| .. |
|
Game
|
Merge branch 'LobbyUIAdding'
|
2022-04-16 21:13:08 -05:00 |
|
ClientGameNetPortal.cs
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
ClientGameNetPortal.cs.meta
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
ConnectionPayload.cs
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
ConnectionPayload.cs.meta
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
ConnectStatus.cs
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
ConnectStatus.cs.meta
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
DisconnectReason.cs
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
DisconnectReason.cs.meta
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
Game.meta
|
All Players Spawn Successfully
|
2021-10-29 13:56:46 -05:00 |
|
GameNetPortal.cs
|
Set MLAPI Relay Use to be off by default
|
2022-04-10 00:32:34 -05:00 |
|
GameNetPortal.cs.meta
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
ObjectCleanup.cs
|
Fixed Persisting of Objects Past Game (COMPLETED)
|
2022-04-17 00:58:55 -05:00 |
|
ObjectCleanup.cs.meta
|
Fixed Persisting of Objects Past Game (COMPLETED)
|
2022-04-17 00:58:55 -05:00 |
|
PlayerData.cs
|
Fixed Items Not Apply to Clients Bug
|
2022-01-19 17:28:12 -06:00 |
|
PlayerData.cs.meta
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
Preloader.cs
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |
|
Preloader.cs.meta
|
Created Preloader Objects
|
2021-10-04 19:41:37 -05:00 |
|
ServerGameNetPortal.cs
|
Fixed Persisting of Objects Past Game (COMPLETED)
|
2022-04-17 00:58:55 -05:00 |
|
ServerGameNetPortal.cs.meta
|
Rewrote Networking and Base Lobby Created
|
2021-10-15 16:01:18 -05:00 |