Merge pull request #795 from ousttrue/fix/vrm_dispose

fix VRMImporterContext
This commit is contained in:
ousttrue
2021-03-17 13:16:05 +09:00
committed by GitHub
6 changed files with 223 additions and 63 deletions

View File

@@ -285,7 +285,7 @@ namespace UniGLTF
if (used.Add(material.name))
{
#if VRM_DEVELOP
Debug.Log($"Material: {material.name}");
// Debug.Log($"Material: {material.name}");
#endif
break;
}

View File

@@ -252,7 +252,7 @@ namespace UniGLTF
foreach (var x in Meshes)
{
#if VRM_DEVELOP
Debug.Log($"Destroy {x}");
Debug.Log($"Destroy {x.Mesh}");
#endif
destroy(x.Mesh);
}

View File

@@ -0,0 +1,41 @@
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
namespace UniGLTF
{
public class AssetTests
{
[Test]
public void TestAsset()
{
var mesh = new Mesh();
var assetPath = AssetDatabase.GenerateUniqueAssetPath("Assets/test_mesh.asset");
var loaded = default(Mesh);
try
{
Assert.IsFalse(AssetDatabase.IsMainAsset(mesh));
Assert.IsFalse(AssetDatabase.IsSubAsset(mesh));
AssetDatabase.CreateAsset(mesh, assetPath);
Assert.IsTrue(AssetDatabase.IsMainAsset(mesh));
Assert.IsFalse(AssetDatabase.IsSubAsset(mesh));
loaded = AssetDatabase.LoadAssetAtPath<Mesh>(assetPath);
Assert.AreEqual(mesh, loaded);
}
finally
{
// remove assetPath
UnityEngine.Object.DestroyImmediate(loaded, true);
var tmp = AssetDatabase.LoadAssetAtPath<Mesh>(assetPath);
Assert.Null(tmp);
}
AssetDatabase.Refresh();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 513b70f5eb05a53479b2b12a85139cbe
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -51,63 +51,147 @@ namespace VRM.Samples
context.ShowMeshes();
context.EnableUpdateWhenOffscreen();
var importedJson = JsonParser.Parse(context.Json);
importedJson.SetValue("/extensions/VRM/exporterVersion", VRMVersion.VRM_VERSION, (f, x) => f.Value(x));
importedJson.SetValue("/asset/generator", UniGLTF.UniGLTFVersion.UNIGLTF_VERSION, (f, x) => f.Value(x));
importedJson.SetValue("/scene", 0, (f, x) => f.Value(x));
importedJson.SetValue("/materials/*/doubleSided", false, (f, x) => f.Value(x));
//importJson.SetValue("/materials/*/pbrMetallicRoughness/roughnessFactor", 0);
//importJson.SetValue("/materials/*/pbrMetallicRoughness/baseColorFactor", new float[] { 1, 1, 1, 1 });
importedJson.SetValue("/accessors/*/normalized", false, (f, x) => f.Value(x));
importedJson.RemoveValue(Utf8String.From("/nodes/*/extras"));
/*
importJson.SetValue("/bufferViews/12/byteStride", 4);
importJson.SetValue("/bufferViews/13/byteStride", 4);
importJson.SetValue("/bufferViews/14/byteStride", 4);
importJson.SetValue("/bufferViews/15/byteStride", 4);
importJson.SetValue("/bufferViews/22/byteStride", 4);
importJson.SetValue("/bufferViews/29/byteStride", 4);
importJson.SetValue("/bufferViews/45/byteStride", 4);
importJson.SetValue("/bufferViews/46/byteStride", 4);
importJson.SetValue("/bufferViews/47/byteStride", 4);
importJson.SetValue("/bufferViews/201/byteStride", 4);
importJson.SetValue("/bufferViews/202/byteStride", 4);
importJson.SetValue("/bufferViews/203/byteStride", 4);
importJson.SetValue("/bufferViews/204/byteStride", 4);
importJson.SetValue("/bufferViews/211/byteStride", 4);
importJson.SetValue("/bufferViews/212/byteStride", 4);
importJson.SetValue("/bufferViews/213/byteStride", 4);
