Evan Nydahl
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51056bc3d5
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Refactored ui code to work with new state base player
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2022-03-09 13:52:34 -06:00 |
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Evan Nydahl
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6cd3024767
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General changes
1. Added tetzlaff ui changes (code may need to be shortened)
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2022-02-09 13:51:06 -06:00 |
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Evan Nydahl
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b61cf12128
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Adjustments
1. Adjusted player indicators and added a line
2. Reapplied game objects to dash and nitro
3. Readjust keybindings for nitro and dash
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2022-02-04 15:20:50 -06:00 |
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Melbyj1125
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bf874ddc84
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Updated nitro restoring functionality and buffing
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2022-02-01 21:07:45 -06:00 |
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Melbyj1125
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c5ae603e8f
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swing feels a lot more complete
Takes into accoutn player height and speed
need to adjust slightly for better ingame feel when it is implemented
into the levels.
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2022-02-01 20:32:55 -06:00 |
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Melbyj1125
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b2bd9783d4
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Merge branch 'sprint3MelbySpring'
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2022-01-31 14:23:48 -06:00 |
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Melbyj1125
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b63b814fe4
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Small changes
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2022-01-31 14:21:38 -06:00 |
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Evan Nydahl
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09ea1fe031
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Fixed indicator and CooldownUI
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2022-01-31 14:07:23 -06:00 |
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Melbyj1125
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eb5e3e22a7
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Updated some of the player prefabs and repositioned the camera slightly
on them
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2022-01-26 13:56:45 -06:00 |
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Melbyj1125
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e91afb02f4
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Bumper has been fixed sort of
You need to use 2 colliders one thats a trigger and one thats not and it
will work properly
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2021-12-10 12:34:13 -06:00 |
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Evan Nydahl
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97b727b3db
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-changed cooldown thing (only needed for dodge and boost). May want to
deprecate these
-slight edits to mountain path
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2021-12-03 13:32:37 -06:00 |
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Melbyj1125
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e2a1a9150c
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small changes to player and items for cleanup
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2021-11-17 12:21:15 -06:00 |
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Melbyj1125
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758f06f775
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Updated Debug prefab to be the testing version
Update Inventory Selection to work with debug prefab
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2021-11-05 13:07:04 -05:00 |
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Melbyj1125
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7c72259708
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Cleaned up code
Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
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2021-11-03 14:06:19 -05:00 |
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