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rename vrm10 material importer class names
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@@ -19,10 +19,10 @@ namespace UniVRM10
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switch (renderPipeline)
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{
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case RenderPipelineTypes.BuiltinRenderPipeline:
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return new Vrm10MaterialDescriptorGenerator();
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return new BuiltInVrm10MaterialDescriptorGenerator();
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case RenderPipelineTypes.UniversalRenderPipeline:
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return new Vrm10UrpMaterialDescriptorGenerator();
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return new UrpVrm10MaterialDescriptorGenerator();
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default:
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throw new NotImplementedException();
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