Evan Nydahl
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b0fb0f9e09
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ReAssigned Controller and added colliders for controller in pasue menu
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2022-04-27 19:52:01 -05:00 |
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Evan Nydahl
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6856a88702
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Fine tuned animations
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2022-04-27 18:49:42 -05:00 |
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Evan Nydahl
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7a94d5d9a1
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Added Additional logic to controls menu
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
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2022-04-22 18:00:20 -05:00 |
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Melbyj1125
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bbcd239d12
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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Melbyj1125
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7408467597
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kick no longer jitters
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2022-03-30 12:12:45 -05:00 |
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Melbyj1125
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b50426d4c7
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cut punch state
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2022-03-28 13:06:13 -05:00 |
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Evan Nydahl
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ee02e1eb59
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Added animator to no debug
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2022-03-07 14:10:49 -06:00 |
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Evan Nydahl
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ab552e5467
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Merge branch 'animationController' into main
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2022-03-07 11:26:13 -06:00 |
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Evan Nydahl
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d2f75987e8
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Animation Controller
-Added rough animator diagram--needs more work
-Added a animator manager script to handle animation priority
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2022-03-07 11:23:17 -06:00 |
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Melbyj1125
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48bdf66fc6
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player shouldn't kick themselves
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2022-03-02 14:17:14 -06:00 |
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Melbyj1125
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9b9e847ba9
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modified debug kick
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2022-03-02 14:12:35 -06:00 |
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Melbyj1125
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00c3495461
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pause disables inputs instead of scripts
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2022-03-01 19:53:23 -06:00 |
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Melbyj1125
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167f7840a0
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created a debug prefab
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2022-02-18 13:56:10 -06:00 |
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