diff --git a/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterEditorGUI.cs b/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterEditorGUI.cs
index 00b79edc0..cf7d530c5 100644
--- a/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterEditorGUI.cs
+++ b/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterEditorGUI.cs
@@ -72,7 +72,7 @@ namespace UniVRM10
var tmp = m_importer.GetExternalObjectMap();
- var generator = new Vrm10MaterialDescriptorGenerator();
+ var generator = new BuiltInVrm10MaterialDescriptorGenerator();
var materialKeys = m_result.Data.GLTF.materials.Select((x, i) => generator.Get(m_result.Data, i).SubAssetKey);
var textureKeys = new Vrm10TextureDescriptorGenerator(m_result.Data).Get().GetEnumerable().Select(x => x.SubAssetKey);
m_materialEditor = new RemapEditorMaterial(materialKeys.Concat(textureKeys), GetEditorMap, SetEditorMap);
diff --git a/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterImpl.cs b/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterImpl.cs
index 0e8e11d6b..a6a2705f9 100644
--- a/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterImpl.cs
+++ b/Assets/VRM10/Editor/ScriptedImporter/VrmScriptedImporterImpl.cs
@@ -19,10 +19,10 @@ namespace UniVRM10
switch (renderPipeline)
{
case RenderPipelineTypes.BuiltinRenderPipeline:
- return new Vrm10MaterialDescriptorGenerator();
+ return new BuiltInVrm10MaterialDescriptorGenerator();
case RenderPipelineTypes.UniversalRenderPipeline:
- return new Vrm10UrpMaterialDescriptorGenerator();
+ return new UrpVrm10MaterialDescriptorGenerator();
default:
throw new NotImplementedException();
diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Vrm10MaterialDescriptorGenerator.cs b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs
similarity index 83%
rename from Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Vrm10MaterialDescriptorGenerator.cs
rename to Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs
index 1b09beafd..79360e37a 100644
--- a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Vrm10MaterialDescriptorGenerator.cs
+++ b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs
@@ -6,12 +6,12 @@ using VRMShaders;
namespace UniVRM10
{
- public sealed class Vrm10MaterialDescriptorGenerator : IMaterialDescriptorGenerator
+ public sealed class BuiltInVrm10MaterialDescriptorGenerator : IMaterialDescriptorGenerator
{
public MaterialDescriptor Get(GltfData data, int i)
{
// mtoon
- if (Vrm10MToonMaterialImporter.TryCreateParam(data, i, out MaterialDescriptor matDesc)) return matDesc;
+ if (BuiltInVrm10MToonMaterialImporter.TryCreateParam(data, i, out MaterialDescriptor matDesc)) return matDesc;
// unlit
if (BuiltInGltfUnlitMaterialImporter.TryCreateParam(data, i, out matDesc)) return matDesc;
// pbr
diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Vrm10MaterialDescriptorGenerator.cs.meta b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs.meta
similarity index 100%
rename from Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Vrm10MaterialDescriptorGenerator.cs.meta
rename to Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/BuiltInVrm10MaterialDescriptorGenerator.cs.meta
diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/Vrm10MToonMaterialImporter.cs b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs
similarity index 99%
rename from Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/Vrm10MToonMaterialImporter.cs
rename to Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs
index 83d4fa9f6..982461d7b 100644
--- a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/Vrm10MToonMaterialImporter.cs
+++ b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs
@@ -14,7 +14,7 @@ namespace UniVRM10
///
/// Convert MToon parameters from glTF specification to Unity implementation.