importJson.SetValue("/bufferViews/214/byteStride", 4);
importJson.SetValue("/bufferViews/215/byteStride", 4);
importJson.SetValue("/bufferViews/243/byteStride", 4);
importJson.SetValue("/bufferViews/247/byteStride", 64);
importJson.SetValue("/bufferViews/248/byteStride", 64);
importJson.SetValue("/bufferViews/249/byteStride", 64);
importJson.SetValue("/bufferViews/250/byteStride", 64);
importJson.SetValue("/bufferViews/251/byteStride", 64);
importJson.SetValue("/bufferViews/252/byteStride", 64);
importJson.SetValue("/bufferViews/253/byteStride", 64);
*/
importedJson.RemoveValue(Utf8String.From("/bufferViews/*/byteStride"));
var vrm = VRMExporter.Export(UniGLTF.MeshExportSettings.Default, context.Root);
// TODO: Check contents in JSON
/*var exportJson = */
JsonParser.Parse(vrm.ToJson());
// TODO: Check contents in JSON
/*var newExportedJson = */
// JsonParser.Parse(JsonSchema.FromType<glTF>().Serialize(vrm));
/*
foreach (var kv in importJson.Diff(exportJson))
var destroyer = context.DisposeOnGameObjectDestroyed();
try
{
Debug.Log(kv);
}
// mesh
{
foreach (var renderer in destroyer.GetComponentsInChildren<Renderer>())
{
Mesh mesh = default;
if (renderer is MeshRenderer)
{
var f = renderer.GetComponent<MeshFilter>();
mesh = f.sharedMesh;
}
else if (renderer is SkinnedMeshRenderer smr)
{
mesh = smr.sharedMesh;
}
Assert.AreEqual(importJson, exportJson);
*/
var gltfMesh = parser.GLTF.meshes.Find(x => x.name == mesh.name);
Assert.AreEqual(gltfMesh.name, mesh.name);
// materials
foreach (var material in renderer.sharedMaterials)
{
var gltfMaterial = parser.GLTF.materials.Find(x => x.name == material.name);
Assert.AreEqual(gltfMaterial.name, material.name);
var materialIndex = parser.GLTF.materials.IndexOf(gltfMaterial);
var vrmMaterial = context.VRM.materialProperties[materialIndex];
// Debug.Log($"shaderName: '{vrmMaterial.shader}'");
if (vrmMaterial.shader == "VRM/MToon")
{
// MToon
// Debug.Log($"{material.name} is MToon");
foreach (var kv in vrmMaterial.textureProperties)
{
var texture = material.GetTexture(kv.Key);
// Debug.Log($"{kv.Key}: {texture}");
Assert.NotNull(texture);
}
}
else if (glTF_KHR_materials_unlit.IsEnable(gltfMaterial))
{
// Unlit
// Debug.Log($"{material.name} is unlit");
throw new NotImplementedException();
}
else
{
// PBR
// Debug.Log($"{material.name} is PBR");
throw new NotImplementedException();
}
}
}
}
// meta
{
var meta = destroyer.GetComponent<VRMMeta>();
}
// humanoid
{
var animator = destroyer.GetComponent<Animator>();
}
// blendshape
{
var blendshapeProxy = destroyer.GetComponent<VRMBlendShapeProxy>();
for (int i = 0; i < context.VRM.blendShapeMaster.blendShapeGroups.Count; ++i)
{
var gltfBlendShapeClip = context.VRM.blendShapeMaster.blendShapeGroups[i];
var unityBlendShapeClip = blendshapeProxy.BlendShapeAvatar.Clips[i];
Assert.AreEqual(Enum.Parse(typeof(BlendShapePreset), gltfBlendShapeClip.presetName, true), unityBlendShapeClip.Preset);
}
}
var importedJson = JsonParser.Parse(context.Json);
importedJson.SetValue("/extensions/VRM/exporterVersion", VRMVersion.VRM_VERSION, (f, x) => f.Value(x));
importedJson.SetValue("/asset/generator", UniGLTF.UniGLTFVersion.UNIGLTF_VERSION, (f, x) => f.Value(x));
importedJson.SetValue("/scene", 0, (f, x) => f.Value(x));
