Merge pull request #2370 from Santarh/disassemblyVrmShaders4

Move MToon0.X material definitions from VRMShaders to VRM
This commit is contained in:
Masataka SUMI
2024-07-23 19:56:01 +09:00
committed by GitHub
53 changed files with 0 additions and 43 deletions

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@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: ad4e8fc4ac2f50a4d82dc71d012a3596
folderAsset: yes
timeCreated: 1521016767
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,34 +0,0 @@
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/Assets/AssetStoreTools*
# Visual Studio 2015 cache directory
/.vs/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage