Melbyj1125
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bbcd239d12
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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Melbyj1125
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b4b4797fa8
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fixed jump glide issue
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2022-03-30 13:51:46 -05:00 |
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Melbyj1125
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7408467597
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kick no longer jitters
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2022-03-30 12:12:45 -05:00 |
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Melbyj1125
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890ab6479a
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Modified Items & Camera
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2022-03-27 22:51:22 -05:00 |
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Melbyj1125
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7e96690d3d
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hopefully fixed issue with respawning
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2022-03-27 22:24:24 -05:00 |
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Melbyj1125
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652ffefb6a
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adjusted player cam
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2022-03-23 13:43:41 -05:00 |
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Melbyj1125
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ebf15ceb66
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adjusted momentum loss
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2022-03-20 07:12:46 -05:00 |
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Melbyj1125
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4d806060a7
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losing momentum when hitting a block should work
player also rotates to face the direction they are moving
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2022-03-20 06:53:42 -05:00 |
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Evan Nydahl
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3481c5087a
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Added dCoolDown for debugPlayer
-This change was required due to change in base cooldown script
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2022-03-14 21:54:21 -05:00 |
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Evan Nydahl
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3ef7f7d0fb
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Fixed bug with ui on networked
-chagne cool down script to call a function to populate player canvas
-Added populate call to three network scripts
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2022-03-14 21:44:45 -05:00 |
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Evan Nydahl
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38e01ac1e5
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Edited UI functions for functionallity in network
-Added popups to map
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2022-03-11 15:10:48 -06:00 |
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Evan Nydahl
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51056bc3d5
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Refactored ui code to work with new state base player
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2022-03-09 13:52:34 -06:00 |
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Melbyj1125
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7ae4b643a1
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Fixed a lot of the issues we addressed on Monday
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2022-03-09 02:16:56 -06:00 |
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Melbyj1125
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741dae95cd
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weather and pause functionality implemented
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2022-03-02 12:56:22 -06:00 |
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Melbyj1125
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46dff8f663
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doors no longer collide with frame & fixed mom hit
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2022-02-25 14:56:30 -06:00 |
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Melbyj1125
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65a7008d24
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slide no longer rotates player
this means that currently the model doesn't rotate but that will be
rectified once we have the animations
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2022-02-23 00:00:43 -06:00 |
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Vincent Wheat
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7f5527e28b
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Added weather wheel to scene
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2022-02-18 14:13:40 -06:00 |
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Melbyj1125
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167f7840a0
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created a debug prefab
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2022-02-18 13:56:10 -06:00 |
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