TheKingsRace/Assets/Scripts/PlayerScripts/DebugPlayer/DebugStateStuff/MovementState/Incapacitated/MoveRecoveringState.cs
Melbyj1125 833183d034 Finished the Movement and Aerial groups
Working on the Dash, Nitro, and offense groups now
2022-02-15 21:19:12 -06:00

25 lines
601 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveRecoveringState : MoveBaseState
{
////// ADD SOMETHING THAT CHECKS ANIMATION FINISH BEFORE GO TO IDLE
public override void EnterState(MoveStateManager mSM, MoveBaseState previousState){
mSM.CancelMomentum();
}
public override void ExitState(MoveStateManager mSM, MoveBaseState nextState){
}
public override void UpdateState(MoveStateManager mSM){
mSM.SwitchState(mSM.IdleState);
}
public override void FixedUpdateState(MoveStateManager mSM){
}
}