Commit Graph

11 Commits

Author SHA1 Message Date
Melbyj1125
c44afd50a8 Jump has been reworked again but it works now
Glide has been fixed again
Wallrun has been fixed again
player can now short hop
2021-12-10 06:52:59 -06:00
Melbyj1125
17d804080d Gate created and player tagged correctly 2021-12-03 13:17:12 -06:00
Melbyj1125
55885e2ef1 Wallrun allows players to hop off wall again 2021-12-03 10:51:37 -06:00
Melbyj1125
57385b47b4 Player Items now carry over to the next scene 2021-12-01 14:23:14 -06:00
Melbyj1125
33cf07a9ae Semi-Fixed Wallrunning 2021-11-29 11:53:49 -06:00
Melbyj1125
665b1c793f Inventory UI implemented
Networking should work
2021-11-22 13:52:06 -06:00
Melbyj1125
e2a1a9150c small changes to player and items for cleanup 2021-11-17 12:21:15 -06:00
Vincent Wheat
2fe2fa5764 Fixed dPlayerMovement & dWallrun references 2021-11-05 13:35:26 -05:00
Melbyj1125
758f06f775 Updated Debug prefab to be the testing version
Update Inventory Selection to work with debug prefab
2021-11-05 13:07:04 -05:00
Melbyj1125
b0ee01f26b Camera can now be disabled and Debug prefab exists 2021-11-05 12:26:09 -05:00
Melbyj1125
7c72259708 Cleaned up code
Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
2021-11-03 14:06:19 -05:00