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Merge pull request #2370 from Santarh/disassemblyVrmShaders4
Move MToon0.X material definitions from VRMShaders to VRM
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fileFormatVersion: 2
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guid: ad4e8fc4ac2f50a4d82dc71d012a3596
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folderAsset: yes
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timeCreated: 1521016767
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licenseType: Free
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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34
Assets/VRMShaders/VRM/MToon/.gitignore
vendored
34
Assets/VRMShaders/VRM/MToon/.gitignore
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@@ -1,34 +0,0 @@
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/Assets/AssetStoreTools*
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# Visual Studio 2015 cache directory
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/.vs/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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# Unity3D generated meta files
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*.pidb.meta
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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