Vincent Wheat
21e280aa96
Merge branch 'MountainPath'
2022-02-07 14:36:37 -06:00
Vincent Wheat
a09e513076
Gate prefab updates, net manager updates
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-Game mountain added level
-added gate model
2022-02-07 14:34:54 -06:00
849254a0ef
Start working on Box Placing for the King
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- Places locally, need to sync to clients
2022-02-04 14:22:52 -06:00
e846ebc8c8
Modified the Gates and KickController to sync kicks and apply force
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- Now the kicking of gates will sync over the network
- Needs review from Justin to verify this won't break other kickable
items
2022-02-03 23:14:58 -06:00
4d43e3c832
Shooting work started. Needs Hit Detection Revisions
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Waiting on Karl to fix major red flags before I continue this
2022-01-28 21:36:05 -06:00
d3811aa2f2
Archer rotates to target the player. Doesn't shoot yet
2022-01-28 14:03:04 -06:00
c93414c6d0
Spawn King and Fixed Respawning on Clients
2021-12-13 14:14:02 -06:00
2c2a13ff84
Finished Networking the Boulder
2021-12-10 22:30:40 -06:00
dd9a7b625c
Beginning of KillZone work
2021-12-10 18:29:16 -06:00
5bccece90b
Runners Properly Despawn and Spectate After Map Completion
2021-12-08 13:44:38 -06:00
df4a3f0173
Mostly working EndBox Collider
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- Currently deletes the wrong player upon enter
- Still needs to swap to proper scene on all players finished
2021-12-03 14:14:29 -06:00
ca48a8516b
PostGame Transitions To and From Successfully
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- End of timer goes to PostGame
- Timer on PostGame returns to Lobby
- Resets PlayerData on return to Lobby
2021-12-01 13:34:53 -06:00
8d04062e98
Created scene for the post game scene
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- Created post game scene
- Added it to the NetworkManager
- Added to build settings as build index 4
2021-11-29 13:24:15 -06:00
6f948c0c48
Added Overall Race Timer and PlayerHUD template
2021-11-28 11:31:17 -06:00
df5107a1bc
Implemented a 321 coundown
2021-11-22 14:22:01 -06:00
5a9f3e9118
Corrected Spawning Runner Error
2021-10-27 14:22:12 -05:00
8431f67505
Fixed Runner Spawning
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- Adjusted Spawning to SpawnAsPlayer
- Modified PlayerMovement to not calculate if not the LocalClient
- Added temporary directional light to the game scene to correct the
editor client being pitch black in scene
2021-10-26 13:19:11 -05:00
28be25e572
Spawn in players - Need to fix errors
2021-10-25 14:17:58 -05:00
7a866191bb
Continued work on spawning players
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- Modified PlayerData to hold IsKing
- Added spawning code
- Need to merge in player prefab with networkobject
2021-10-25 13:38:16 -05:00
c984664a37
PlayerName Validation and Start of SpawnPoint Logic
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- Now check player names for empty strings
- Start handling spawn points for levels
2021-10-25 11:53:54 -05:00
cdfc1a0d00
Creation and Swap to Game Scene
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- Created the Game-Mountain scene
- Added to Build Settings as Index 4
- Modified ServerGameNetPortal to properly swap to Game-Mountain on
GameStart() call
2021-10-18 13:12:44 -05:00
db5b10ef47
Rewrote Networking and Base Lobby Created
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- Rewrote networking based on tutorials from MLAPI Demo Project and
Dapper Dino
- Created Lobby UI based on the turorial from Dapper Dino
- Linked Existing UI into using the new networking
- Modified Lobby Settings to only allow 3 players
- Added Field for players to enter their player name
2021-10-15 16:01:18 -05:00
a8ac804e30
Private Client/Host Spawning Working
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- Created an EMPTY prefab to act as the lobby player character
- Use the status labels to display if client or host (depreciated class
used - will be removed in upcoming version)
- Private Hosts can start a new lobby
- Private Clients can connect to a lobby at a given IP
2021-10-12 21:57:45 -05:00
d2c5a4a3b2
Private Host/Client Connection Implemented
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- Starting as Host now works
- Connecting to an IP as client works
- Added password validation to the connection (hard-coded)
2021-10-11 13:59:21 -05:00
f0f7824850
Setup Preloader and Created Scenes
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- Added Preloader Scene
- Created Lobby Scene As Template
- Started Basic Design of Title Screen
2021-10-06 13:26:56 -05:00
06b905893e
Created Preloader Objects
2021-10-04 19:41:37 -05:00