importedJson.SetValue("/materials/*/doubleSided", false, (f, x) => f.Value(x));
//importJson.SetValue("/materials/*/pbrMetallicRoughness/roughnessFactor", 0);
//importJson.SetValue("/materials/*/pbrMetallicRoughness/baseColorFactor", new float[] { 1, 1, 1, 1 });
importedJson.SetValue("/accessors/*/normalized", false, (f, x) => f.Value(x));
importedJson.RemoveValue(Utf8String.From("/nodes/*/extras"));
/*
importJson.SetValue("/bufferViews/12/byteStride", 4);
importJson.SetValue("/bufferViews/13/byteStride", 4);
importJson.SetValue("/bufferViews/14/byteStride", 4);
importJson.SetValue("/bufferViews/15/byteStride", 4);
importJson.SetValue("/bufferViews/22/byteStride", 4);
importJson.SetValue("/bufferViews/29/byteStride", 4);
importJson.SetValue("/bufferViews/45/byteStride", 4);
importJson.SetValue("/bufferViews/46/byteStride", 4);
importJson.SetValue("/bufferViews/47/byteStride", 4);
importJson.SetValue("/bufferViews/201/byteStride", 4);
importJson.SetValue("/bufferViews/202/byteStride", 4);
importJson.SetValue("/bufferViews/203/byteStride", 4);
importJson.SetValue("/bufferViews/204/byteStride", 4);
importJson.SetValue("/bufferViews/211/byteStride", 4);
importJson.SetValue("/bufferViews/212/byteStride", 4);
importJson.SetValue("/bufferViews/213/byteStride", 4);
importJson.SetValue("/bufferViews/214/byteStride", 4);
importJson.SetValue("/bufferViews/215/byteStride", 4);
importJson.SetValue("/bufferViews/243/byteStride", 4);
importJson.SetValue("/bufferViews/247/byteStride", 64);
importJson.SetValue("/bufferViews/248/byteStride", 64);
importJson.SetValue("/bufferViews/249/byteStride", 64);
importJson.SetValue("/bufferViews/250/byteStride", 64);
importJson.SetValue("/bufferViews/251/byteStride", 64);
importJson.SetValue("/bufferViews/252/byteStride", 64);
importJson.SetValue("/bufferViews/253/byteStride", 64);
*/
importedJson.RemoveValue(Utf8String.From("/bufferViews/*/byteStride"));
var vrm = VRMExporter.Export(UniGLTF.MeshExportSettings.Default, context.Root);
// TODO: Check contents in JSON
/*var exportJson = */
JsonParser.Parse(vrm.ToJson());
// TODO: Check contents in JSON
/*var newExportedJson = */
// JsonParser.Parse(JsonSchema.FromType<glTF>().Serialize(vrm));
/*
foreach (var kv in importJson.Diff(exportJson))
{
Debug.Log(kv);
}
Assert.AreEqual(importJson, exportJson);
*/
}
finally
{
UnityEngine.Object.DestroyImmediate(destroyer.gameObject);
}
}
}

View File

@@ -324,18 +324,13 @@ namespace VRM
AvatarDescription = null;
}
var list = new List<BlendShapeClip>();
foreach (var x in BlendShapeAvatar.Clips)
{
if (take(x))
{
list.Add(x);
// do nothing
}
}
foreach (var x in list)
{
BlendShapeAvatar.Clips.Remove(x);
}
if (take(BlendShapeAvatar))
{
@@ -345,5 +340,34 @@ namespace VRM
// GLTF のリソース
base.TransferOwnership(take);
}
public override void Dispose()
{
Action<UnityEngine.Object> destroy = UnityResourceDestroyer.DestroyResource();
// VRM specific
if (HumanoidAvatar != null)
{
destroy(HumanoidAvatar);
}
if (Meta != null)
{
destroy(Meta);
}
if (AvatarDescription != null)
{
destroy(AvatarDescription);
}
if (BlendShapeAvatar != null)
{
foreach (var clip in BlendShapeAvatar.Clips)
{
destroy(clip);
}
destroy(BlendShapeAvatar);
}
base.Dispose();
}
}
}