TheKingsRace/Assets/Scripts/Network/ConnectionPayload.cs
Julia Butenhoff db5b10ef47 Rewrote Networking and Base Lobby Created
- Rewrote networking based on tutorials from MLAPI Demo Project and
  Dapper Dino
- Created Lobby UI based on the turorial from Dapper Dino
- Linked Existing UI into using the new networking
- Modified Lobby Settings to only allow 3 players
- Added Field for players to enter their player name
2021-10-15 16:01:18 -05:00

10 lines
158 B
C#

using System;
[Serializable]
public class ConnectionPayload
{
public string clientGUID;
public int clientScene = -1;
public string playerName;
}