mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-05-10 20:53:31 -05:00
Merge pull request #124 from neon-izm/feature/script_execution_order_springbone
add execution order number (avoid order conflict with vrik)
This commit is contained in:
commit
5a23d64790
|
|
@ -7,7 +7,11 @@ namespace VRM
|
|||
{
|
||||
/// <summary>
|
||||
/// The base algorithm is http://rocketjump.skr.jp/unity3d/109/ of @ricopin416
|
||||
/// DefaultExecutionOrder(11000) means calclate springbone after FinaiIK( VRIK )
|
||||
/// </summary>
|
||||
#if UNITY_5_5_OR_NEWER
|
||||
[DefaultExecutionOrder(11000)]
|
||||
#endif
|
||||
public class VRMSpringBone : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
|
|
|
|||
|
|
@ -4,6 +4,9 @@ using UnityEngine;
|
|||
|
||||
namespace VRM
|
||||
{
|
||||
#if UNITY_5_5_OR_NEWER
|
||||
[DefaultExecutionOrder(11001)]
|
||||
#endif
|
||||
public class VRMSpringBoneColliderGroup : MonoBehaviour
|
||||
{
|
||||
[Serializable]
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user