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Trim unnecessary spaces
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@ -240,7 +240,7 @@ namespace UniGLTF
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material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One);
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material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.Zero);
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material.SetInt("_ZWrite", 1);
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material.SetFloat("_Cutoff ", x.alphaCutoff);
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material.SetFloat("_Cutoff", x.alphaCutoff);
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material.EnableKeyword("_ALPHATEST_ON");
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material.DisableKeyword("_ALPHABLEND_ON");
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material.DisableKeyword("_ALPHAPREMULTIPLY_ON");
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