { Index: >= 0 } })
|
||||
|
||||
@@ -37,8 +37,8 @@ namespace UniVRM10.VRM10Viewer
|
||||
if (_urpMaterialForGrayscale != null)
|
||||
{
|
||||
var m = Instantiate(_urpMaterialForGrayscale);
|
||||
m.SetFloat("_Metallic", 0);
|
||||
m.SetFloat("_Roughness", 1);
|
||||
// m.SetFloat("_Metallic", 0);
|
||||
// m.SetFloat("_Roughness", 1);
|
||||
visual.GetComponent<Renderer>().material = m;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user