mirror of
https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-23 19:04:32 -05:00
Started Implementing Grappling Hook
-Created script to handle grappling hook with structure of intended code outlined -Added tags for grappling points
This commit is contained in:
78
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67
Assets/Scripts/PlayerScripts/GrapplingHook.cs
Normal file
67
Assets/Scripts/PlayerScripts/GrapplingHook.cs
Normal file
@@ -0,0 +1,67 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GrapplingHook : MonoBehaviour
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{
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private GameObject hookPoint;
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private GameObject[] hookPoints;
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private float distance;
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// Start is called before the first frame update
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void Start()
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{
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isGrappled = false;
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hookPoints = GameObject.FindGameObjectsWithTag("HookPoint");
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}
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// Update is called once per frame
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void Update()
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{
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{
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{
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}
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}
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{
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{
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11
Assets/Scripts/PlayerScripts/GrapplingHook.cs.meta
Normal file
11
Assets/Scripts/PlayerScripts/GrapplingHook.cs.meta
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Reference in New Issue
Block a user