Commit Graph

11 Commits

Author SHA1 Message Date
9c15b44b6f Potential Fix for Kick 2022-02-07 12:16:58 -06:00
e846ebc8c8 Modified the Gates and KickController to sync kicks and apply force
- Now the kicking of gates will sync over the network
- Needs review from Justin to verify this won't break other kickable
  items
2022-02-03 23:14:58 -06:00
Melbyj1125
ba1b2706a6 fixed kick sort of, fixed bumper and boulder
Fix for kick works but is kind of strange and I want to adjust it later
in the future
2022-02-02 18:38:16 -06:00
Melbyj1125
fca69d01d0 Updated the non debug files 2022-01-24 13:42:08 -06:00
Melbyj1125
79626242c0 A lot of cleanup and adjustments
traction resets after a glide
Keep Momentum after sliding
Wallrun adjusted on player prefab
Wallrun added to Player prefab2
A lot of stats adjusted on all prefabs
2021-12-17 02:04:15 -06:00
Melbyj1125
bb5ee9d2b2 smaller stat changes 2021-12-13 14:20:52 -06:00
Melbyj1125
3c3708f869 Changed Player Stats and altered kick hit box 2021-12-13 13:06:47 -06:00
Melbyj1125
9bc571dded added debug updates to regular scripts 2021-12-10 13:30:43 -06:00
Evan Nydahl
64b920c3d5 -created a script for breakable objects
-updated block prefabs (updated size/added breakable script)
-added demo scene for blocks/breakable script
2021-12-07 18:35:05 -06:00
Evan Nydahl
e0cfb655f8 Merge branch 'controller' into main 2021-12-03 13:42:41 -06:00
Melbyj1125
17d804080d Gate created and player tagged correctly 2021-12-03 13:17:12 -06:00