Melbyj1125
095fe0a9cb
Everything is StateMachined just bugtesting
2022-02-16 00:13:12 -06:00
Melbyj1125
ba1b2706a6
fixed kick sort of, fixed bumper and boulder
...
Fix for kick works but is kind of strange and I want to adjust it later
in the future
2022-02-02 18:38:16 -06:00
Melbyj1125
79626242c0
A lot of cleanup and adjustments
...
traction resets after a glide
Keep Momentum after sliding
Wallrun adjusted on player prefab
Wallrun added to Player prefab2
A lot of stats adjusted on all prefabs
2021-12-17 02:04:15 -06:00
Melbyj1125
bb5ee9d2b2
smaller stat changes
2021-12-13 14:20:52 -06:00
Melbyj1125
3c3708f869
Changed Player Stats and altered kick hit box
2021-12-13 13:06:47 -06:00
Melbyj1125
614e0aa685
Fixed Kick
2021-12-10 13:27:00 -06:00
Evan Nydahl
64b920c3d5
-created a script for breakable objects
...
-updated block prefabs (updated size/added breakable script)
-added demo scene for blocks/breakable script
2021-12-07 18:35:05 -06:00
Evan Nydahl
e0cfb655f8
Merge branch 'controller' into main
2021-12-03 13:42:41 -06:00
Melbyj1125
17d804080d
Gate created and player tagged correctly
2021-12-03 13:17:12 -06:00
Evan Nydahl
20db245902
-Modified mountain (may need more changes later)
...
-Added full controller support for all abillities that will be in the game
(grapple is currently set to x)
2021-12-01 15:38:24 -06:00
Melbyj1125
758f06f775
Updated Debug prefab to be the testing version
...
Update Inventory Selection to work with debug prefab
2021-11-05 13:07:04 -05:00
Melbyj1125
7c72259708
Cleaned up code
...
Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
2021-11-03 14:06:19 -05:00