Evan Nydahl
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38e01ac1e5
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Edited UI functions for functionallity in network
-Added popups to map
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2022-03-11 15:10:48 -06:00 |
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Evan Nydahl
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51056bc3d5
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Refactored ui code to work with new state base player
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2022-03-09 13:52:34 -06:00 |
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Melbyj1125
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7ae4b643a1
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Fixed a lot of the issues we addressed on Monday
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2022-03-09 02:16:56 -06:00 |
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Evan Nydahl
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03a96b8c67
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Merge branch 'fixAnimator' into main
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2022-03-07 14:13:20 -06:00 |
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Evan Nydahl
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ee02e1eb59
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Added animator to no debug
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2022-03-07 14:10:49 -06:00 |
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Melbyj1125
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ad6df78c0e
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Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
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2022-03-07 12:05:43 -06:00 |
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Melbyj1125
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b9ff40688b
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Changes to debug and state machine
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2022-03-07 12:02:37 -06:00 |
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Evan Nydahl
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ab552e5467
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Merge branch 'animationController' into main
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2022-03-07 11:26:13 -06:00 |
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Evan Nydahl
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d2f75987e8
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Animation Controller
-Added rough animator diagram--needs more work
-Added a animator manager script to handle animation priority
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2022-03-07 11:23:17 -06:00 |
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Melbyj1125
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71d7a84725
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can kick other players but there is a problem
Recovering from ragdoll has problems & host can't kick others for some
reason
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2022-03-02 15:08:49 -06:00 |
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Melbyj1125
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141c2f3d32
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Merge branch 'GrappleBroad'
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2022-03-02 14:17:49 -06:00 |
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Melbyj1125
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48bdf66fc6
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player shouldn't kick themselves
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2022-03-02 14:17:14 -06:00 |
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Melbyj1125
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9b9e847ba9
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modified debug kick
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2022-03-02 14:12:35 -06:00 |
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4724c80146
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Finished and Fixed the Reset Button
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2022-03-02 14:11:15 -06:00 |
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Melbyj1125
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d0f27de496
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should be able to kick player?
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2022-03-02 13:56:24 -06:00 |
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Melbyj1125
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a6be528388
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Merge branch 'WeatherPause'
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2022-03-02 12:58:58 -06:00 |
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Melbyj1125
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741dae95cd
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weather and pause functionality implemented
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2022-03-02 12:56:22 -06:00 |
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Melbyj1125
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00c3495461
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pause disables inputs instead of scripts
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2022-03-01 19:53:23 -06:00 |
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Melbyj1125
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0ef78f3eb5
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wind should work rn
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2022-03-01 17:46:50 -06:00 |
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Melbyj1125
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a47ee0c406
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started modifying wind
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2022-02-28 15:19:19 -06:00 |
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ad30ba0140
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Merge branch 'ResetButton'
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2022-02-28 14:07:46 -06:00 |
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3f51b34aec
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Added a Button to Reset to Last Checkpoint
- Unable to test to verify if it works until the Respawn Positions are
in the game scene
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2022-02-28 14:03:46 -06:00 |
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Melbyj1125
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b80aea96fd
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updated weather values
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2022-02-28 13:44:20 -06:00 |
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Melbyj1125
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5b6b4a2cb9
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weather wheel and weather adjustments
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2022-02-28 13:42:51 -06:00 |
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Melbyj1125
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46dff8f663
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doors no longer collide with frame & fixed mom hit
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2022-02-25 14:56:30 -06:00 |
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Melbyj1125
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d9629ec555
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lose Mom on wall and kick renetworked
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2022-02-23 13:55:30 -06:00 |
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Melbyj1125
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b9a573a97d
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fixed an interaction between slide and fall
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2022-02-23 07:57:18 -06:00 |
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Melbyj1125
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65a7008d24
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slide no longer rotates player
this means that currently the model doesn't rotate but that will be
rectified once we have the animations
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2022-02-23 00:00:43 -06:00 |
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Melbyj1125
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167f7840a0
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created a debug prefab
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2022-02-18 13:56:10 -06:00 |
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Melbyj1125
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820b11dd61
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Did some bugfixing and commented on everything
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2022-02-17 20:55:23 -06:00 |
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Melbyj1125
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e74a1c61c0
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adjusted anything that refered to playerMovement
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2022-02-16 16:44:30 -06:00 |
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Melbyj1125
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f0936f4cee
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State machine player is networked
small cleanups are still needed
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2022-02-16 14:21:34 -06:00 |
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Melbyj1125
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dfd1687224
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updated network behaviour spelling
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2022-02-16 13:25:20 -06:00 |
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Melbyj1125
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32b0bf7154
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added network behavior tags to state managers
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2022-02-16 13:21:32 -06:00 |
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Melbyj1125
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87594614d5
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Merge branch 'sprintActual2Melby'
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2022-02-16 13:13:21 -06:00 |
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Melbyj1125
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ab3598eee4
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added some comments
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2022-02-16 12:31:11 -06:00 |
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Melbyj1125
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3ff60a830a
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bug with crouch fixed
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2022-02-16 00:18:44 -06:00 |
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Melbyj1125
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095fe0a9cb
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Everything is StateMachined just bugtesting
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2022-02-16 00:13:12 -06:00 |
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Melbyj1125
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ccbcbab71f
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Nitro has been State Machined
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2022-02-15 23:05:05 -06:00 |
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Melbyj1125
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e2438dc364
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Finished State Machining Dash
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2022-02-15 22:33:26 -06:00 |
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Melbyj1125
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f580be178a
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Setup all the files so they can be state machined
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2022-02-15 21:37:49 -06:00 |
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Melbyj1125
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833183d034
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Finished the Movement and Aerial groups
Working on the Dash, Nitro, and offense groups now
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2022-02-15 21:19:12 -06:00 |
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Melbyj1125
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ba3ac228f7
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cant slide when falling
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2022-02-14 13:11:05 -06:00 |
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Melbyj1125
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fc525861d4
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added slide check functionality for certain functions
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2022-02-14 12:55:36 -06:00 |
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Melbyj1125
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e1cf0bb094
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Have a lot of the basic movement in the stateMachine
Will need to finish up and implement some of the ragdoll interactions
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2022-02-14 00:32:37 -06:00 |
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Melbyj1125
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6f0b3a0d0b
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Debug Scripts have been cleaned up.
I won't apply this cleanup to the networked version yet because they
will be updated to a state machine anyways.
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2022-02-10 21:37:19 -06:00 |
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Evan Nydahl
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6cd3024767
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General changes
1. Added tetzlaff ui changes (code may need to be shortened)
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2022-02-09 13:51:06 -06:00 |
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Melbyj1125
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8fbedf486d
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made dash use R button
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2022-02-07 18:10:32 -06:00 |
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Melbyj1125
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fff8f4f17e
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Merge branch 'sprintV7Melby'
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2022-02-07 15:44:29 -06:00 |
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9c15b44b6f
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Potential Fix for Kick
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2022-02-07 12:16:58 -06:00 |
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