Melby
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fb83bff41c
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slight grapple value adjustment
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2022-05-01 16:10:27 -05:00 |
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Melbyj1125
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8e3dfdb9c2
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glider rotates and new cursor
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2022-05-01 00:02:51 -05:00 |
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Evan Nydahl
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471ae3ef87
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Merge branch 'finalController' into main
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2022-04-29 14:59:33 -05:00 |
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Evan Nydahl
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56c64dfac4
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Animation edits
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2022-04-29 14:56:49 -05:00 |
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Melbyj1125
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678dacf0e5
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modified hook and adding testing
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2022-04-29 03:23:24 -05:00 |
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Evan Nydahl
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b0fb0f9e09
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ReAssigned Controller and added colliders for controller in pasue menu
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2022-04-27 19:52:01 -05:00 |
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Evan Nydahl
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030cd225bf
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Merge dAerialScript
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2022-04-27 18:54:24 -05:00 |
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Evan Nydahl
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2907c3f3eb
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Merge branch 'animations4' into main
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2022-04-27 18:52:05 -05:00 |
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Evan Nydahl
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6856a88702
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Fine tuned animations
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2022-04-27 18:49:42 -05:00 |
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Melbyj1125
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ecc0ea7e00
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Idk what Ive done
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2022-04-27 16:14:09 -05:00 |
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Melbyj1125
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6560a303d5
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Grapple Finally Feels Satisfactory
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2022-04-27 01:42:29 -05:00 |
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Melbyj1125
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f83d22eab8
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bug fixes
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2022-04-27 00:37:38 -05:00 |
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Melbyj1125
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e072f3e181
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Fixed Grapple Momentum & Added swappable buttons
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2022-04-25 14:18:41 -05:00 |
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Melbyj1125
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1910501020
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Added body parts to networked player
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2022-04-25 02:05:18 -05:00 |
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Evan Nydahl
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7a94d5d9a1
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Added Additional logic to controls menu
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
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2022-04-22 18:00:20 -05:00 |
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Melbyj1125
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274b441d24
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smaller adjustments to grapple
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2022-04-11 13:53:31 -05:00 |
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Melbyj1125
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427909b463
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networked skyrim no more
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2022-04-11 13:28:43 -05:00 |
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Melbyj1125
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2e594d859a
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debug skyrim no more
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2022-04-11 13:21:41 -05:00 |
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Melbyj1125
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a3a54af3c7
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Small adjustment to skyrim
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2022-04-11 12:07:27 -05:00 |
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Melbyj1125
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0a65febafe
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fixed skyrim issue and other smaller bugs
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2022-04-10 23:59:30 -05:00 |
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Melbyj1125
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75813c3b4b
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Added delay to skyrim
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2022-04-08 18:48:37 -05:00 |
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Melbyj1125
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036732bda0
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fixed crouch walk references within state machine
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2022-04-08 15:50:55 -05:00 |
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Melbyj1125
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fdc77ada48
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Implemented Crouch walking
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2022-04-08 15:21:24 -05:00 |
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Melbyj1125
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562b64b160
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removed debug logs
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2022-04-08 13:25:59 -05:00 |
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Melbyj1125
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b097ca6907
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skyrim is finished mostly
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2022-04-08 13:21:50 -05:00 |
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Melbyj1125
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26fbdba535
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look priority when grappling
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2022-04-06 13:42:28 -05:00 |
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Melbyj1125
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bbcd239d12
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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Melbyj1125
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15acf40031
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have an understanding on how i want to do grapple
have gotten the intial force direction calculations completed and will
be working on expanding it further
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2022-04-01 00:28:01 -05:00 |
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Melbyj1125
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b4b4797fa8
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fixed jump glide issue
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2022-03-30 13:51:46 -05:00 |
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Melbyj1125
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7408467597
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kick no longer jitters
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2022-03-30 12:12:45 -05:00 |
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Melbyj1125
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b50426d4c7
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cut punch state
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2022-03-28 13:06:13 -05:00 |
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Melbyj1125
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7e96690d3d
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hopefully fixed issue with respawning
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2022-03-27 22:24:24 -05:00 |
|
Evan Nydahl
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40da7ae3a9
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Merge branch 'animatorHELL' into main
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2022-03-24 19:17:37 -05:00 |
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Evan Nydahl
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d5d946e990
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Addtional Animator changes
-fixed some transitions that didn't have variables.
-edited base movement exit/enter times to avoid missed transitions
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2022-03-24 19:16:16 -05:00 |
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Melbyj1125
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ab1bcb18fb
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fixed king ui issue and player collision
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2022-03-23 13:32:42 -05:00 |
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Melbyj1125
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861600d557
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ignores floor layer
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2022-03-21 14:06:53 -05:00 |
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Melbyj1125
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ebf15ceb66
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adjusted momentum loss
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2022-03-20 07:12:46 -05:00 |
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Melbyj1125
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4d806060a7
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losing momentum when hitting a block should work
player also rotates to face the direction they are moving
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2022-03-20 06:53:42 -05:00 |
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Evan Nydahl
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3481c5087a
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Added dCoolDown for debugPlayer
-This change was required due to change in base cooldown script
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2022-03-14 21:54:21 -05:00 |
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Evan Nydahl
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38e01ac1e5
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Edited UI functions for functionallity in network
-Added popups to map
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2022-03-11 15:10:48 -06:00 |
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Evan Nydahl
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51056bc3d5
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Refactored ui code to work with new state base player
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2022-03-09 13:52:34 -06:00 |
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Melbyj1125
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7ae4b643a1
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Fixed a lot of the issues we addressed on Monday
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2022-03-09 02:16:56 -06:00 |
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Evan Nydahl
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03a96b8c67
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Merge branch 'fixAnimator' into main
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2022-03-07 14:13:20 -06:00 |
|
Evan Nydahl
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ee02e1eb59
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Added animator to no debug
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2022-03-07 14:10:49 -06:00 |
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Melbyj1125
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ad6df78c0e
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Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
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2022-03-07 12:05:43 -06:00 |
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Melbyj1125
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b9ff40688b
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Changes to debug and state machine
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2022-03-07 12:02:37 -06:00 |
|
Evan Nydahl
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ab552e5467
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Merge branch 'animationController' into main
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2022-03-07 11:26:13 -06:00 |
|
Evan Nydahl
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d2f75987e8
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Animation Controller
-Added rough animator diagram--needs more work
-Added a animator manager script to handle animation priority
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2022-03-07 11:23:17 -06:00 |
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Melbyj1125
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48bdf66fc6
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player shouldn't kick themselves
|
2022-03-02 14:17:14 -06:00 |
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Melbyj1125
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9b9e847ba9
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modified debug kick
|
2022-03-02 14:12:35 -06:00 |
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