Commit Graph

60 Commits

Author SHA1 Message Date
Melbyj1125
8e3dfdb9c2 glider rotates and new cursor 2022-05-01 00:02:51 -05:00
Evan Nydahl
471ae3ef87 Merge branch 'finalController' into main 2022-04-29 14:59:33 -05:00
Evan Nydahl
56c64dfac4 Animation edits 2022-04-29 14:56:49 -05:00
Melbyj1125
678dacf0e5 modified hook and adding testing 2022-04-29 03:23:24 -05:00
Evan Nydahl
b0fb0f9e09 ReAssigned Controller and added colliders for controller in pasue menu 2022-04-27 19:52:01 -05:00
Evan Nydahl
030cd225bf Merge dAerialScript 2022-04-27 18:54:24 -05:00
Evan Nydahl
2907c3f3eb Merge branch 'animations4' into main 2022-04-27 18:52:05 -05:00
Evan Nydahl
6856a88702 Fine tuned animations 2022-04-27 18:49:42 -05:00
Melbyj1125
ecc0ea7e00 Idk what Ive done 2022-04-27 16:14:09 -05:00
Melbyj1125
6560a303d5 Grapple Finally Feels Satisfactory 2022-04-27 01:42:29 -05:00
Melbyj1125
f83d22eab8 bug fixes 2022-04-27 00:37:38 -05:00
Melbyj1125
e072f3e181 Fixed Grapple Momentum & Added swappable buttons 2022-04-25 14:18:41 -05:00
Melbyj1125
1910501020 Added body parts to networked player 2022-04-25 02:05:18 -05:00
Evan Nydahl
7a94d5d9a1 Added Additional logic to controls menu
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
2022-04-22 18:00:20 -05:00
Melbyj1125
274b441d24 smaller adjustments to grapple 2022-04-11 13:53:31 -05:00
Melbyj1125
427909b463 networked skyrim no more 2022-04-11 13:28:43 -05:00
Melbyj1125
2e594d859a debug skyrim no more 2022-04-11 13:21:41 -05:00
Melbyj1125
a3a54af3c7 Small adjustment to skyrim 2022-04-11 12:07:27 -05:00
Melbyj1125
0a65febafe fixed skyrim issue and other smaller bugs 2022-04-10 23:59:30 -05:00
Melbyj1125
75813c3b4b Added delay to skyrim 2022-04-08 18:48:37 -05:00
Melbyj1125
036732bda0 fixed crouch walk references within state machine 2022-04-08 15:50:55 -05:00
Melbyj1125
fdc77ada48 Implemented Crouch walking 2022-04-08 15:21:24 -05:00
Melbyj1125
562b64b160 removed debug logs 2022-04-08 13:25:59 -05:00
Melbyj1125
b097ca6907 skyrim is finished mostly 2022-04-08 13:21:50 -05:00
Melbyj1125
26fbdba535 look priority when grappling 2022-04-06 13:42:28 -05:00
Melbyj1125
bbcd239d12 reworked grapple functionally more of a hookshot 2022-04-03 21:40:12 -05:00
Melbyj1125
15acf40031 have an understanding on how i want to do grapple
have gotten the intial force direction calculations completed and will
be working on expanding it further
2022-04-01 00:28:01 -05:00
Melbyj1125
b4b4797fa8 fixed jump glide issue 2022-03-30 13:51:46 -05:00
Melbyj1125
7408467597 kick no longer jitters 2022-03-30 12:12:45 -05:00
Melbyj1125
b50426d4c7 cut punch state 2022-03-28 13:06:13 -05:00
Melbyj1125
7e96690d3d hopefully fixed issue with respawning 2022-03-27 22:24:24 -05:00
Evan Nydahl
40da7ae3a9 Merge branch 'animatorHELL' into main 2022-03-24 19:17:37 -05:00
Evan Nydahl
d5d946e990 Addtional Animator changes
-fixed some transitions that didn't have variables.
-edited base movement exit/enter times to avoid missed transitions
2022-03-24 19:16:16 -05:00
Melbyj1125
ab1bcb18fb fixed king ui issue and player collision 2022-03-23 13:32:42 -05:00
Melbyj1125
861600d557 ignores floor layer 2022-03-21 14:06:53 -05:00
Melbyj1125
ebf15ceb66 adjusted momentum loss 2022-03-20 07:12:46 -05:00
Melbyj1125
4d806060a7 losing momentum when hitting a block should work
player also rotates to face the direction they are moving
2022-03-20 06:53:42 -05:00
Evan Nydahl
3481c5087a Added dCoolDown for debugPlayer
-This change was required due to change in base cooldown script
2022-03-14 21:54:21 -05:00
Evan Nydahl
38e01ac1e5 Edited UI functions for functionallity in network
-Added popups to map
2022-03-11 15:10:48 -06:00
Evan Nydahl
51056bc3d5 Refactored ui code to work with new state base player 2022-03-09 13:52:34 -06:00
Melbyj1125
7ae4b643a1 Fixed a lot of the issues we addressed on Monday 2022-03-09 02:16:56 -06:00
Evan Nydahl
03a96b8c67 Merge branch 'fixAnimator' into main 2022-03-07 14:13:20 -06:00
Evan Nydahl
ee02e1eb59 Added animator to no debug 2022-03-07 14:10:49 -06:00
Melbyj1125
ad6df78c0e Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2022-03-07 12:05:43 -06:00
Melbyj1125
b9ff40688b Changes to debug and state machine 2022-03-07 12:02:37 -06:00
Evan Nydahl
ab552e5467 Merge branch 'animationController' into main 2022-03-07 11:26:13 -06:00
Evan Nydahl
d2f75987e8 Animation Controller
-Added rough animator diagram--needs more work
-Added a animator manager script to handle animation priority
2022-03-07 11:23:17 -06:00
Melbyj1125
48bdf66fc6 player shouldn't kick themselves 2022-03-02 14:17:14 -06:00
Melbyj1125
9b9e847ba9 modified debug kick 2022-03-02 14:12:35 -06:00
Melbyj1125
d0f27de496 should be able to kick player? 2022-03-02 13:56:24 -06:00