Commit Graph

32 Commits

Author SHA1 Message Date
wheatv3015
2a8a7602e0 Started Implementing Grappling Hook
-Created script to handle grappling hook with structure of intended code outlined
-Added tags for grappling points
2021-10-17 14:30:13 -05:00
wheatv3015
114b567445 Ground Check Fixes
-Simplified and re calibrated ground check
-Ground Check now functions well, test with inclines
-Temporarily commented out  player inventory lines that produced errors
-Commented out debug statements
2021-10-13 21:32:25 -05:00
Katherine
69be815a58 Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2021-10-11 13:45:31 -05:00
Katherine
535ea75e08 Bumper Created
>Added a new Scene for testing King Abilities
>Added a Bumper Script that can be attached to objects to bump the
player away when hit
2021-10-11 13:35:30 -05:00
Melbyj1125
c39ffc26c1 Fixed Compile Errors
Will need to readd isGrounded
2021-10-11 13:00:27 -05:00
Evan Nydahl
fe4b3b6ccc Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main 2021-10-11 12:52:45 -05:00
Vincent Wheat
4e01df6a1e Merge branch 'UI-Prototypes'
-Merged in better ground check
-Merged in wallrun prototype
2021-10-11 12:48:55 -05:00
24100f05d3 Merge of Julia's branch 'origin/Preloader-Title-Multiplayer' 2021-10-11 12:29:20 -05:00
Melbyj1125
122bf23b30 Fixed Player Jump and Added Itemmanager
PlayerJump uses raycast to detect when to get jumps back
ItemManager Holds all scriptable Objects that are within resources
Added a resource folder
2021-10-11 12:12:57 -05:00
wheatv3015
61980f55cf Wallrun Updates
-WallRunItem made for equipping/unequipping wall run
-Added Method to PlayerInventory for trying to add special items as items
-Added better method for checking if player isGrounded to PlayerMovement
-Added a setup file for preconfiguring player loadouts
-Added complex wallrun file as a work in progress to allow for robust polished wallrun mechanic
2021-10-11 10:25:52 -05:00
Vincent Wheat
576f5aafdf Merge branch 'main' into UI-Prototypes 2021-10-08 14:01:45 -05:00
Melbyj1125
c8e298f038 Updated Item scripts and objects
Scripts and objects should actually be committed now
Use Items script to make objects
2021-10-08 13:59:04 -05:00
Vincent Wheat
349d99b238 Merge branch 'main' into UI-Prototypes 2021-10-08 13:55:29 -05:00
Evan Nydahl
981b42dc51 Added a rough kicking prototype
-two scritpts that deal with kick logic
-added ball and leg to player in Evan_Prototypes scene
2021-10-08 13:52:36 -05:00
Melbyj1125
3569ef0366 Added Inventory
Player Inventory takes scriptable objects
Items defines a scriptable object that modifies stats
2021-10-08 13:46:00 -05:00
wheatv3015
b926b52a9a Added Wallrunning
-Added Gravity() function for all future effects to gravity
-Wallrunning functions as follows:
    -If player isn't grounded & is moving forwards
    -If player is above minimum ground height
    -Check frontal directions with rays to see if we are hitting a wall
    -If yes - no gravity, if no - normal gravity
2021-10-07 22:16:43 -05:00
053189fa0a Finished Title Screen UI and Added IP Validation
- Finished adding UI for the title screen
- Scripted functions for each button press
- Validation of IP entered for private server connection
- Popup Error Panel with variable error messages added
2021-10-07 00:37:29 -05:00
659b9f9954 Fixed Preloader Script
- Fixed game launching with command line into Lobby
- Game launches into Title screen otherwise
- Depreciated two networking scripts
2021-10-06 14:00:52 -05:00
Melbyj1125
c16f07986d Implemented Blink to Player Script
Moved Evans Blink into the playerMovement script
2021-10-06 14:00:35 -05:00
f0f7824850 Setup Preloader and Created Scenes
- Added Preloader Scene
- Created Lobby Scene As Template
- Started Basic Design of Title Screen
2021-10-06 13:26:56 -05:00
Melbyj1125
7ad366dfc6 Updated PlayerMovement.script
Moved MovementScene.scene
The Player now has slight drifting
Will be updated to have traction reduce this drift
2021-10-06 03:42:15 -05:00
06b905893e Created Preloader Objects 2021-10-04 19:41:37 -05:00
ebd9c4a9a2 Merge of Julia's origin/Multiplayer-Base 2021-10-04 12:59:44 -05:00
67e527d41a Merge of Vinny's origin/UI-UX-Demos 2021-10-04 12:58:14 -05:00
Melbyj1125
11691ec8d9 Modified Movement and Stat scripts
Added getters and setters for all stats
stats effect movement script
improved movement to feel smoother overall
added mouse controlled camera
2021-10-04 05:32:56 -05:00
Melbyj1125
8a9e0617f5 Added Player related scripts
Added PlayerStats
Added PlayerInventory
Added Player
None of these scripts have been fleshed out yet
2021-10-01 14:42:45 -05:00
Melbyj1125
c99f19c192 Created and Updated MovementScene
Implemented Basic Player Movement
Created Player and Platform objects
Created PlayerMovement Script
2021-10-01 12:24:18 -05:00
wheatv3015
572d24dd4b Hint Popup Prototype Development
-Added several fonts to guide direction of UI font choice
-Added UI folder in assets
-Added ideas for backgrounds for hint popups
-Updated popup script to be more general for toggling game objects/UI containers
2021-10-01 11:35:51 -05:00
8df16271df Added Networked Player Spawning and Movement
- Server can host to clients
- Players spawn in with a base character controller
- Movement is synced between the two game clients
2021-10-01 00:54:07 -05:00
60bf63d757 Base NetworkManager and Player Prefab Created
- Added a NetworkManager
- Added the NetworkCommandLine arguments
- Created a temporary Player prefab
2021-09-30 15:08:59 -05:00
Vincent Wheat
1551e7ab58 Adding Meta Files
-Added meta files to test unity and git issues
2021-09-29 13:44:48 -05:00
wheatv3015
b2bdf4c871 Added UI-UX Demo Scene
-Included Toon Shaders
-Included Movement and Popup Scripts
-Included WallRun Demo
-Added Materials
2021-09-29 11:36:53 -05:00