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https://github.com/vrm-c/UniVRM.git
synced 2026-08-23 02:55:07 -05:00
シリアライザーを再生成
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@@ -35,7 +35,7 @@ public static class GltfDeserializer
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get
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{
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return Path.Combine(UnityEngine.Application.dataPath,
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"UniGLTF/UniGLTF/Scripts/IO/GltfDeserializer.g.cs");
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"UniGLTF/Runtime/UniGLTF/Format/GltfDeserializer.g.cs");
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}
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}
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@@ -163,11 +163,11 @@ public static List<UniGLTF.glTFBuffer> Deserialize_gltf_buffers(JsonNode parsed)
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var value = new List<glTFBuffer>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_buffers_LIST(x));
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value.Add(Deserialize_gltf_buffers_ITEM(x));
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}
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return value;
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}
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public static glTFBuffer Deserialize_gltf_buffers_LIST(JsonNode parsed)
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public static glTFBuffer Deserialize_gltf_buffers_ITEM(JsonNode parsed)
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{
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var value = new glTFBuffer();
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@@ -209,11 +209,11 @@ public static List<UniGLTF.glTFBufferView> Deserialize_gltf_bufferViews(JsonNode
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var value = new List<glTFBufferView>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_bufferViews_LIST(x));
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value.Add(Deserialize_gltf_bufferViews_ITEM(x));
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}
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return value;
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}
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public static glTFBufferView Deserialize_gltf_bufferViews_LIST(JsonNode parsed)
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public static glTFBufferView Deserialize_gltf_bufferViews_ITEM(JsonNode parsed)
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{
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var value = new glTFBufferView();
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@@ -270,11 +270,11 @@ public static List<UniGLTF.glTFAccessor> Deserialize_gltf_accessors(JsonNode par
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var value = new List<glTFAccessor>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_accessors_LIST(x));
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value.Add(Deserialize_gltf_accessors_ITEM(x));
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}
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return value;
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}
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public static glTFAccessor Deserialize_gltf_accessors_LIST(JsonNode parsed)
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public static glTFAccessor Deserialize_gltf_accessors_ITEM(JsonNode parsed)
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{
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var value = new glTFAccessor();
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@@ -479,11 +479,11 @@ public static List<UniGLTF.glTFTexture> Deserialize_gltf_textures(JsonNode parse
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var value = new List<glTFTexture>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_textures_LIST(x));
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value.Add(Deserialize_gltf_textures_ITEM(x));
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}
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return value;
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}
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public static glTFTexture Deserialize_gltf_textures_LIST(JsonNode parsed)
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public static glTFTexture Deserialize_gltf_textures_ITEM(JsonNode parsed)
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{
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var value = new glTFTexture();
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@@ -525,11 +525,11 @@ public static List<UniGLTF.glTFTextureSampler> Deserialize_gltf_samplers(JsonNod
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var value = new List<glTFTextureSampler>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_samplers_LIST(x));
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value.Add(Deserialize_gltf_samplers_ITEM(x));
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}
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return value;
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}
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public static glTFTextureSampler Deserialize_gltf_samplers_LIST(JsonNode parsed)
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public static glTFTextureSampler Deserialize_gltf_samplers_ITEM(JsonNode parsed)
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{
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var value = new glTFTextureSampler();
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@@ -581,11 +581,11 @@ public static List<UniGLTF.glTFImage> Deserialize_gltf_images(JsonNode parsed)
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var value = new List<glTFImage>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_images_LIST(x));
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value.Add(Deserialize_gltf_images_ITEM(x));
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}
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return value;
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}
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public static glTFImage Deserialize_gltf_images_LIST(JsonNode parsed)
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public static glTFImage Deserialize_gltf_images_ITEM(JsonNode parsed)
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{
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var value = new glTFImage();
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@@ -632,11 +632,11 @@ public static List<UniGLTF.glTFMaterial> Deserialize_gltf_materials(JsonNode par
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var value = new List<glTFMaterial>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_materials_LIST(x));
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value.Add(Deserialize_gltf_materials_ITEM(x));
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}
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return value;
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}
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public static glTFMaterial Deserialize_gltf_materials_LIST(JsonNode parsed)
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public static glTFMaterial Deserialize_gltf_materials_ITEM(JsonNode parsed)
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{
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var value = new glTFMaterial();
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@@ -947,11 +947,11 @@ public static List<UniGLTF.glTFMesh> Deserialize_gltf_meshes(JsonNode parsed)
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var value = new List<glTFMesh>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_meshes_LIST(x));
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value.Add(Deserialize_gltf_meshes_ITEM(x));
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}
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return value;
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}
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public static glTFMesh Deserialize_gltf_meshes_LIST(JsonNode parsed)
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public static glTFMesh Deserialize_gltf_meshes_ITEM(JsonNode parsed)
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{
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var value = new glTFMesh();
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@@ -993,11 +993,11 @@ public static List<UniGLTF.glTFPrimitives> Deserialize_gltf_meshes__primitives(J
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var value = new List<glTFPrimitives>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_meshes__primitives_LIST(x));
