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Merge pull request #926 from ousttrue/feature10/VRM10SpringBoneColliderGroup_null_check
VRM10SpringBoneColliderGroup の null 防御
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commit
3bae81d3d2
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@ -64,7 +64,7 @@ namespace UniVRM10
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Undo.RecordObject(target, "Sort Colliders by Radius");
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target.Colliders = target.Colliders.OrderBy(x => -x.Radius).ToList();
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target.Colliders = target.Colliders.OrderBy(x => -x.Radius);
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}
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[MenuItem("CONTEXT/VRM10SpringBoneColliderGroup/Sort Colliders by Offset Y")]
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@ -75,7 +75,7 @@ namespace UniVRM10
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Undo.RecordObject(target, "Sort Colliders by Offset Y");
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target.Colliders = target.Colliders.OrderBy(x => -x.Offset.y).ToList();
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target.Colliders = target.Colliders.OrderBy(x => -x.Offset.y);
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}
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}
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}
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@ -58,34 +58,31 @@ namespace UniVRM10
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m_colliderList.Clear();
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if (ColliderGroups != null)
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{
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foreach (var group in ColliderGroups)
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foreach (var group in ColliderGroups.Where(x => x != null))
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{
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if (group != null)
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foreach (var collider in group.Colliders)
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{
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foreach (var collider in group.Colliders)
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switch (collider.ColliderType)
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{
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switch (collider.ColliderType)
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{
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case VRM10SpringBoneColliderTypes.Sphere:
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m_colliderList.Add(new SpringBoneLogic.InternalCollider
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{
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ColliderTypes = VRM10SpringBoneColliderTypes.Sphere,
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WorldPosition = group.transform.TransformPoint(collider.Offset),
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Radius = collider.Radius,
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case VRM10SpringBoneColliderTypes.Sphere:
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m_colliderList.Add(new SpringBoneLogic.InternalCollider
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{
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ColliderTypes = VRM10SpringBoneColliderTypes.Sphere,
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WorldPosition = group.transform.TransformPoint(collider.Offset),
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Radius = collider.Radius,
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});
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break;
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});
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break;
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case VRM10SpringBoneColliderTypes.Capsule:
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m_colliderList.Add(new SpringBoneLogic.InternalCollider
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{
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ColliderTypes = VRM10SpringBoneColliderTypes.Capsule,
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WorldPosition = group.transform.TransformPoint(collider.Offset),
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Radius = collider.Radius,
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WorldTail = group.transform.TransformPoint(collider.Tail)
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});
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break;
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}
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case VRM10SpringBoneColliderTypes.Capsule:
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m_colliderList.Add(new SpringBoneLogic.InternalCollider
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{
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ColliderTypes = VRM10SpringBoneColliderTypes.Capsule,
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WorldPosition = group.transform.TransformPoint(collider.Offset),
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Radius = collider.Radius,
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WorldTail = group.transform.TransformPoint(collider.Tail)
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});
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break;
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}
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}
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}
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@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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@ -11,6 +12,43 @@ namespace UniVRM10
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public class VRM10SpringBoneColliderGroup : MonoBehaviour
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{
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[SerializeField]
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public List<VRM10SpringBoneCollider> Colliders = new List<VRM10SpringBoneCollider>();
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List<VRM10SpringBoneCollider> m_colliders = new List<VRM10SpringBoneCollider>();
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public IEnumerable<VRM10SpringBoneCollider> Colliders
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{
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get
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{
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return m_colliders.Where(x => x != null);
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}
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set
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{
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m_colliders = value.ToList();
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OnValidate();
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}
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}
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public void AddCollider(VRM10SpringBoneCollider collider)
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{
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if (collider == null)
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{
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Debug.LogWarning("null collider");
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return;
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}
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if (m_colliders == null)
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{
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m_colliders = new List<VRM10SpringBoneCollider>();
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}
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m_colliders.Add(collider);
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}
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void OnValidate()
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{
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if (m_colliders.Any(x => x == null))
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{
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Debug.LogWarning($"{this} remove null");
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m_colliders = m_colliders.Where(x => x != null).ToList();
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}
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}
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}
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}
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@ -384,7 +384,7 @@ namespace UniVRM10
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var node = Nodes[c.Node.Value];
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var collider = node.gameObject.AddComponent<VRM10SpringBoneCollider>();
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colliderGroup.Colliders.Add(collider);
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colliderGroup.AddCollider(collider);
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if (c.Shape.Sphere is UniGLTF.Extensions.VRMC_springBone.ColliderShapeSphere sphere)
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{
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