MetallicRougness テクスチャの Export テストの修正

This commit is contained in:
Masataka SUMI
2022-01-19 16:18:44 +09:00
parent 8136543161
commit 0def42eb35

View File

@@ -131,7 +131,6 @@ namespace VRMShaders
[Test]
public void ExportMetallicSmoothnessOcclusion_Test()
{
var textureSerializer = new EditorTextureSerializer();
var metallic = new Texture2D(4, 4, TextureFormat.ARGB32, false, true);
var occlusion = new Texture2D(4, 4, TextureFormat.ARGB32, false, true);
@@ -139,16 +138,23 @@ namespace VRMShaders
var exporter = new TextureExporter(new EditorTextureSerializer());
Assert.AreEqual(-1, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(null, 0, null));
}
{
var exporter = new TextureExporter(new EditorTextureSerializer());
Assert.AreEqual(0, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(metallic, 0, occlusion));
Assert.AreEqual(0, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(metallic, 0, occlusion));
}
{
var exporter = new TextureExporter(new EditorTextureSerializer());
Assert.AreEqual(0, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(null, 0, occlusion));
Assert.AreEqual(1, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(metallic, 0, null));
}
{
// NOTE: 部分集合が一致していても、Combined テクスチャとしては別物としてみなす.
// 正しい PBR Material の作り方をしていればまず該当しないエッジケースのため、ファイル容量増加を許容する.
var exporter = new TextureExporter(new EditorTextureSerializer());
Assert.AreEqual(0, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(metallic, 0, occlusion));
Assert.AreEqual(0, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(null, 0, occlusion));
Assert.AreEqual(0, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(metallic, 0, null));
Assert.AreEqual(1, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(null, 0, occlusion));
Assert.AreEqual(2, exporter.RegisterExportingAsCombinedGltfPbrParameterTextureFromUnityStandardTextures(metallic, 0, null));
}
}
}