Melbyj1125
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c44afd50a8
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Jump has been reworked again but it works now
Glide has been fixed again
Wallrun has been fixed again
player can now short hop
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2021-12-10 06:52:59 -06:00 |
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Melbyj1125
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17d804080d
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Gate created and player tagged correctly
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2021-12-03 13:17:12 -06:00 |
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Melbyj1125
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55885e2ef1
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Wallrun allows players to hop off wall again
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2021-12-03 10:51:37 -06:00 |
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Melbyj1125
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57385b47b4
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Player Items now carry over to the next scene
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2021-12-01 14:23:14 -06:00 |
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Melbyj1125
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33cf07a9ae
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Semi-Fixed Wallrunning
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2021-11-29 11:53:49 -06:00 |
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Melbyj1125
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665b1c793f
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Inventory UI implemented
Networking should work
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2021-11-22 13:52:06 -06:00 |
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Melbyj1125
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e2a1a9150c
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small changes to player and items for cleanup
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2021-11-17 12:21:15 -06:00 |
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Vincent Wheat
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2fe2fa5764
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Fixed dPlayerMovement & dWallrun references
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2021-11-05 13:35:26 -05:00 |
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Melbyj1125
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758f06f775
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Updated Debug prefab to be the testing version
Update Inventory Selection to work with debug prefab
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2021-11-05 13:07:04 -05:00 |
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Melbyj1125
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b0ee01f26b
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Camera can now be disabled and Debug prefab exists
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2021-11-05 12:26:09 -05:00 |
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Melbyj1125
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7c72259708
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Cleaned up code
Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
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2021-11-03 14:06:19 -05:00 |
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