Commit Graph

13 Commits

Author SHA1 Message Date
Evan Nydahl
b0fb0f9e09 ReAssigned Controller and added colliders for controller in pasue menu 2022-04-27 19:52:01 -05:00
Evan Nydahl
6856a88702 Fine tuned animations 2022-04-27 18:49:42 -05:00
Evan Nydahl
7a94d5d9a1 Added Additional logic to controls menu
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
2022-04-22 18:00:20 -05:00
Melbyj1125
bbcd239d12 reworked grapple functionally more of a hookshot 2022-04-03 21:40:12 -05:00
Melbyj1125
7408467597 kick no longer jitters 2022-03-30 12:12:45 -05:00
Melbyj1125
b50426d4c7 cut punch state 2022-03-28 13:06:13 -05:00
Evan Nydahl
ee02e1eb59 Added animator to no debug 2022-03-07 14:10:49 -06:00
Evan Nydahl
ab552e5467 Merge branch 'animationController' into main 2022-03-07 11:26:13 -06:00
Evan Nydahl
d2f75987e8 Animation Controller
-Added rough animator diagram--needs more work
-Added a animator manager script to handle animation priority
2022-03-07 11:23:17 -06:00
Melbyj1125
48bdf66fc6 player shouldn't kick themselves 2022-03-02 14:17:14 -06:00
Melbyj1125
9b9e847ba9 modified debug kick 2022-03-02 14:12:35 -06:00
Melbyj1125
00c3495461 pause disables inputs instead of scripts 2022-03-01 19:53:23 -06:00
Melbyj1125
167f7840a0 created a debug prefab 2022-02-18 13:56:10 -06:00