Commit Graph

9 Commits

Author SHA1 Message Date
76cd66fa0b Moved NetworkObject on PlayerPrefab 2021-11-01 12:36:02 -05:00
c31f645411 All Players Spawn Successfully
- Moved Spawning to a Manager on Prefab in Game scene
- Created Game Handler (not-implemented)
2021-10-29 13:56:46 -05:00
5a9f3e9118 Corrected Spawning Runner Error 2021-10-27 14:22:12 -05:00
8431f67505 Fixed Runner Spawning
- Adjusted Spawning to SpawnAsPlayer
- Modified PlayerMovement to not calculate if not the LocalClient
- Added temporary directional light to the game scene to correct the
  editor client being pitch black in scene
2021-10-26 13:19:11 -05:00
28be25e572 Spawn in players - Need to fix errors 2021-10-25 14:17:58 -05:00
7a866191bb Continued work on spawning players
- Modified PlayerData to hold IsKing
- Added spawning code
- Need to merge in player prefab with networkobject
2021-10-25 13:38:16 -05:00
c984664a37 PlayerName Validation and Start of SpawnPoint Logic
- Now check player names for empty strings
- Start handling spawn points for levels
2021-10-25 11:53:54 -05:00
cdfc1a0d00 Creation and Swap to Game Scene
- Created the Game-Mountain scene
- Added to Build Settings as Index 4
- Modified ServerGameNetPortal to properly swap to Game-Mountain on
  GameStart() call
2021-10-18 13:12:44 -05:00
db5b10ef47 Rewrote Networking and Base Lobby Created
- Rewrote networking based on tutorials from MLAPI Demo Project and
  Dapper Dino
- Created Lobby UI based on the turorial from Dapper Dino
- Linked Existing UI into using the new networking
- Modified Lobby Settings to only allow 3 players
- Added Field for players to enter their player name
2021-10-15 16:01:18 -05:00