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value.Add(Deserialize_gltf_meshes__primitives_ITEM(x));
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}
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return value;
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}
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public static glTFPrimitives Deserialize_gltf_meshes__primitives_LIST(JsonNode parsed)
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public static glTFPrimitives Deserialize_gltf_meshes__primitives_ITEM(JsonNode parsed)
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{
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var value = new glTFPrimitives();
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@@ -1101,11 +1101,11 @@ public static List<UniGLTF.gltfMorphTarget> Deserialize_gltf_meshes__primitives_
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var value = new List<gltfMorphTarget>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_meshes__primitives__targets_LIST(x));
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value.Add(Deserialize_gltf_meshes__primitives__targets_ITEM(x));
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}
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return value;
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}
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public static gltfMorphTarget Deserialize_gltf_meshes__primitives__targets_LIST(JsonNode parsed)
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public static gltfMorphTarget Deserialize_gltf_meshes__primitives__targets_ITEM(JsonNode parsed)
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{
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var value = new gltfMorphTarget();
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@@ -1148,11 +1148,11 @@ public static List<UniGLTF.glTFNode> Deserialize_gltf_nodes(JsonNode parsed)
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var value = new List<glTFNode>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_nodes_LIST(x));
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value.Add(Deserialize_gltf_nodes_ITEM(x));
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}
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return value;
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}
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public static glTFNode Deserialize_gltf_nodes_LIST(JsonNode parsed)
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public static glTFNode Deserialize_gltf_nodes_ITEM(JsonNode parsed)
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{
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var value = new glTFNode();
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@@ -1295,11 +1295,11 @@ public static List<UniGLTF.glTFSkin> Deserialize_gltf_skins(JsonNode parsed)
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var value = new List<glTFSkin>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_skins_LIST(x));
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value.Add(Deserialize_gltf_skins_ITEM(x));
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}
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return value;
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}
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public static glTFSkin Deserialize_gltf_skins_LIST(JsonNode parsed)
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public static glTFSkin Deserialize_gltf_skins_ITEM(JsonNode parsed)
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{
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var value = new glTFSkin();
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@@ -1357,11 +1357,11 @@ public static List<UniGLTF.gltfScene> Deserialize_gltf_scenes(JsonNode parsed)
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var value = new List<gltfScene>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_scenes_LIST(x));
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value.Add(Deserialize_gltf_scenes_ITEM(x));
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}
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return value;
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}
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public static gltfScene Deserialize_gltf_scenes_LIST(JsonNode parsed)
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public static gltfScene Deserialize_gltf_scenes_ITEM(JsonNode parsed)
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{
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var value = new gltfScene();
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@@ -1409,11 +1409,11 @@ public static List<UniGLTF.glTFAnimation> Deserialize_gltf_animations(JsonNode p
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var value = new List<glTFAnimation>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_animations_LIST(x));
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value.Add(Deserialize_gltf_animations_ITEM(x));
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}
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return value;
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}
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public static glTFAnimation Deserialize_gltf_animations_LIST(JsonNode parsed)
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public static glTFAnimation Deserialize_gltf_animations_ITEM(JsonNode parsed)
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{
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var value = new glTFAnimation();
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@@ -1455,11 +1455,11 @@ public static List<UniGLTF.glTFAnimationChannel> Deserialize_gltf_animations__ch
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var value = new List<glTFAnimationChannel>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_animations__channels_LIST(x));
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value.Add(Deserialize_gltf_animations__channels_ITEM(x));
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}
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return value;
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}
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public static glTFAnimationChannel Deserialize_gltf_animations__channels_LIST(JsonNode parsed)
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public static glTFAnimationChannel Deserialize_gltf_animations__channels_ITEM(JsonNode parsed)
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{
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var value = new glTFAnimationChannel();
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@@ -1528,11 +1528,11 @@ public static List<UniGLTF.glTFAnimationSampler> Deserialize_gltf_animations__sa
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var value = new List<glTFAnimationSampler>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_animations__samplers_LIST(x));
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value.Add(Deserialize_gltf_animations__samplers_ITEM(x));
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}
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return value;
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}
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public static glTFAnimationSampler Deserialize_gltf_animations__samplers_LIST(JsonNode parsed)
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public static glTFAnimationSampler Deserialize_gltf_animations__samplers_ITEM(JsonNode parsed)
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{
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var value = new glTFAnimationSampler();
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@@ -1574,11 +1574,11 @@ public static List<UniGLTF.glTFCamera> Deserialize_gltf_cameras(JsonNode parsed)
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var value = new List<glTFCamera>();
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foreach(var x in parsed.ArrayItems())
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{
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value.Add(Deserialize_gltf_cameras_LIST(x));
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value.Add(Deserialize_gltf_cameras_ITEM(x));
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}
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return value;
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}
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public static glTFCamera Deserialize_gltf_cameras_LIST(JsonNode parsed)
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public static glTFCamera Deserialize_gltf_cameras_ITEM(JsonNode parsed)
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{
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var value = new glTFCamera();
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