mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-09-27 21:33:34 -05:00
BumpMap
This commit is contained in:
@@ -23,6 +23,12 @@
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{
|
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"m_SGVersion": 0,
|
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"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
||||
@@ -2569,6 +2953,36 @@
|
||||
"m_Labels": []
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||||
}
|
||||
|
||||
{
|
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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"m_ObjectId": "aeac528b6a2444518362cffca1be05ba",
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"m_Id": 6,
|
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"m_DisplayName": "B",
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"m_SlotType": 1,
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"m_Hidden": false,
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"m_ShaderOutputName": "B",
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"m_StageCapability": 2,
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"m_Value": 0.0,
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"m_DefaultValue": 0.0,
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"m_Labels": []
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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"m_ObjectId": "b00b5f49f832499283825f4a2cf12f79",
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"m_Id": 4,
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"m_DisplayName": "R",
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"m_SlotType": 1,
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"m_Hidden": false,
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"m_ShaderOutputName": "R",
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"m_StageCapability": 2,
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"m_Value": 0.0,
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"m_DefaultValue": 0.0,
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"m_Labels": []
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}
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{
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"m_SGVersion": 0,
|
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"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
|
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@@ -2605,6 +3019,42 @@
|
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}
|
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}
|
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|
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{
|
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
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"m_ObjectId": "b83e5bff780742a79344a87ff879965a",
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"m_Group": {
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"m_Id": ""
|
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},
|
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"m_Name": "Property",
|
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"m_DrawState": {
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"m_Expanded": true,
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"m_Position": {
|
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"serializedVersion": "2",
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"x": -830.6666259765625,
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"y": 1260.6666259765625,
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"width": 134.66668701171876,
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"height": 36.0
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}
|
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},
|
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"m_Slots": [
|
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{
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"m_Id": "e7d2ed98f9964f4aa647d47a4707f549"
|
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}
|
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],
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"synonyms": [],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_DismissedVersion": 0,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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"m_SerializableColors": []
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},
|
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"m_Property": {
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"m_Id": "f8ac3f450f1a4d849926601ace10a04f"
|
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}
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}
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|
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector3Node",
|
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@@ -2713,6 +3163,21 @@
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"m_BareResource": false
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}
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|
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
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"m_ObjectId": "c35266cc646a444b9bd38a748550b8e4",
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"m_Id": 5,
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"m_DisplayName": "G",
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"m_SlotType": 1,
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"m_Hidden": false,
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"m_ShaderOutputName": "G",
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"m_StageCapability": 2,
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"m_Value": 0.0,
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"m_DefaultValue": 0.0,
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"m_Labels": []
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}
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{
|
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
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@@ -2755,7 +3220,7 @@
|
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"isMainTexture": false,
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||||
"useTilingAndOffset": true,
|
||||
"m_Modifiable": true,
|
||||
"m_DefaultType": 0
|
||||
"m_DefaultType": 4
|
||||
}
|
||||
|
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{
|
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@@ -2836,6 +3301,36 @@
|
||||
}
|
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}
|
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|
||||
{
|
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty",
|
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"m_ObjectId": "d77500f24b3f490daf8cc2f5dcd19f60",
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"m_Guid": {
|
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"m_GuidSerialized": "96cd3240-b1e2-4ec9-816f-b4be029dbeb6"
|
||||
},
|
||||
"m_Name": "BumpMap",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "BumpMap",
|
||||
