Merge pull request #1402 from Santarh/fixTextureImorter

While importing in Unity Editor, `Max Size` property is invalid if a texture size was larger than 2048.
This commit is contained in:
ousttrue
2021-12-06 14:41:56 +09:00
committed by GitHub
4 changed files with 86 additions and 105 deletions

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@@ -0,0 +1,50 @@
using System;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace VRMShaders
{
internal static class EditorTextureUtility
{
public static bool TryGetAsEditorTexture2DAsset(Texture texture, out Texture2D texture2D, out TextureImporter assetImporter)
{
texture2D = texture as Texture2D;
if (texture2D != null)
{
var path = AssetDatabase.GetAssetPath(texture2D);
if (!string.IsNullOrEmpty(path))
{
assetImporter = AssetImporter.GetAtPath(path) as TextureImporter;
if (assetImporter != null)
{
return true;
}
}
}
texture2D = null;
assetImporter = null;
return false;
}
public static bool TryGetOriginalTexturePixelSize(TextureImporter textureImporter, out Vector2Int size)
{
// private メソッド TextureImporter.GetWidthAndHeight を無理やり呼ぶ
var getSizeMethod = typeof(TextureImporter).GetMethod("GetWidthAndHeight", BindingFlags.NonPublic | BindingFlags.Instance);
if (textureImporter != null && getSizeMethod != null)
{
var args = new object[2] { 0, 0 };
getSizeMethod.Invoke(textureImporter, args);
var originalWidth = (int)args[0];
var originalHeight = (int)args[1];
size = new Vector2Int(originalWidth, originalHeight);
return true;
}
size = default;
return false;
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 20719e2944224be681a607b6db951720
timeCreated: 1638542710

View File

@@ -24,13 +24,13 @@ namespace VRMShaders
public bool CanExportAsEditorAssetFile(Texture texture, ColorSpace exportColorSpace)
{
// Exists as UnityEditor Texture2D Assets ?
if (!TryGetAsEditorTexture2DAsset(texture, out var texture2D, out var textureImporter)) return false;
if (!EditorTextureUtility.TryGetAsEditorTexture2DAsset(texture, out var texture2D, out var textureImporter)) return false;
// Maintain original width/height ?
if (!IsTextureSizeMaintained(texture2D, textureImporter)) return false;
if (!IsTextureSizeMaintained(textureImporter)) return false;
// Equals color space ?
if (!IsFileColorSpaceSameWithExportColorSpace(texture2D, textureImporter, exportColorSpace)) return false;
if (!IsFileColorSpaceSameWithExportColorSpace(textureImporter, exportColorSpace)) return false;
// Each Texture Importer Type Validation
switch (textureImporter.textureType)
@@ -94,44 +94,17 @@ namespace VRMShaders
return false;
}
private bool TryGetAsEditorTexture2DAsset(Texture texture, out Texture2D texture2D, out TextureImporter assetImporter)
{
texture2D = texture as Texture2D;
if (texture2D != null)
{
var path = AssetDatabase.GetAssetPath(texture2D);
if (!string.IsNullOrEmpty(path))
{
assetImporter = AssetImporter.GetAtPath(path) as TextureImporter;
if (assetImporter != null)
{
return true;
}
}
}
texture2D = null;
assetImporter = null;
return false;
}
/// <summary>
/// Texture2D の画像サイズが、オリジナルの画像サイズを維持しているかどうか
///
/// TextureImporter の MaxTextureSize 設定によっては、Texture2D の画像サイズはオリジナルも小さくなりうる。
/// </summary>
private bool IsTextureSizeMaintained(Texture2D texture, TextureImporter textureImporter)
private bool IsTextureSizeMaintained(TextureImporter textureImporter)
{
// private メソッド TextureImporter.GetWidthAndHeight を無理やり呼ぶ
var getSizeMethod = typeof(TextureImporter).GetMethod("GetWidthAndHeight", BindingFlags.NonPublic | BindingFlags.Instance);
if (textureImporter != null && getSizeMethod != null)
if (EditorTextureUtility.TryGetOriginalTexturePixelSize(textureImporter, out var originalSize))
{
var args = new object[2] { 0, 0 };
getSizeMethod.Invoke(textureImporter, args);
var originalWidth = (int)args[0];
var originalHeight = (int)args[1];
var originalSize = Mathf.Max(originalWidth, originalHeight);
if (textureImporter.maxTextureSize >= originalSize)
var originalMaxSize = Mathf.Max(originalSize.x, originalSize.y);
if (textureImporter.maxTextureSize >= originalMaxSize)
{
return true;
}
@@ -140,7 +113,7 @@ namespace VRMShaders
return false;
}
private bool IsFileColorSpaceSameWithExportColorSpace(Texture2D texture, TextureImporter textureImporter, ColorSpace colorSpace)
private bool IsFileColorSpaceSameWithExportColorSpace(TextureImporter textureImporter, ColorSpace colorSpace)
{
switch (colorSpace)
{

