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29 lines
735 B
C#
29 lines
735 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class OffenseStateManager : MonoBehaviour
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{
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////Player States
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public OffenseBaseState currentState;
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public OffenseBaseState previousState;
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////
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////Objects Sections
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GameObject parentObj; // Parent object
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public Camera cam; // Camera object
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////
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////Components Section
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public CharacterController moveController; // Character Controller
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Rigidbody rB; // Players Rigidbody
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CapsuleCollider capCol; // Players Capsule Collider
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Animator animator; // Animation Controller
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////
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////Scripts Section
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public PlayerStats pStats; // Player Stats
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public MoveStateManager mSM;
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////
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}
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