///
- public static class Vrm10MToonMaterialImporter
+ public static class BuiltInVrm10MToonMaterialImporter
{
///
/// VMRC_materials_mtoon の場合にマテリアル生成情報を作成する
diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/Vrm10MToonMaterialImporter.cs.meta b/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs.meta
similarity index 100%
rename from Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/Vrm10MToonMaterialImporter.cs.meta
rename to Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials/BuiltInVrm10MToonMaterialImporter.cs.meta
diff --git a/Assets/VRM10/Runtime/IO/Material/URP/Import/Vrm10UrpMaterialDescriptorGenerator.cs b/Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs
similarity index 94%
rename from Assets/VRM10/Runtime/IO/Material/URP/Import/Vrm10UrpMaterialDescriptorGenerator.cs
rename to Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs
index 5fc42b521..2201e19ad 100644
--- a/Assets/VRM10/Runtime/IO/Material/URP/Import/Vrm10UrpMaterialDescriptorGenerator.cs
+++ b/Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs
@@ -6,7 +6,7 @@ using VRMShaders;
namespace UniVRM10
{
- public sealed class Vrm10UrpMaterialDescriptorGenerator : IMaterialDescriptorGenerator
+ public sealed class UrpVrm10MaterialDescriptorGenerator : IMaterialDescriptorGenerator
{
public MaterialDescriptor Get(GltfData data, int i)
{
diff --git a/Assets/VRM10/Runtime/IO/Material/URP/Import/Vrm10UrpMaterialDescriptorGenerator.cs.meta b/Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs.meta
similarity index 100%
rename from Assets/VRM10/Runtime/IO/Material/URP/Import/Vrm10UrpMaterialDescriptorGenerator.cs.meta
rename to Assets/VRM10/Runtime/IO/Material/URP/Import/UrpVrm10MaterialDescriptorGenerator.cs.meta
diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/Vrm10MaterialExportUtils.cs b/Assets/VRM10/Runtime/IO/Material/Vrm10MaterialExportUtils.cs
similarity index 100%
rename from Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/Vrm10MaterialExportUtils.cs
rename to Assets/VRM10/Runtime/IO/Material/Vrm10MaterialExportUtils.cs
diff --git a/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/Vrm10MaterialExportUtils.cs.meta b/Assets/VRM10/Runtime/IO/Material/Vrm10MaterialExportUtils.cs.meta
similarity index 100%
rename from Assets/VRM10/Runtime/IO/Material/BuiltInRP/Export/Vrm10MaterialExportUtils.cs.meta
rename to Assets/VRM10/Runtime/IO/Material/Vrm10MaterialExportUtils.cs.meta
diff --git a/Assets/VRM10/Runtime/IO/Vrm10Importer.cs b/Assets/VRM10/Runtime/IO/Vrm10Importer.cs
index 1a430086c..fc5da977d 100644
--- a/Assets/VRM10/Runtime/IO/Vrm10Importer.cs
+++ b/Assets/VRM10/Runtime/IO/Vrm10Importer.cs
@@ -42,7 +42,7 @@ namespace UniVRM10
m_controlRigGenerationOption = controlRigGenerationOption;
TextureDescriptorGenerator = new Vrm10TextureDescriptorGenerator(Data);
- MaterialDescriptorGenerator = materialGenerator ?? new Vrm10MaterialDescriptorGenerator();
+ MaterialDescriptorGenerator = materialGenerator ?? new BuiltInVrm10MaterialDescriptorGenerator();
m_externalMap = externalObjectMap;
if (m_externalMap == null)
diff --git a/Assets/VRM10/Tests/MaterialImportTests.cs b/Assets/VRM10/Tests/MaterialImportTests.cs
index c4961c776..1af246409 100644
--- a/Assets/VRM10/Tests/MaterialImportTests.cs
+++ b/Assets/VRM10/Tests/MaterialImportTests.cs
@@ -25,7 +25,7 @@ namespace UniVRM10
using (var data = new GlbLowLevelParser(AliciaPath, migratedBytes).Parse())
{
- var matDesc = new Vrm10MaterialDescriptorGenerator().Get(data, 0);
+ var matDesc = new BuiltInVrm10MaterialDescriptorGenerator().Get(data, 0);
Assert.AreEqual("Alicia_body", matDesc.Name);
Assert.AreEqual("VRM10/MToon10", matDesc.ShaderName);
Assert.AreEqual("Alicia_body", matDesc.TextureSlots["_MainTex"].UnityObjectName);
diff --git a/Assets/VRM10_Samples/VRM10Viewer/VRM10ViewerUI.cs b/Assets/VRM10_Samples/VRM10Viewer/VRM10ViewerUI.cs
index 6f601fe03..4d8a5d34a 100644
--- a/Assets/VRM10_Samples/VRM10Viewer/VRM10ViewerUI.cs
+++ b/Assets/VRM10_Samples/VRM10Viewer/VRM10ViewerUI.cs
@@ -297,11 +297,11 @@ namespace UniVRM10.VRM10Viewer
{
if (useUrp)
{
- return new Vrm10UrpMaterialDescriptorGenerator();
+ return new UrpVrm10MaterialDescriptorGenerator();
}
else
{
- return new Vrm10MaterialDescriptorGenerator();
+ return new BuiltInVrm10MaterialDescriptorGenerator();
}
}