View File

@@ -8,31 +8,29 @@ namespace VRMShaders
{
public static class TextureImporterConfigurator
{
public static void ConfigureSize(Texture texture, TextureImporter textureImporter)
private static void ConfigureSize(TextureImporter textureImporter)
{
var maxSize = Mathf.Max(texture.width, texture.height);
textureImporter.maxTextureSize
= maxSize > 4096 ? 8192 :
maxSize > 2048 ? 4096 :
maxSize > 1024 ? 2048 :
maxSize > 512 ? 1024 :
if (!EditorTextureUtility.TryGetOriginalTexturePixelSize(textureImporter, out var originalSize)) return;
var originalMaxSize = Mathf.Max(originalSize.x, originalSize.y);
textureImporter.maxTextureSize = originalMaxSize > 4096 ? 8192 :
originalMaxSize > 2048 ? 4096 :
originalMaxSize > 1024 ? 2048 :
originalMaxSize > 512 ? 1024 :
512;
textureImporter.SaveAndReimport();
}
public static void ConfigureNormalMap(Texture texture, TextureImporter textureImporter)
private static void ConfigureNormalMap(TextureImporter textureImporter)
{
textureImporter.textureType = TextureImporterType.NormalMap;
textureImporter.SaveAndReimport();
}
public static void ConfigureLinear(Texture texture, TextureImporter textureImporter)
private static void ConfigureLinear(TextureImporter textureImporter)
{
textureImporter.sRGBTexture = false;
textureImporter.SaveAndReimport();
}
public static void ConfigureSampler(TextureDescriptor texDesc, TextureImporter textureImporter)
private static void ConfigureSampler(TextureDescriptor texDesc, TextureImporter textureImporter)
{
textureImporter.mipmapEnabled = texDesc.Sampler.EnableMipMap;
textureImporter.filterMode = texDesc.Sampler.FilterMode;
@@ -40,72 +38,34 @@ namespace VRMShaders
textureImporter.wrapModeV = texDesc.Sampler.WrapModesV;
}
class ImporterGetter : IDisposable
{
public TextureImporter Importer;
ImporterGetter(TextureImporter importer)
{
Importer = importer;
}
public void Dispose()
{
Importer.SaveAndReimport();
}
public static bool TryGetImporter(Texture texture, out ImporterGetter getter)
{
var path = AssetDatabase.GetAssetPath(texture);
if (String.IsNullOrEmpty(path))
{
Debug.LogWarning($"{path} is not asset");
}
else
{
if (AssetImporter.GetAtPath(path) is TextureImporter importer)
{
getter = new ImporterGetter(importer);
return true;
}
else
{
Debug.LogWarning($"{path}: fail to get TextureImporter");
}
}
getter = default;
return false;
}
}
static void Configure(TextureDescriptor texDesc, Texture external, TextureImporter importer)
private static void Configure(TextureDescriptor texDesc, TextureImporter importer)
{
switch (texDesc.TextureType)
{
case TextureImportTypes.NormalMap:
{
ConfigureSize(external, importer);
ConfigureNormalMap(external, importer);
ConfigureSize(importer);
ConfigureNormalMap(importer);
}
break;
case TextureImportTypes.StandardMap:
{
ConfigureSize(external, importer);
ConfigureLinear(external, importer);
ConfigureSize(importer);
ConfigureLinear(importer);
}
break;
case TextureImportTypes.sRGB:
{
ConfigureSize(external, importer);
ConfigureSize(importer);
}
break;
case TextureImportTypes.Linear:
{
ConfigureSize(external, importer);
ConfigureLinear(external, importer);
ConfigureSize(importer);
ConfigureLinear(importer);
}
break;
@@ -116,18 +76,13 @@ namespace VRMShaders
ConfigureSampler(texDesc, importer);
}
public static void Configure(TextureDescriptor texDesc, IReadOnlyDictionary<SubAssetKey, Texture> ExternalMap)
public static void Configure(TextureDescriptor texDesc, IReadOnlyDictionary<SubAssetKey, Texture> externalMap)
{
if (ExternalMap.TryGetValue(texDesc.SubAssetKey, out Texture external))
{
if (ImporterGetter.TryGetImporter(external, out ImporterGetter getter))
{
using (getter)
{
Configure(texDesc, external, getter.Importer);
}
}
}
if (!externalMap.TryGetValue(texDesc.SubAssetKey, out var externalTexture)) return;
if (!EditorTextureUtility.TryGetAsEditorTexture2DAsset(externalTexture, out var texture2D, out var importer)) return;
Configure(texDesc, importer);
importer.SaveAndReimport();
}
}
}