"m_DefaultReferenceName": "_BumpMap",
|
||||
"m_OverrideReferenceName": "",
|
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"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
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"m_CustomSlotLabel": "",
|
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"m_DismissedVersion": 0,
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"m_Precision": 0,
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"overrideHLSLDeclaration": false,
|
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"hlslDeclarationOverride": 0,
|
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"m_Hidden": false,
|
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"m_Value": {
|
||||
"m_SerializedTexture": "",
|
||||
"m_Guid": ""
|
||||
},
|
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"isMainTexture": false,
|
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"useTilingAndOffset": false,
|
||||
"m_Modifiable": true,
|
||||
"m_DefaultType": 3
|
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}
|
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|
||||
{
|
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"m_SGVersion": 0,
|
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"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
|
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@@ -2976,6 +3471,21 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
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"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
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"m_ObjectId": "e7d2ed98f9964f4aa647d47a4707f549",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "BumpScale",
|
||||
"m_SlotType": 1,
|
||||
"m_Hidden": false,
|
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"m_ShaderOutputName": "Out",
|
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"m_StageCapability": 3,
|
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"m_Value": 0.0,
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"m_DefaultValue": 0.0,
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"m_Labels": []
|
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}
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|
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
|
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@@ -3131,6 +3641,34 @@
|
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"m_SerializedDescriptor": "VertexDescription.Position"
|
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}
|
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|
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{
|
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"m_SGVersion": 1,
|
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"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
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"m_ObjectId": "f8ac3f450f1a4d849926601ace10a04f",
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"m_Guid": {
|
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"m_GuidSerialized": "8bb96dec-3d73-4fb0-8e69-db74dee7110e"
|
||||
},
|
||||
"m_Name": "BumpScale",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "BumpScale",
|
||||
"m_DefaultReferenceName": "_BumpScale",
|
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"m_OverrideReferenceName": "",
|
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"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
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"m_CustomSlotLabel": "",
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"m_DismissedVersion": 0,
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"m_Precision": 0,
|
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"overrideHLSLDeclaration": false,
|
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"hlslDeclarationOverride": 0,
|
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"m_Hidden": false,
|
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"m_Value": 0.0,
|
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"m_FloatType": 0,
|
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"m_RangeValues": {
|
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"x": 0.0,
|
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"y": 1.0
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}
|
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}
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|
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{
|
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"m_SGVersion": 1,
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"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
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|
||||
@@ -29,6 +29,14 @@ namespace UniVRM10.VRM10Viewer
|
||||
/// Texture2D.Blue = 1.0. The metalness
|
||||
/// </summary>
|
||||
private static readonly int MetallicRoughnessMapProp = Shader.PropertyToID("_MetallicRoughnessMap");
|
||||
/// <summary>
|
||||
/// float = 1.0
|
||||
/// </summary>
|
||||
private static readonly int BumpScaleProp = Shader.PropertyToID("_BumpScale");
|
||||
/// <summary>
|
||||
/// Texture2D = [0, 0, 1.0]
|
||||
/// </summary>
|
||||
private static readonly int BumpMapProp = Shader.PropertyToID("_BumpMap");
|
||||
|
||||
public readonly Material Material;
|
||||
public TinyPbrMaterialContext(Material material)
|
||||
@@ -86,5 +94,19 @@ namespace UniVRM10.VRM10Viewer
|
||||
get => Material.GetTexture(MetallicRoughnessMapProp);
|
||||
set => Material.SetTexture(MetallicRoughnessMapProp, value);
|
||||
}
|
||||
|
||||
public float BumpScale
|
||||
{
|
||||
get => Material.GetFloat(BumpScaleProp);
|
||||
set => Material.SetFloat(BumpScaleProp, value);
|
||||
}
|
||||
public Texture BumpMap
|
||||
{
|
||||
get => Material.GetTexture(BumpMapProp);
|
||||
set
|
||||
{
|
||||
Material.SetTexture(BumpMapProp, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -72,7 +72,7 @@ namespace UniVRM10.VRM10Viewer
|
||||
await ImportBaseColorAsync(data, src, context, getTextureAsync, awaitCaller);
|
||||
await ImportMetallicRoughnessAsync(data, src, context, getTextureAsync, awaitCaller);
|
||||
await ImportOcclusionAsync(data, src, context, getTextureAsync, awaitCaller);
|
||||
// await ImportNormalAsync(data, src, context, getTextureAsync, awaitCaller);
|
||||
await ImportNormalAsync(data, src, context, getTextureAsync, awaitCaller);
|
||||
// await ImportEmissionAsync(data, src, context, getTextureAsync, awaitCaller);
|
||||
|
||||
// context.Validate();
|
||||
@@ -130,5 +130,17 @@ namespace UniVRM10.VRM10Viewer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task ImportNormalAsync(GltfData data, glTFMaterial src, TinyPbrMaterialContext context, GetTextureAsyncFunc getTextureAsync, IAwaitCaller awaitCaller)
|
||||
{
|
||||
if (src.normalTexture is { index: >= 0 })
|
||||
{
|
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if (GltfPbrTextureImporter.TryNormalTexture(data, src, out _, out var desc))
|
||||
{
|
||||
context.BumpMap = await getTextureAsync(desc, awaitCaller);
|
||||
context.BumpScale = src.normalTexture.scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user