mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-08-22 02:24:57 -05:00
@@ -4,8 +4,8 @@ namespace UniGLTF
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public static partial class UniGLTFVersion
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{
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public const int MAJOR = 2;
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public const int MINOR = 33;
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public const int MINOR = 34;
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public const int PATCH = 0;
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public const string VERSION = "2.33.0";
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public const string VERSION = "2.34.0";
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}
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}
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@@ -1,6 +1,6 @@
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{
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"name": "com.vrmc.gltf",
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"version": "0.97.0",
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"version": "0.98.0",
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"displayName": "UniGLTF",
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"description": "GLTF importer and exporter",
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"unity": "2019.4",
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@@ -11,7 +11,6 @@
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"name": "VRM Consortium"
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},
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"dependencies": {
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"com.vrmc.vrmshaders": "0.97.0",
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"com.unity.modules.animation": "1.0.0"
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"com.vrmc.vrmshaders": "0.98.0"
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}
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}
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@@ -4,8 +4,8 @@ namespace VRM
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public static partial class VRMVersion
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{
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public const int MAJOR = 0;
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public const int MINOR = 97;
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public const int MINOR = 98;
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public const int PATCH = 0;
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public const string VERSION = "0.97.0";
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public const string VERSION = "0.98.0";
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}
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}
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@@ -1,6 +1,6 @@
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{
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"name": "com.vrmc.univrm",
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"version": "0.97.0",
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"version": "0.98.0",
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"displayName": "VRM",
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"description": "VRM importer",
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"unity": "2019.4",
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@@ -14,9 +14,8 @@
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"name": "VRM Consortium"
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},
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"dependencies": {
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"com.vrmc.vrmshaders": "0.97.0",
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"com.vrmc.gltf": "0.97.0",
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"com.unity.ugui": "1.0.0"
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"com.vrmc.vrmshaders": "0.98.0",
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"com.vrmc.gltf": "0.98.0"
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},
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"samples": [
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{
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@@ -30,17 +30,17 @@ namespace UniVRM10.VRM10Viewer
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{
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for (var value = 0.0f; value <= 1.0f; value += velocity)
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{
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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yield return null;
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}
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f);
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yield return new WaitForSeconds(wait);
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for (var value = 1.0f; value >= 0; value -= velocity)
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{
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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yield return null;
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}
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0);
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yield return new WaitForSeconds(wait * 2);
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}
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@@ -33,17 +33,17 @@ namespace UniVRM10.VRM10Viewer
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{
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for (var value = 0.0f; value <= 1.0f; value += velocity)
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{
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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yield return null;
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}
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 1.0f);
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yield return new WaitForSeconds(wait);
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for (var value = 1.0f; value >= 0; value -= velocity)
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{
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), value);
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yield return null;
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}
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Controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0);
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Controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(preset), 0);
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yield return new WaitForSeconds(wait * 2);
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}
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@@ -72,10 +72,10 @@ namespace UniVRM10.VRM10Viewer
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break;
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}
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m_controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value);
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m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value);
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yield return null;
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}
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m_controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 1.0f);
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m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 1.0f);
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// wait...
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yield return new WaitForSeconds(ClosingTime);
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@@ -91,10 +91,10 @@ namespace UniVRM10.VRM10Viewer
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break;
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}
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m_controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value);
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m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), value);
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yield return null;
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}
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m_controller.Vrm.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 0);
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m_controller.Runtime.Expression.SetWeight(ExpressionKey.CreateFromPreset(ExpressionPreset.blink), 0);
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}
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}
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@@ -450,6 +450,9 @@ namespace UniVRM10.VRM10Viewer
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ct: cancellationToken);
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if (vrm10Instance != null)
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{
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// test. error にならなければよい
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vrm10Instance.Runtime.Expression.SetWeight(ExpressionKey.Aa, 0);
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if (cancellationToken.IsCancellationRequested)
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{
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UnityObjectDestoyer.DestroyRuntimeOrEditor(vrm10Instance.gameObject);
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@@ -1,6 +1,6 @@
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{
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"name": "com.vrmc.vrm",
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"version": "0.97.0",
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"version": "0.98.0",
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"displayName": "VRM-1.0β",
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"description": "VRM-1.0β importer",
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"unity": "2019.4",
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@@ -14,8 +14,8 @@
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"name": "VRM Consortium"
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},
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"dependencies": {
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"com.vrmc.vrmshaders": "0.97.0",
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"com.vrmc.gltf": "0.97.0"
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"com.vrmc.vrmshaders": "0.98.0",
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"com.vrmc.gltf": "0.98.0"
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},
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"samples": [
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{
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@@ -1,6 +1,6 @@
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{
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"name": "com.vrmc.vrmshaders",
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"version": "0.97.0",
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"version": "0.98.0",
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"displayName": "VRM Shaders",
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"description": "VRM Shaders",
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"unity": "2019.4",
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@@ -10,8 +10,5 @@
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],
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"author": {
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"name": "VRM Consortium"
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},
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"dependencies": {
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"com.unity.modules.imageconversion": "1.0.0"
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}
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}
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