mv URP/UrpPipelineTypes.cs to RenderPipelineTypes.cs. fix Builtin To BuiltinRenderPipeline

This commit is contained in:
ousttrue 2021-08-31 21:34:54 +09:00
parent eedf784c81
commit 1117e9c2c7
4 changed files with 4 additions and 4 deletions

View File

@ -26,7 +26,7 @@ namespace UniGLTF
{
switch (renderPipeline)
{
case RenderPipelineTypes.Builtin:
case RenderPipelineTypes.BuiltinRenderPipeline:
return new GltfUrpMaterialDescriptorGenerator();
case RenderPipelineTypes.UniversalRenderPipeline:

View File

@ -6,7 +6,7 @@ namespace UniGLTF
/// </summary>
public enum RenderPipelineTypes
{
Builtin,
BuiltinRenderPipeline,
UniversalRenderPipeline,
}
}

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: c2ddf76db17176b4bb4480924f97c9d3
guid: 87bf5e0c19fe0584084fcddfd5294ad3
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@ -18,7 +18,7 @@ namespace UniVRM10
{
switch (renderPipeline)
{
case RenderPipelineTypes.Builtin:
case RenderPipelineTypes.BuiltinRenderPipeline:
return new Vrm10MaterialDescriptorGenerator();
case RenderPipelineTypes.UniversalRenderPipeline: