ロジックバグ。normalize 必用ぽい

This commit is contained in:
ousttrue
2024-02-29 13:44:54 +09:00
parent dad8305001
commit 6036e61f07

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@@ -156,7 +156,7 @@ namespace UniVRM10.FastSpringBones.System
BlittableLogic logic,
ref Vector3 nextTail)
{
var P = worldTail - worldPosition;
var P = (worldTail - worldPosition).normalized;
var Q = headTransform.position - worldPosition;
var dot = Vector3.Dot(P, Q);
if (dot <= 0)